Protagonist has a history with the factory It's explained how the animatronics are made You can attack the animatronics AI or human acts as the game's 'Hand Unit' Hiding is a mechanic in the game Rowboatics Corp. ends up being corrupted/evil Something in the game ties into or connects to 'POPGOES Evergreen' A ghost/spirit is present in the game/story New animal animatronic is introduced We explore the second floor from FNaC 2 FNaC 4 takes place after FNaC 2 in the timeline 'Shadow' Rat makes an appearance Mechanic that stuns threats are in the game 'Old' Candy makes their return in some form A new humanoid animatronic is introduced Reason factory was closed is explained The Cat makes their return in some form A new cat animatronic is introduced Multiple endings are in the game One of the murders at the factory is mentioned FNaC 4 takes place after FNaC 1 but before FNaC 2 Main protagonist dies at the end The game has a satisfying end for the series Cameras are a game mechanic Protagonist has a history with the factory It's explained how the animatronics are made You can attack the animatronics AI or human acts as the game's 'Hand Unit' Hiding is a mechanic in the game Rowboatics Corp. ends up being corrupted/evil Something in the game ties into or connects to 'POPGOES Evergreen' A ghost/spirit is present in the game/story New animal animatronic is introduced We explore the second floor from FNaC 2 FNaC 4 takes place after FNaC 2 in the timeline 'Shadow' Rat makes an appearance Mechanic that stuns threats are in the game 'Old' Candy makes their return in some form A new humanoid animatronic is introduced Reason factory was closed is explained The Cat makes their return in some form A new cat animatronic is introduced Multiple endings are in the game One of the murders at the factory is mentioned FNaC 4 takes place after FNaC 1 but before FNaC 2 Main protagonist dies at the end The game has a satisfying end for the series Cameras are a game mechanic
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Protagonist has a history with the factory
It's explained how the animatronics are made
You can attack the animatronics
AI or human acts as the game's 'Hand Unit'
Hiding is a mechanic in the game
Rowboatics Corp. ends up being corrupted/evil
Something in the game ties into or connects to 'POPGOES Evergreen'
A ghost/spirit is present in the game/story
New animal animatronic is introduced
We explore the second floor from FNaC 2
FNaC 4 takes place after FNaC 2 in the timeline
'Shadow' Rat makes an appearance
Mechanic that stuns threats are in the game
'Old' Candy makes their return in some form
A new humanoid animatronic is introduced
Reason factory was closed is explained
The Cat makes their return in some form
A new cat animatronic is introduced
Multiple endings are in the game
One of the murders at the factory is mentioned
FNaC 4 takes place after FNaC 1 but before FNaC 2
Main protagonist dies at the end
The game has a satisfying end for the series
Cameras are a game mechanic