Robot spins inplace duringauto/Turretspins in placeduring autoScores < 3game pieces ina match butends the matchranked top 3anywayWhole allianceplaces < 3 gamepieces in thecenter grid, butscores > 6elsewhereBecomesentangledwith the gridfor >10secondsScores>10 gamepieces ina matchGets ayellowcardBumperfalls offIs the lastplaceteamKnocks agame pieceout of a hybridnode and itstays outDiestouching thechargingstationDoes notmove orplace agame piecein autoDies in frontof the grid,blocking itfor theirpartnersHitssomethinghard anddiesRobotcrosses themidlineduringautonomousDrops alarge pieceof itself onthe fieldPlaysactuallyclean andgooddefenseReaches intoanotherrobot anddoesn't getcalled for itPlays in a tiewhere bothalliances get3 RPScoresmultiplegame piecesin the samenodeScorescubes on all3 levels inthe samematchPossesses>1 gamepiece whilein the middleof the fieldRobotpops acubeSpends >1minuteattempting topick up a singlegame pieceScores >5game pieceswhile being abottom 10ranked robotDies intheloadingzoneGets aredcardRuins abalancedchargestationRobot spins inplace duringauto/Turretspins in placeduring autoScores < 3game pieces ina match butends the matchranked top 3anywayWhole allianceplaces < 3 gamepieces in thecenter grid, butscores > 6elsewhereBecomesentangledwith the gridfor >10secondsScores>10 gamepieces ina matchGets ayellowcardBumperfalls offIs the lastplaceteamKnocks agame pieceout of a hybridnode and itstays outDiestouching thechargingstationDoes notmove orplace agame piecein autoDies in frontof the grid,blocking itfor theirpartnersHitssomethinghard anddiesRobotcrosses themidlineduringautonomousDrops alarge pieceof itself onthe fieldPlaysactuallyclean andgooddefenseReaches intoanotherrobot anddoesn't getcalled for itPlays in a tiewhere bothalliances get3 RPScoresmultiplegame piecesin the samenodeScorescubes on all3 levels inthe samematchPossesses>1 gamepiece whilein the middleof the fieldRobotpops acubeSpends >1minuteattempting topick up a singlegame pieceScores >5game pieceswhile being abottom 10ranked robotDies intheloadingzoneGets aredcardRuins abalancedchargestation

Scouting Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Robot spins in place during auto/Turret spins in place during auto
  2. Scores < 3 game pieces in a match but ends the match ranked top 3 anyway
  3. Whole alliance places < 3 game pieces in the center grid, but scores > 6 elsewhere
  4. Becomes entangled with the grid for >10 seconds
  5. Scores >10 game pieces in a match
  6. Gets a yellow card
  7. Bumper falls off
  8. Is the last place team
  9. Knocks a game piece out of a hybrid node and it stays out
  10. Dies touching the charging station
  11. Does not move or place a game piece in auto
  12. Dies in front of the grid, blocking it for their partners
  13. Hits something hard and dies
  14. Robot crosses the midline during autonomous
  15. Drops a large piece of itself on the field
  16. Plays actually clean and good defense
  17. Reaches into another robot and doesn't get called for it
  18. Plays in a tie where both alliances get 3 RP
  19. Scores multiple game pieces in the same node
  20. Scores cubes on all 3 levels in the same match
  21. Possesses >1 game piece while in the middle of the field
  22. Robot pops a cube
  23. Spends >1 minute attempting to pick up a single game piece
  24. Scores >5 game pieces while being a bottom 10 ranked robot
  25. Dies in the loading zone
  26. Gets a red card
  27. Ruins a balanced charge station