Knocks agame pieceout of a hybridnode and itstays outScoresmultiplegame piecesin the samenodeRobotcrosses themidlineduringautonomousPlaysactuallyclean andgooddefenseScorescubes on all3 levels inthe samematchDoes notmove orplace agame piecein autoDrops alarge pieceof itself onthe fieldDies intheloadingzoneReaches intoanotherrobot anddoesn't getcalled for itBumperfalls offHitssomethinghard anddiesScores < 3game pieces ina match butends the matchranked top 3anywayRuins abalancedchargestationScores >5game pieceswhile being abottom 10ranked robotGets aredcardRobotpops acubeGets ayellowcardScores>10 gamepieces ina matchPlays in a tiewhere bothalliances get3 RPDiestouching thechargingstationWhole allianceplaces < 3 gamepieces in thecenter grid, butscores > 6elsewhereIs the lastplaceteamDies in frontof the grid,blocking itfor theirpartnersSpends >1minuteattempting topick up a singlegame piecePossesses>1 gamepiece whilein the middleof the fieldRobot spins inplace duringauto/Turretspins in placeduring autoBecomesentangledwith the gridfor >10secondsKnocks agame pieceout of a hybridnode and itstays outScoresmultiplegame piecesin the samenodeRobotcrosses themidlineduringautonomousPlaysactuallyclean andgooddefenseScorescubes on all3 levels inthe samematchDoes notmove orplace agame piecein autoDrops alarge pieceof itself onthe fieldDies intheloadingzoneReaches intoanotherrobot anddoesn't getcalled for itBumperfalls offHitssomethinghard anddiesScores < 3game pieces ina match butends the matchranked top 3anywayRuins abalancedchargestationScores >5game pieceswhile being abottom 10ranked robotGets aredcardRobotpops acubeGets ayellowcardScores>10 gamepieces ina matchPlays in a tiewhere bothalliances get3 RPDiestouching thechargingstationWhole allianceplaces < 3 gamepieces in thecenter grid, butscores > 6elsewhereIs the lastplaceteamDies in frontof the grid,blocking itfor theirpartnersSpends >1minuteattempting topick up a singlegame piecePossesses>1 gamepiece whilein the middleof the fieldRobot spins inplace duringauto/Turretspins in placeduring autoBecomesentangledwith the gridfor >10seconds

Scouting Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Knocks a game piece out of a hybrid node and it stays out
  2. Scores multiple game pieces in the same node
  3. Robot crosses the midline during autonomous
  4. Plays actually clean and good defense
  5. Scores cubes on all 3 levels in the same match
  6. Does not move or place a game piece in auto
  7. Drops a large piece of itself on the field
  8. Dies in the loading zone
  9. Reaches into another robot and doesn't get called for it
  10. Bumper falls off
  11. Hits something hard and dies
  12. Scores < 3 game pieces in a match but ends the match ranked top 3 anyway
  13. Ruins a balanced charge station
  14. Scores >5 game pieces while being a bottom 10 ranked robot
  15. Gets a red card
  16. Robot pops a cube
  17. Gets a yellow card
  18. Scores >10 game pieces in a match
  19. Plays in a tie where both alliances get 3 RP
  20. Dies touching the charging station
  21. Whole alliance places < 3 game pieces in the center grid, but scores > 6 elsewhere
  22. Is the last place team
  23. Dies in front of the grid, blocking it for their partners
  24. Spends >1 minute attempting to pick up a single game piece
  25. Possesses >1 game piece while in the middle of the field
  26. Robot spins in place during auto/Turret spins in place during auto
  27. Becomes entangled with the grid for >10 seconds