First person POV Prefix Indirect characterization Introduction Climax Body Paragraph Setting Plot Metaphor Summary Central Idea Direct characterization Static character The “S” in ACES The “A” in ACES Argumentative Essay Conclusion Narrative Third person POV Informative Essay Reliable Sources Suffix Theme Personification Exposition Imagery Counterclaim The “C” in ACES The “E” in ACES Inference Hyperbole Graphic Novel Dialogue Simile Dynamic Character First person POV Prefix Indirect characterization Introduction Climax Body Paragraph Setting Plot Metaphor Summary Central Idea Direct characterization Static character The “S” in ACES The “A” in ACES Argumentative Essay Conclusion Narrative Third person POV Informative Essay Reliable Sources Suffix Theme Personification Exposition Imagery Counterclaim The “C” in ACES The “E” in ACES Inference Hyperbole Graphic Novel Dialogue Simile Dynamic Character
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
First person POV
Prefix
Indirect characterization
Introduction
Climax
Body Paragraph
Setting
Plot
Metaphor
Summary
Central Idea
Direct characterization
Static character
The “S” in ACES
The “A” in ACES
Argumentative Essay
Conclusion
Narrative
Third person POV
Informative Essay
Reliable Sources
Suffix
Theme
Personification
Exposition
Imagery
Counterclaim
The “C” in ACES
The “E” in ACES
Inference
Hyperbole
Graphic Novel
Dialogue
Simile
Dynamic Character