MorphemeSixShiftsrhymes &alliterationUsessymbols &design totake notesPhonemicAwarenessGraphemeExplicitandSystematicVocabularyProsodyDecodingAccuracyReadAloudsFluencyPrintAwarenessstudentchoiceAutomaticityComprehensionBalancedLiteracyPriorKnowledgeScienceofReadingPhonemeDRABASTPRIDIBELSGraphicOrganizersPhonicsMorphemeSixShiftsrhymes &alliterationUsessymbols &design totake notesPhonemicAwarenessGraphemeExplicitandSystematicVocabularyProsodyDecodingAccuracyReadAloudsFluencyPrintAwarenessstudentchoiceAutomaticityComprehensionBalancedLiteracyPriorKnowledgeScienceofReadingPhonemeDRABASTPRIDIBELSGraphicOrganizersPhonics

Foundations of Literacy BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Morpheme
  2. Six Shifts
  3. rhymes & alliteration
  4. Uses symbols & design to take notes
  5. Phonemic Awareness
  6. Grapheme
  7. Explicit and Systematic
  8. Vocabulary
  9. Prosody
  10. Decoding
  11. Accuracy
  12. Read Alouds
  13. Fluency
  14. Print Awareness
  15. student choice
  16. Automaticity
  17. Comprehension
  18. Balanced Literacy
  19. Prior Knowledge
  20. Science of Reading
  21. Phoneme
  22. DRA BAS TPRI DIBELS
  23. Graphic Organizers
  24. Phonics