A BUG ON A Wall AN ADMINISTRATOR DANCING AN ITEM WITH X IN THE NAME NO HEADPONES SIGN A STICKER ON THE CEILING BLURY GRASS A PLANE IN THE AIR A PINK CAR A NUMBER IN NATURE A PUPPLE PHONE DANCING FEET A BIRD ON A WIRE ORANGE FOOD A FRAME WITHIN A FRAME A BRIGHT LIGHT ABSTRACT ART A DESIGN IN A TREE THAT LOOKS LIKE A LETTER A NATURAL CIRCLE/NOT MANMADE PINECONE ON A TREE RUSTED ROUGH TEXTURE MR DAN SMILING A SHADOW OF A MONSTER A STAR A PIECE OF PAPER IN A HOLE A BUG ON A Wall AN ADMINISTRATOR DANCING AN ITEM WITH X IN THE NAME NO HEADPONES SIGN A STICKER ON THE CEILING BLURY GRASS A PLANE IN THE AIR A PINK CAR A NUMBER IN NATURE A PUPPLE PHONE DANCING FEET A BIRD ON A WIRE ORANGE FOOD A FRAME WITHIN A FRAME A BRIGHT LIGHT ABSTRACT ART A DESIGN IN A TREE THAT LOOKS LIKE A LETTER A NATURAL CIRCLE/NOT MANMADE PINECONE ON A TREE RUSTED ROUGH TEXTURE MR DAN SMILING A SHADOW OF A MONSTER A STAR A PIECE OF PAPER IN A HOLE
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
A BUG ON A Wall
AN ADMINISTRATOR DANCING
AN ITEM WITH X IN THE NAME
NO HEADPONES SIGN
A STICKER ON THE CEILING
BLURY GRASS
A PLANE IN THE AIR
A PINK CAR
A NUMBER IN NATURE
A PUPPLE PHONE
DANCING FEET
A BIRD ON A WIRE
ORANGE FOOD
A FRAME WITHIN A FRAME
A BRIGHT LIGHT
ABSTRACT ART
A DESIGN IN A TREE THAT LOOKS LIKE A LETTER
A NATURAL CIRCLE/NOT MANMADE
PINECONE ON A TREE
RUSTED ROUGH TEXTURE
MR DAN SMILING
A SHADOW OF A MONSTER
A STAR
A PIECE OF PAPER IN A HOLE