>7 enemy types spawning at once Large, empty square areas Ends with a bossfight Items in corners No optimization Ugly brushwork Lots and lots of walking Obligatory pill secret Overuse of one- liners Backtracking Ugly lighting Hold M1 gameplay Basically unlimited ammo Playtime >1hr Enemies getting stuck on geometry Highlanders used as "boss" monsters Respawning monsters Huge batch of water with no purpose or gameplay Easy-to- spot cheese strats Custom enemies Linear weapon progression Most pickups trigger an ambush Lousy attempt at a storyline Repetitive fight schemes Enemies spawning in your face Music that doesn't fit the map Broken cyrillic font Unbalanced for Serious >7 enemy types spawning at once Large, empty square areas Ends with a bossfight Items in corners No optimization Ugly brushwork Lots and lots of walking Obligatory pill secret Overuse of one- liners Backtracking Ugly lighting Hold M1 gameplay Basically unlimited ammo Playtime >1hr Enemies getting stuck on geometry Highlanders used as "boss" monsters Respawning monsters Huge batch of water with no purpose or gameplay Easy-to- spot cheese strats Custom enemies Linear weapon progression Most pickups trigger an ambush Lousy attempt at a storyline Repetitive fight schemes Enemies spawning in your face Music that doesn't fit the map Broken cyrillic font Unbalanced for Serious
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
>7 enemy types spawning at once
Large, empty square areas
Ends with a bossfight
Items in corners
No optimization
Ugly brushwork
Lots and lots of walking
Obligatory pill secret
Overuse of one-liners
Backtracking
Ugly lighting
Hold M1 gameplay
Basically unlimited ammo
Playtime >1hr
Enemies getting stuck on geometry
Highlanders used as "boss" monsters
Respawning monsters
Huge batch of water with no purpose or gameplay
Easy-to-spot cheese strats
Custom enemies
Linear weapon progression
Most pickups trigger an ambush
Lousy attempt at a storyline
Repetitive fight schemes
Enemies spawning in your face
Music that doesn't fit the map
Broken cyrillic font
Unbalanced for Serious