preservescongruence&orientationrotatex-axisQuadrantIIslide90degreesCCWy-axisk>1pre-imageflipQuadrantIQuadrantIIItranslate180degreesorigin(0,0)reduceimagedilation0<k<1reflectQuadrantIV90degreesCWturnenlargepreservescongruence&orientationrotatex-axisQuadrantIIslide90degreesCCWy-axisk>1pre-imageflipQuadrantIQuadrantIIItranslate180degreesorigin(0,0)reduceimagedilation0<k<1reflectQuadrantIV90degreesCWturnenlarge

Transformations - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. preserves congruence & orientation
  2. rotate
  3. x-axis
  4. Quadrant II
  5. slide
  6. 90 degrees CCW
  7. y-axis
  8. k>1
  9. pre-image
  10. flip
  11. Quadrant I
  12. Quadrant III
  13. translate
  14. 180 degrees
  15. origin (0,0)
  16. reduce
  17. image
  18. dilation
  19. 0<k<1
  20. reflect
  21. Quadrant IV
  22. 90 degrees CW
  23. turn
  24. enlarge