k>1x-axisslideturn90degreesCWpreservescongruence&orientationQuadrantIVfliprotateimageorigin(0,0)reflectpre-imageQuadrantIIIQuadrantII0<k<1180degreesdilation90degreesCCWenlargetranslatereduceQuadrantIy-axisk>1x-axisslideturn90degreesCWpreservescongruence&orientationQuadrantIVfliprotateimageorigin(0,0)reflectpre-imageQuadrantIIIQuadrantII0<k<1180degreesdilation90degreesCCWenlargetranslatereduceQuadrantIy-axis

Transformations - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. k>1
  2. x-axis
  3. slide
  4. turn
  5. 90 degrees CW
  6. preserves congruence & orientation
  7. Quadrant IV
  8. flip
  9. rotate
  10. image
  11. origin (0,0)
  12. reflect
  13. pre-image
  14. Quadrant III
  15. Quadrant II
  16. 0<k<1
  17. 180 degrees
  18. dilation
  19. 90 degrees CCW
  20. enlarge
  21. translate
  22. reduce
  23. Quadrant I
  24. y-axis