We explore the second floor from FNaC 2 Cameras are a game mechanic One of the murders at the factory is mentioned FNaC 4 takes place after FNaC 1 but before FNaC 2 Something in the game ties into or connects to 'POPGOES Evergreen' A new humanoid animatronic is introduced Multiple endings are in the game 'Shadow' Rat makes an appearance 'Old' Candy makes their return in some form Hiding is a mechanic in the game Main protagonist dies at the end A new cat animatronic is introduced Reason factory was closed is explained The game has a satisfying end for the series It's explained how the animatronics are made AI or human acts as the game's 'Hand Unit' The Cat makes their return in some form FNaC 4 takes place after FNaC 2 in the timeline You can attack the animatronics New animal animatronic is introduced Protagonist has a history with the factory Rowboatics Corp. ends up being corrupted/evil Mechanic that stuns threats are in the game A ghost/spirit is present in the game/story We explore the second floor from FNaC 2 Cameras are a game mechanic One of the murders at the factory is mentioned FNaC 4 takes place after FNaC 1 but before FNaC 2 Something in the game ties into or connects to 'POPGOES Evergreen' A new humanoid animatronic is introduced Multiple endings are in the game 'Shadow' Rat makes an appearance 'Old' Candy makes their return in some form Hiding is a mechanic in the game Main protagonist dies at the end A new cat animatronic is introduced Reason factory was closed is explained The game has a satisfying end for the series It's explained how the animatronics are made AI or human acts as the game's 'Hand Unit' The Cat makes their return in some form FNaC 4 takes place after FNaC 2 in the timeline You can attack the animatronics New animal animatronic is introduced Protagonist has a history with the factory Rowboatics Corp. ends up being corrupted/evil Mechanic that stuns threats are in the game A ghost/spirit is present in the game/story
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
We explore the second floor from FNaC 2
Cameras are a game mechanic
One of the murders at the factory is mentioned
FNaC 4 takes place after FNaC 1 but before FNaC 2
Something in the game ties into or connects to 'POPGOES Evergreen'
A new humanoid animatronic is introduced
Multiple endings are in the game
'Shadow' Rat makes an appearance
'Old' Candy makes their return in some form
Hiding is a mechanic in the game
Main protagonist dies at the end
A new cat animatronic is introduced
Reason factory was closed is explained
The game has a satisfying end for the series
It's explained how the animatronics are made
AI or human acts as the game's 'Hand Unit'
The Cat makes their return in some form
FNaC 4 takes place after FNaC 2 in the timeline
You can attack the animatronics
New animal animatronic is introduced
Protagonist has a history with the factory
Rowboatics Corp. ends up being corrupted/evil
Mechanic that stuns threats are in the game
A ghost/spirit is present in the game/story