Hiding is a mechanic in the game Something in the game ties into or connects to 'POPGOES Evergreen' FNaC 4 takes place after FNaC 1 but before FNaC 2 AI or human acts as the game's 'Hand Unit' The Cat makes their return in some form Protagonist has a history with the factory Multiple endings are in the game 'Old' Candy makes their return in some form We explore the second floor from FNaC 2 A new cat animatronic is introduced It's explained how the animatronics are made The game has a satisfying end for the series Rowboatics Corp. ends up being corrupted/evil FNaC 4 takes place after FNaC 2 in the timeline You can attack the animatronics A new humanoid animatronic is introduced One of the murders at the factory is mentioned New animal animatronic is introduced 'Shadow' Rat makes an appearance Cameras are a game mechanic Reason factory was closed is explained Mechanic that stuns threats are in the game A ghost/spirit is present in the game/story Main protagonist dies at the end Hiding is a mechanic in the game Something in the game ties into or connects to 'POPGOES Evergreen' FNaC 4 takes place after FNaC 1 but before FNaC 2 AI or human acts as the game's 'Hand Unit' The Cat makes their return in some form Protagonist has a history with the factory Multiple endings are in the game 'Old' Candy makes their return in some form We explore the second floor from FNaC 2 A new cat animatronic is introduced It's explained how the animatronics are made The game has a satisfying end for the series Rowboatics Corp. ends up being corrupted/evil FNaC 4 takes place after FNaC 2 in the timeline You can attack the animatronics A new humanoid animatronic is introduced One of the murders at the factory is mentioned New animal animatronic is introduced 'Shadow' Rat makes an appearance Cameras are a game mechanic Reason factory was closed is explained Mechanic that stuns threats are in the game A ghost/spirit is present in the game/story Main protagonist dies at the end
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Hiding is a mechanic in the game
Something in the game ties into or connects to 'POPGOES Evergreen'
FNaC 4 takes place after FNaC 1 but before FNaC 2
AI or human acts as the game's 'Hand Unit'
The Cat makes their return in some form
Protagonist has a history with the factory
Multiple endings are in the game
'Old' Candy makes their return in some form
We explore the second floor from FNaC 2
A new cat animatronic is introduced
It's explained how the animatronics are made
The game has a satisfying end for the series
Rowboatics Corp. ends up being corrupted/evil
FNaC 4 takes place after FNaC 2 in the timeline
You can attack the animatronics
A new humanoid animatronic is introduced
One of the murders at the factory is mentioned
New animal animatronic is introduced
'Shadow' Rat makes an appearance
Cameras are a game mechanic
Reason factory was closed is explained
Mechanic that stuns threats are in the game
A ghost/spirit is present in the game/story
Main protagonist dies at the end