Theme The “S” in ACES Hyperbole Summary The “C” in ACES Climax Simile Introduction Reliable Sources Dialogue The “A” in ACES Metaphor Third person POV Direct characterization Prefix Static character Personification Imagery Informative Essay The “E” in ACES Indirect characterization Plot First person POV Suffix Central Idea Graphic Novel Counterclaim Setting Exposition Argumentative Essay Narrative Inference Conclusion Body Paragraph Dynamic Character Theme The “S” in ACES Hyperbole Summary The “C” in ACES Climax Simile Introduction Reliable Sources Dialogue The “A” in ACES Metaphor Third person POV Direct characterization Prefix Static character Personification Imagery Informative Essay The “E” in ACES Indirect characterization Plot First person POV Suffix Central Idea Graphic Novel Counterclaim Setting Exposition Argumentative Essay Narrative Inference Conclusion Body Paragraph Dynamic Character
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Theme
The “S” in ACES
Hyperbole
Summary
The “C” in ACES
Climax
Simile
Introduction
Reliable Sources
Dialogue
The “A” in ACES
Metaphor
Third person POV
Direct characterization
Prefix
Static character
Personification
Imagery
Informative Essay
The “E” in ACES
Indirect characterization
Plot
First person POV
Suffix
Central Idea
Graphic Novel
Counterclaim
Setting
Exposition
Argumentative Essay
Narrative
Inference
Conclusion
Body Paragraph
Dynamic Character