PASSAGE MARK FOR REVEW FIRST PERSON TRAITS THEME CONCLUSION STRUCTURE TEXT EVIDENCE NARRATOR NONFICTION GLOSSARY HIGHLIGHT RESOLUTION MAIN IDEA CAUSE & EFFECT PUNCTUATION MORAL PROOFREAD EFFORT INFORMATIONAL THIRD PERSON CAPITAL LETTERS SIMILE PLOT CLAIM OR THESIS CONFLICT SUPPORTING DETAILS STAMINA FICTION METAPHOR OPINION COMPARE & CONTRAST STRIKETHROUGH CLIMAX CONTEXT CLUES QUOTATION MULTI- PARAGRAPH RESPONSE BODY PARAGRAPHS SELECT POINT OF VIEW SEQUENCE OR CHRONOLOGICAL PERSPECTIVE INTRODUCTION SETTIMG PASSAGE MARK FOR REVEW FIRST PERSON TRAITS THEME CONCLUSION STRUCTURE TEXT EVIDENCE NARRATOR NONFICTION GLOSSARY HIGHLIGHT RESOLUTION MAIN IDEA CAUSE & EFFECT PUNCTUATION MORAL PROOFREAD EFFORT INFORMATIONAL THIRD PERSON CAPITAL LETTERS SIMILE PLOT CLAIM OR THESIS CONFLICT SUPPORTING DETAILS STAMINA FICTION METAPHOR OPINION COMPARE & CONTRAST STRIKETHROUGH CLIMAX CONTEXT CLUES QUOTATION MULTI- PARAGRAPH RESPONSE BODY PARAGRAPHS SELECT POINT OF VIEW SEQUENCE OR CHRONOLOGICAL PERSPECTIVE INTRODUCTION SETTIMG
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
PASSAGE
MARK FOR REVEW
FIRST PERSON
TRAITS
THEME
CONCLUSION
STRUCTURE
TEXT EVIDENCE
NARRATOR
NONFICTION
GLOSSARY
HIGHLIGHT
RESOLUTION
MAIN IDEA
CAUSE & EFFECT
PUNCTUATION
MORAL
PROOFREAD
EFFORT
INFORMATIONAL
THIRD PERSON
CAPITAL LETTERS
SIMILE
PLOT
CLAIM OR THESIS
CONFLICT
SUPPORTING DETAILS
STAMINA
FICTION
METAPHOR
OPINION
COMPARE & CONTRAST
STRIKETHROUGH
CLIMAX
CONTEXT CLUES
QUOTATION
MULTI-PARAGRAPH RESPONSE
BODY PARAGRAPHS
SELECT
POINT OF VIEW
SEQUENCE OR CHRONOLOGICAL
PERSPECTIVE
INTRODUCTION
SETTIMG