Items in corners Overuse of one- liners Lots and lots of walking Large, empty square areas Huge batch of water with no purpose or gameplay Ugly lighting Respawning monsters Enemies getting stuck on geometry Most pickups trigger an ambush Custom enemies Lousy attempt at a storyline Repetitive fight schemes Broken cyrillic font Ends with a bossfight >7 enemy types spawning at once Obligatory pill secret Backtracking Hold M1 gameplay Unbalanced for Serious Music that doesn't fit the map Easy-to- spot cheese strats Highlanders used as "boss" monsters Basically unlimited ammo Linear weapon progression Ugly brushwork No optimization Playtime >1hr Enemies spawning in your face Items in corners Overuse of one- liners Lots and lots of walking Large, empty square areas Huge batch of water with no purpose or gameplay Ugly lighting Respawning monsters Enemies getting stuck on geometry Most pickups trigger an ambush Custom enemies Lousy attempt at a storyline Repetitive fight schemes Broken cyrillic font Ends with a bossfight >7 enemy types spawning at once Obligatory pill secret Backtracking Hold M1 gameplay Unbalanced for Serious Music that doesn't fit the map Easy-to- spot cheese strats Highlanders used as "boss" monsters Basically unlimited ammo Linear weapon progression Ugly brushwork No optimization Playtime >1hr Enemies spawning in your face
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Items in corners
Overuse of one-liners
Lots and lots of walking
Large, empty square areas
Huge batch of water with no purpose or gameplay
Ugly lighting
Respawning monsters
Enemies getting stuck on geometry
Most pickups trigger an ambush
Custom enemies
Lousy attempt at a storyline
Repetitive fight schemes
Broken cyrillic font
Ends with a bossfight
>7 enemy types spawning at once
Obligatory pill secret
Backtracking
Hold M1 gameplay
Unbalanced for Serious
Music that doesn't fit the map
Easy-to-spot cheese strats
Highlanders used as "boss" monsters
Basically unlimited ammo
Linear weapon progression
Ugly brushwork
No optimization
Playtime >1hr
Enemies spawning in your face