Exposition Metaphor Hyperbole Introduction Central Idea The “A” in ACES Conclusion Suffix Summary First person POV Simile Argumentative Essay Informative Essay Direct characterization Indirect characterization Personification Inference Theme The “C” in ACES Dialogue Graphic Novel Counterclaim Prefix The “E” in ACES Body Paragraph Dynamic Character Climax Static character The “S” in ACES Reliable Sources Narrative Imagery Setting Plot Third person POV Exposition Metaphor Hyperbole Introduction Central Idea The “A” in ACES Conclusion Suffix Summary First person POV Simile Argumentative Essay Informative Essay Direct characterization Indirect characterization Personification Inference Theme The “C” in ACES Dialogue Graphic Novel Counterclaim Prefix The “E” in ACES Body Paragraph Dynamic Character Climax Static character The “S” in ACES Reliable Sources Narrative Imagery Setting Plot Third person POV
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Exposition
Metaphor
Hyperbole
Introduction
Central Idea
The “A” in ACES
Conclusion
Suffix
Summary
First person POV
Simile
Argumentative Essay
Informative Essay
Direct characterization
Indirect characterization
Personification
Inference
Theme
The “C” in ACES
Dialogue
Graphic Novel
Counterclaim
Prefix
The “E” in ACES
Body Paragraph
Dynamic Character
Climax
Static character
The “S” in ACES
Reliable Sources
Narrative
Imagery
Setting
Plot
Third person POV