1 HourGlucoseTestHand outstoolSpecimencontainerRunQCTruma/CodeBlue/StokeCodeCancelanOrderUse anHROSkillFainterStockSuppiesIV StartdrawRuna UARippedGlovesAdd ona LabTestHemolyzed,lipemic, orictericspecimenPt. AsksforButterfly3 HourGlucoseTestDraw aQuantiferonFingerStickReceiveSamplesin forsomeoneDraw anImpatientMisseda drawAnswerthePhoneHeelStickPediatricDrawDrawBloodCultures1 HourGlucoseTestHand outstoolSpecimencontainerRunQCTruma/CodeBlue/StokeCodeCancelanOrderUse anHROSkillFainterStockSuppiesIV StartdrawRuna UARippedGlovesAdd ona LabTestHemolyzed,lipemic, orictericspecimenPt. AsksforButterfly3 HourGlucoseTestDraw aQuantiferonFingerStickReceiveSamplesin forsomeoneDraw anImpatientMisseda drawAnswerthePhoneHeelStickPediatricDrawDrawBloodCultures

Lab Week Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 1 Hour Glucose Test
  2. Hand out stool Specimen container
  3. Run QC
  4. Truma/Code Blue/Stoke Code
  5. Cancel an Order
  6. Use an HRO Skill
  7. Fainter
  8. Stock Suppies
  9. IV Start draw
  10. Run a UA
  11. Ripped Gloves
  12. Add on a Lab Test
  13. Hemolyzed, lipemic, or icteric specimen
  14. Pt. Asks for Butterfly
  15. 3 Hour Glucose Test
  16. Draw a Quantiferon
  17. Finger Stick
  18. Receive Samples in for someone
  19. Draw an Impatient
  20. Missed a draw
  21. Answer the Phone
  22. Heel Stick
  23. Pediatric Draw
  24. Draw Blood Cultures