appearubiquitously ingraphicrepresentation todepict the path ofa moving objectthe whitespace thatseparatespanels fromone anothera large, often full-pageillustration which opensand introduces a story;often designed as adecorative unit, its purposeis to capture the reader'sattention, and can be usedto establish time, place andmoodstands for therepresentationof anyparticular thingon the pagea method of drawingattention to text; itoften highlightsonomatopoeia andreinforces the impactof wordsuse words to providefurther informationabout what is going onwithin a panel, to tellabout the passing oftime, indicate locationor perhaps to suggestwhat a character isfeelingthe configuration ofall the elements onthe page; the way inwhich the frame,panels, speechbubbles, etc. arearranged to tell thenarrativepositioning can beused to express whatis happening in thestory, such as surprise,discomfort, fear,shame, shyness,embarrassment, panic,urgency, or speeda term that describesthe way someimages draw the eyemore than others,creating a definitefocus using color andshading in variouswaysthe lines andborders thatcontain thepanelsindicates thewords aparticularcharacter isactuallyspeakingallowscentering ofimage by usingnatural restingplace visiongraphic signs used torelate informationthat cannot easily beperceived, such asstates of mind,particular feelings orother non-visiblephenomenaone particulardrawing on apage, oftendefined withuse of a borderthe capturingof primemoments ina storyan angle thatzooms into animage, like acharacter’s face,to allow forcloser viewthe panelclosest tothe viewerrefers toany rowof panelsvarious kindsof icons areused toindicatesoundsprovidesadditional,subtextualinformationfor the readerindicates thewords aparticularcharacter isthinking, but notsayingcan be portrayed indifferent ways, such asdepicting an actualperson (portrait), iconicto represent an idea orgroup of people,dramatic, or withoutmuch expression ordetailan imagethat spansmore thanone pagethe edgeof aparticularpanelappearubiquitously ingraphicrepresentation todepict the path ofa moving objectthe whitespace thatseparatespanels fromone anothera large, often full-pageillustration which opensand introduces a story;often designed as adecorative unit, its purposeis to capture the reader'sattention, and can be usedto establish time, place andmoodstands for therepresentationof anyparticular thingon the pagea method of drawingattention to text; itoften highlightsonomatopoeia andreinforces the impactof wordsuse words to providefurther informationabout what is going onwithin a panel, to tellabout the passing oftime, indicate locationor perhaps to suggestwhat a character isfeelingthe configuration ofall the elements onthe page; the way inwhich the frame,panels, speechbubbles, etc. arearranged to tell thenarrativepositioning can beused to express whatis happening in thestory, such as surprise,discomfort, fear,shame, shyness,embarrassment, panic,urgency, or speeda term that describesthe way someimages draw the eyemore than others,creating a definitefocus using color andshading in variouswaysthe lines andborders thatcontain thepanelsindicates thewords aparticularcharacter isactuallyspeakingallowscentering ofimage by usingnatural restingplace visiongraphic signs used torelate informationthat cannot easily beperceived, such asstates of mind,particular feelings orother non-visiblephenomenaone particulardrawing on apage, oftendefined withuse of a borderthe capturingof primemoments ina storyan angle thatzooms into animage, like acharacter’s face,to allow forcloser viewthe panelclosest tothe viewerrefers toany rowof panelsvarious kindsof icons areused toindicatesoundsprovidesadditional,subtextualinformationfor the readerindicates thewords aparticularcharacter isthinking, but notsayingcan be portrayed indifferent ways, such asdepicting an actualperson (portrait), iconicto represent an idea orgroup of people,dramatic, or withoutmuch expression ordetailan imagethat spansmore thanone pagethe edgeof aparticularpanel

April: IBDP Graphic Novel - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. appear ubiquitously in graphic representation to depict the path of a moving object
  2. the white space that separates panels from one another
  3. a large, often full-page illustration which opens and introduces a story; often designed as a decorative unit, its purpose is to capture the reader's attention, and can be used to establish time, place and mood
  4. stands for the representation of any particular thing on the page
  5. a method of drawing attention to text; it often highlights onomatopoeia and reinforces the impact of words
  6. use words to provide further information about what is going on within a panel, to tell about the passing of time, indicate location or perhaps to suggest what a character is feeling
  7. the configuration of all the elements on the page; the way in which the frame, panels, speech bubbles, etc. are arranged to tell the narrative
  8. positioning can be used to express what is happening in the story, such as surprise, discomfort, fear, shame, shyness, embarrassment, panic, urgency, or speed
  9. a term that describes the way some images draw the eye more than others, creating a definite focus using color and shading in various ways
  10. the lines and borders that contain the panels
  11. indicates the words a particular character is actually speaking
  12. allows centering of image by using natural resting place vision
  13. graphic signs used to relate information that cannot easily be perceived, such as states of mind, particular feelings or other non-visible phenomena
  14. one particular drawing on a page, often defined with use of a border
  15. the capturing of prime moments in a story
  16. an angle that zooms into an image, like a character’s face, to allow for closer view
  17. the panel closest to the viewer
  18. refers to any row of panels
  19. various kinds of icons are used to indicate sounds
  20. provides additional, subtextual information for the reader
  21. indicates the words a particular character is thinking, but not saying
  22. can be portrayed in different ways, such as depicting an actual person (portrait), iconic to represent an idea or group of people, dramatic, or without much expression or detail
  23. an image that spans more than one page
  24. the edge of a particular panel