Ends with a bossfight Enemies getting stuck on geometry >7 enemy types spawning at once Music that doesn't fit the map Backtracking Custom enemies Lots and lots of walking Lousy attempt at a storyline Linear weapon progression Most pickups trigger an ambush Ugly brushwork Large, empty square areas Enemies spawning in your face Huge batch of water with no purpose or gameplay No optimization Hold M1 gameplay Highlanders used as "boss" monsters Unbalanced for Serious Items in corners Obligatory pill secret Respawning monsters Playtime >1hr Basically unlimited ammo Ugly lighting Easy-to- spot cheese strats Overuse of one- liners Broken cyrillic font Repetitive fight schemes Ends with a bossfight Enemies getting stuck on geometry >7 enemy types spawning at once Music that doesn't fit the map Backtracking Custom enemies Lots and lots of walking Lousy attempt at a storyline Linear weapon progression Most pickups trigger an ambush Ugly brushwork Large, empty square areas Enemies spawning in your face Huge batch of water with no purpose or gameplay No optimization Hold M1 gameplay Highlanders used as "boss" monsters Unbalanced for Serious Items in corners Obligatory pill secret Respawning monsters Playtime >1hr Basically unlimited ammo Ugly lighting Easy-to- spot cheese strats Overuse of one- liners Broken cyrillic font Repetitive fight schemes
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Ends with a bossfight
Enemies getting stuck on geometry
>7 enemy types spawning at once
Music that doesn't fit the map
Backtracking
Custom enemies
Lots and lots of walking
Lousy attempt at a storyline
Linear weapon progression
Most pickups trigger an ambush
Ugly brushwork
Large, empty square areas
Enemies spawning in your face
Huge batch of water with no purpose or gameplay
No optimization
Hold M1 gameplay
Highlanders used as "boss" monsters
Unbalanced for Serious
Items in corners
Obligatory pill secret
Respawning monsters
Playtime >1hr
Basically unlimited ammo
Ugly lighting
Easy-to-spot cheese strats
Overuse of one-liners
Broken cyrillic font
Repetitive fight schemes