Whole allianceplaces < 3 gamepieces in thecenter grid, butscores > 6elsewhereRobot spins inplace duringauto/Turretspins in placeduring autoScorescubes on all3 levels inthe samematchBumperfalls offReaches intoanotherrobot anddoesn't getcalled for itHitssomethinghard anddiesDrops alarge pieceof itself onthe fieldScoresmultiplegame piecesin the samenodeDies intheloadingzoneScores >5game pieceswhile being abottom 10ranked robotSpends >1minuteattempting topick up a singlegame pieceGets ayellowcardDies in frontof the grid,blocking itfor theirpartnersDoes notmove orplace agame piecein autoScores>10 gamepieces ina matchKnocks agame pieceout of a hybridnode and itstays outRobotcrosses themidlineduringautonomousRuins abalancedchargestationIs the lastplaceteamRobotpops acubePlays in a tiewhere bothalliances get3 RPDiestouching thechargingstationScores < 3game pieces ina match butends the matchranked top 3anywayPossesses>1 gamepiece whilein the middleof the fieldGets aredcardPlaysactuallyclean andgooddefenseBecomesentangledwith the gridfor >10secondsWhole allianceplaces < 3 gamepieces in thecenter grid, butscores > 6elsewhereRobot spins inplace duringauto/Turretspins in placeduring autoScorescubes on all3 levels inthe samematchBumperfalls offReaches intoanotherrobot anddoesn't getcalled for itHitssomethinghard anddiesDrops alarge pieceof itself onthe fieldScoresmultiplegame piecesin the samenodeDies intheloadingzoneScores >5game pieceswhile being abottom 10ranked robotSpends >1minuteattempting topick up a singlegame pieceGets ayellowcardDies in frontof the grid,blocking itfor theirpartnersDoes notmove orplace agame piecein autoScores>10 gamepieces ina matchKnocks agame pieceout of a hybridnode and itstays outRobotcrosses themidlineduringautonomousRuins abalancedchargestationIs the lastplaceteamRobotpops acubePlays in a tiewhere bothalliances get3 RPDiestouching thechargingstationScores < 3game pieces ina match butends the matchranked top 3anywayPossesses>1 gamepiece whilein the middleof the fieldGets aredcardPlaysactuallyclean andgooddefenseBecomesentangledwith the gridfor >10seconds

Scouting Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Whole alliance places < 3 game pieces in the center grid, but scores > 6 elsewhere
  2. Robot spins in place during auto/Turret spins in place during auto
  3. Scores cubes on all 3 levels in the same match
  4. Bumper falls off
  5. Reaches into another robot and doesn't get called for it
  6. Hits something hard and dies
  7. Drops a large piece of itself on the field
  8. Scores multiple game pieces in the same node
  9. Dies in the loading zone
  10. Scores >5 game pieces while being a bottom 10 ranked robot
  11. Spends >1 minute attempting to pick up a single game piece
  12. Gets a yellow card
  13. Dies in front of the grid, blocking it for their partners
  14. Does not move or place a game piece in auto
  15. Scores >10 game pieces in a match
  16. Knocks a game piece out of a hybrid node and it stays out
  17. Robot crosses the midline during autonomous
  18. Ruins a balanced charge station
  19. Is the last place team
  20. Robot pops a cube
  21. Plays in a tie where both alliances get 3 RP
  22. Dies touching the charging station
  23. Scores < 3 game pieces in a match but ends the match ranked top 3 anyway
  24. Possesses >1 game piece while in the middle of the field
  25. Gets a red card
  26. Plays actually clean and good defense
  27. Becomes entangled with the grid for >10 seconds