Direct characterization Plot Indirect characterization Summary Theme Body Paragraph Climax Dialogue The “A” in ACES Setting First person POV Metaphor Imagery Central Idea Inference Prefix Conclusion Exposition The “E” in ACES The “S” in ACES Counterclaim Personification Narrative Static character Suffix Introduction Graphic Novel Hyperbole The “C” in ACES Reliable Sources Informative Essay Argumentative Essay Dynamic Character Simile Third person POV Direct characterization Plot Indirect characterization Summary Theme Body Paragraph Climax Dialogue The “A” in ACES Setting First person POV Metaphor Imagery Central Idea Inference Prefix Conclusion Exposition The “E” in ACES The “S” in ACES Counterclaim Personification Narrative Static character Suffix Introduction Graphic Novel Hyperbole The “C” in ACES Reliable Sources Informative Essay Argumentative Essay Dynamic Character Simile Third person POV
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Direct characterization
Plot
Indirect characterization
Summary
Theme
Body Paragraph
Climax
Dialogue
The “A” in ACES
Setting
First person POV
Metaphor
Imagery
Central Idea
Inference
Prefix
Conclusion
Exposition
The “E” in ACES
The “S” in ACES
Counterclaim
Personification
Narrative
Static character
Suffix
Introduction
Graphic Novel
Hyperbole
The “C” in ACES
Reliable Sources
Informative Essay
Argumentative Essay
Dynamic Character
Simile
Third person POV