DecodingSixShiftsGraphemePrintAwarenessDRABASTPRIDIBELSFluencyVocabularyrhymes &alliterationAutomaticitystudentchoiceGraphicOrganizersScienceofReadingProsodyPhonemeMorphemeUsessymbols &design totake notesPhonemicAwarenessBalancedLiteracyComprehensionAccuracyExplicitandSystematicReadAloudsPhonicsPriorKnowledgeDecodingSixShiftsGraphemePrintAwarenessDRABASTPRIDIBELSFluencyVocabularyrhymes &alliterationAutomaticitystudentchoiceGraphicOrganizersScienceofReadingProsodyPhonemeMorphemeUsessymbols &design totake notesPhonemicAwarenessBalancedLiteracyComprehensionAccuracyExplicitandSystematicReadAloudsPhonicsPriorKnowledge

Foundations of Literacy BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Decoding
  2. Six Shifts
  3. Grapheme
  4. Print Awareness
  5. DRA BAS TPRI DIBELS
  6. Fluency
  7. Vocabulary
  8. rhymes & alliteration
  9. Automaticity
  10. student choice
  11. Graphic Organizers
  12. Science of Reading
  13. Prosody
  14. Phoneme
  15. Morpheme
  16. Uses symbols & design to take notes
  17. Phonemic Awareness
  18. Balanced Literacy
  19. Comprehension
  20. Accuracy
  21. Explicit and Systematic
  22. Read Alouds
  23. Phonics
  24. Prior Knowledge