Repetitive fight schemes Enemies getting stuck on geometry Huge batch of water with no purpose or gameplay Unbalanced for Serious Backtracking Most pickups trigger an ambush No optimization >7 enemy types spawning at once Ugly brushwork Overuse of one- liners Respawning monsters Lots and lots of walking Easy-to- spot cheese strats Hold M1 gameplay Obligatory pill secret Highlanders used as "boss" monsters Custom enemies Music that doesn't fit the map Items in corners Enemies spawning in your face Playtime >1hr Ends with a bossfight Basically unlimited ammo Large, empty square areas Ugly lighting Linear weapon progression Broken cyrillic font Lousy attempt at a storyline Repetitive fight schemes Enemies getting stuck on geometry Huge batch of water with no purpose or gameplay Unbalanced for Serious Backtracking Most pickups trigger an ambush No optimization >7 enemy types spawning at once Ugly brushwork Overuse of one- liners Respawning monsters Lots and lots of walking Easy-to- spot cheese strats Hold M1 gameplay Obligatory pill secret Highlanders used as "boss" monsters Custom enemies Music that doesn't fit the map Items in corners Enemies spawning in your face Playtime >1hr Ends with a bossfight Basically unlimited ammo Large, empty square areas Ugly lighting Linear weapon progression Broken cyrillic font Lousy attempt at a storyline
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Repetitive fight schemes
Enemies getting stuck on geometry
Huge batch of water with no purpose or gameplay
Unbalanced for Serious
Backtracking
Most pickups trigger an ambush
No optimization
>7 enemy types spawning at once
Ugly brushwork
Overuse of one-liners
Respawning monsters
Lots and lots of walking
Easy-to-spot cheese strats
Hold M1 gameplay
Obligatory pill secret
Highlanders used as "boss" monsters
Custom enemies
Music that doesn't fit the map
Items in corners
Enemies spawning in your face
Playtime >1hr
Ends with a bossfight
Basically unlimited ammo
Large, empty square areas
Ugly lighting
Linear weapon progression
Broken cyrillic font
Lousy attempt at a storyline