THIRD PERSON MORAL SELECT MARK FOR REVEW GLOSSARY EFFORT COMPARE & CONTRAST BODY PARAGRAPHS INFORMATIONAL THEME FICTION SETTIMG CONFLICT RESOLUTION SIMILE TEXT EVIDENCE CONTEXT CLUES CLAIM OR THESIS TRAITS NARRATOR POINT OF VIEW SEQUENCE OR CHRONOLOGICAL FIRST PERSON SUPPORTING DETAILS CAPITAL LETTERS METAPHOR CAUSE & EFFECT STRIKETHROUGH QUOTATION OPINION PROOFREAD PERSPECTIVE PASSAGE STAMINA NONFICTION CONCLUSION PLOT MAIN IDEA CLIMAX MULTI- PARAGRAPH RESPONSE HIGHLIGHT STRUCTURE PUNCTUATION INTRODUCTION THIRD PERSON MORAL SELECT MARK FOR REVEW GLOSSARY EFFORT COMPARE & CONTRAST BODY PARAGRAPHS INFORMATIONAL THEME FICTION SETTIMG CONFLICT RESOLUTION SIMILE TEXT EVIDENCE CONTEXT CLUES CLAIM OR THESIS TRAITS NARRATOR POINT OF VIEW SEQUENCE OR CHRONOLOGICAL FIRST PERSON SUPPORTING DETAILS CAPITAL LETTERS METAPHOR CAUSE & EFFECT STRIKETHROUGH QUOTATION OPINION PROOFREAD PERSPECTIVE PASSAGE STAMINA NONFICTION CONCLUSION PLOT MAIN IDEA CLIMAX MULTI- PARAGRAPH RESPONSE HIGHLIGHT STRUCTURE PUNCTUATION INTRODUCTION
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
THIRD PERSON
MORAL
SELECT
MARK FOR REVEW
GLOSSARY
EFFORT
COMPARE & CONTRAST
BODY PARAGRAPHS
INFORMATIONAL
THEME
FICTION
SETTIMG
CONFLICT
RESOLUTION
SIMILE
TEXT EVIDENCE
CONTEXT CLUES
CLAIM OR THESIS
TRAITS
NARRATOR
POINT OF VIEW
SEQUENCE OR CHRONOLOGICAL
FIRST PERSON
SUPPORTING DETAILS
CAPITAL LETTERS
METAPHOR
CAUSE & EFFECT
STRIKETHROUGH
QUOTATION
OPINION
PROOFREAD
PERSPECTIVE
PASSAGE
STAMINA
NONFICTION
CONCLUSION
PLOT
MAIN IDEA
CLIMAX
MULTI-PARAGRAPH RESPONSE
HIGHLIGHT
STRUCTURE
PUNCTUATION
INTRODUCTION