The “S” in ACES Hyperbole Personification Plot Simile Counterclaim Metaphor Inference The “A” in ACES Exposition Prefix The “C” in ACES Narrative Imagery Informative Essay First person POV Third person POV Reliable Sources Indirect characterization Argumentative Essay Conclusion Summary Climax Body Paragraph Introduction Setting Graphic Novel Theme Central Idea The “E” in ACES Dynamic Character Dialogue Suffix Direct characterization Static character The “S” in ACES Hyperbole Personification Plot Simile Counterclaim Metaphor Inference The “A” in ACES Exposition Prefix The “C” in ACES Narrative Imagery Informative Essay First person POV Third person POV Reliable Sources Indirect characterization Argumentative Essay Conclusion Summary Climax Body Paragraph Introduction Setting Graphic Novel Theme Central Idea The “E” in ACES Dynamic Character Dialogue Suffix Direct characterization Static character
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
The “S” in ACES
Hyperbole
Personification
Plot
Simile
Counterclaim
Metaphor
Inference
The “A” in ACES
Exposition
Prefix
The “C” in ACES
Narrative
Imagery
Informative Essay
First person POV
Third person POV
Reliable Sources
Indirect characterization
Argumentative Essay
Conclusion
Summary
Climax
Body Paragraph
Introduction
Setting
Graphic Novel
Theme
Central Idea
The “E” in ACES
Dynamic Character
Dialogue
Suffix
Direct characterization
Static character