Gearaltdeals thefinal blowPop-culturereferenceJeyhanmakesprofitAbbydealsdamagePCNat 1IncohedronArtifactusedNewcustom-madetoken/artGM postswriting ingame-chatTeckshootsa gunAll LuckpointsexpendedGretchincooksRollSystemShockExcursionTempoPC meetsold friendor enemySomeoneis lockedin a brigRoll20lags orfreezesGMsays he'sgonna beniceRollInitiativeNPC rollsNat 20 orNat 1Jeyhanmakes CONsaving throwPCNat 20PC undereffect ofMadnessMr.Derlethsaves thedayAll PCsmake asaving throwat onceCaptainconsultswith crewmemberGretchinusesTelepathicfeatureLootreceivedGearaltis thevoice ofreasonPlayersRPShort orLongRestAbbygetsstabbedLevelupTeck usesWonder-wieldPerceptioncheckObjectdestroyedGM typesnew namein game-chatDeityinteractswith PCShoppingWrongroll atfirstGearaltdeals thefinal blowPop-culturereferenceJeyhanmakesprofitAbbydealsdamagePCNat 1IncohedronArtifactusedNewcustom-madetoken/artGM postswriting ingame-chatTeckshootsa gunAll LuckpointsexpendedGretchincooksRollSystemShockExcursionTempoPC meetsold friendor enemySomeoneis lockedin a brigRoll20lags orfreezesGMsays he'sgonna beniceRollInitiativeNPC rollsNat 20 orNat 1Jeyhanmakes CONsaving throwPCNat 20PC undereffect ofMadnessMr.Derlethsaves thedayAll PCsmake asaving throwat onceCaptainconsultswith crewmemberGretchinusesTelepathicfeatureLootreceivedGearaltis thevoice ofreasonPlayersRPShort orLongRestAbbygetsstabbedLevelupTeck usesWonder-wieldPerceptioncheckObjectdestroyedGM typesnew namein game-chatDeityinteractswith PCShoppingWrongroll atfirst

Shoal of Worlds session bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
  1. Gearalt deals the final blow
  2. Pop-culture reference
  3. Jeyhan makes profit
  4. Abby deals damage
  5. PC Nat 1
  6. Incohedron Artifact used
  7. New custom- made token/art
  8. GM posts writing in game-chat
  9. Teck shoots a gun
  10. All Luck points expended
  11. Gretchin cooks
  12. Roll System Shock
  13. Excursion Tempo
  14. PC meets old friend or enemy
  15. Someone is locked in a brig
  16. Roll20 lags or freezes
  17. GM says he's gonna be nice
  18. Roll Initiative
  19. NPC rolls Nat 20 or Nat 1
  20. Jeyhan makes CON saving throw
  21. PC Nat 20
  22. PC under effect of Madness
  23. Mr. Derleth saves the day
  24. All PCs make a saving throw at once
  25. Captain consults with crew member
  26. Gretchin uses Telepathic feature
  27. Loot received
  28. Gearalt is the voice of reason
  29. Players RP
  30. Short or Long Rest
  31. Abby gets stabbed
  32. Level up
  33. Teck uses Wonder-wield
  34. Perception check
  35. Object destroyed
  36. GM types new name in game-chat
  37. Deity interacts with PC
  38. Shopping
  39. Wrong roll at first