Drops alarge pieceof itself onthe fieldRobotpops acubeRobot spins inplace duringauto/Turretspins in placeduring autoDoes notmove orplace agame piecein autoScores>10 gamepieces ina matchHitssomethinghard anddiesGets aredcardPlaysactuallyclean andgooddefenseRobotcrosses themidlineduringautonomousSpends >1minuteattempting topick up a singlegame piecePlays in a tiewhere bothalliances get3 RPScores < 3game pieces ina match butends the matchranked top 3anywayDies intheloadingzoneScoresmultiplegame piecesin the samenodeBecomesentangledwith the gridfor >10secondsPossesses>1 gamepiece whilein the middleof the fieldBumperfalls offReaches intoanotherrobot anddoesn't getcalled for itScores >5game pieceswhile being abottom 10ranked robotDiestouching thechargingstationWhole allianceplaces < 3 gamepieces in thecenter grid, butscores > 6elsewhereRuins abalancedchargestationGets ayellowcardScorescubes on all3 levels inthe samematchIs the lastplaceteamKnocks agame pieceout of a hybridnode and itstays outDies in frontof the grid,blocking itfor theirpartnersDrops alarge pieceof itself onthe fieldRobotpops acubeRobot spins inplace duringauto/Turretspins in placeduring autoDoes notmove orplace agame piecein autoScores>10 gamepieces ina matchHitssomethinghard anddiesGets aredcardPlaysactuallyclean andgooddefenseRobotcrosses themidlineduringautonomousSpends >1minuteattempting topick up a singlegame piecePlays in a tiewhere bothalliances get3 RPScores < 3game pieces ina match butends the matchranked top 3anywayDies intheloadingzoneScoresmultiplegame piecesin the samenodeBecomesentangledwith the gridfor >10secondsPossesses>1 gamepiece whilein the middleof the fieldBumperfalls offReaches intoanotherrobot anddoesn't getcalled for itScores >5game pieceswhile being abottom 10ranked robotDiestouching thechargingstationWhole allianceplaces < 3 gamepieces in thecenter grid, butscores > 6elsewhereRuins abalancedchargestationGets ayellowcardScorescubes on all3 levels inthe samematchIs the lastplaceteamKnocks agame pieceout of a hybridnode and itstays outDies in frontof the grid,blocking itfor theirpartners

Scouting Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Drops a large piece of itself on the field
  2. Robot pops a cube
  3. Robot spins in place during auto/Turret spins in place during auto
  4. Does not move or place a game piece in auto
  5. Scores >10 game pieces in a match
  6. Hits something hard and dies
  7. Gets a red card
  8. Plays actually clean and good defense
  9. Robot crosses the midline during autonomous
  10. Spends >1 minute attempting to pick up a single game piece
  11. Plays in a tie where both alliances get 3 RP
  12. Scores < 3 game pieces in a match but ends the match ranked top 3 anyway
  13. Dies in the loading zone
  14. Scores multiple game pieces in the same node
  15. Becomes entangled with the grid for >10 seconds
  16. Possesses >1 game piece while in the middle of the field
  17. Bumper falls off
  18. Reaches into another robot and doesn't get called for it
  19. Scores >5 game pieces while being a bottom 10 ranked robot
  20. Dies touching the charging station
  21. Whole alliance places < 3 game pieces in the center grid, but scores > 6 elsewhere
  22. Ruins a balanced charge station
  23. Gets a yellow card
  24. Scores cubes on all 3 levels in the same match
  25. Is the last place team
  26. Knocks a game piece out of a hybrid node and it stays out
  27. Dies in front of the grid, blocking it for their partners