The “A” in ACES Metaphor Graphic Novel First person POV Body Paragraph Prefix Indirect characterization The “E” in ACES Introduction Plot Imagery Third person POV Climax Argumentative Essay Inference Reliable Sources The “S” in ACES Informative Essay Conclusion The “C” in ACES Central Idea Counterclaim Static character Theme Direct characterization Summary Narrative Personification Suffix Simile Dynamic Character Exposition Setting Dialogue Hyperbole The “A” in ACES Metaphor Graphic Novel First person POV Body Paragraph Prefix Indirect characterization The “E” in ACES Introduction Plot Imagery Third person POV Climax Argumentative Essay Inference Reliable Sources The “S” in ACES Informative Essay Conclusion The “C” in ACES Central Idea Counterclaim Static character Theme Direct characterization Summary Narrative Personification Suffix Simile Dynamic Character Exposition Setting Dialogue Hyperbole
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
The “A” in ACES
Metaphor
Graphic Novel
First person POV
Body Paragraph
Prefix
Indirect characterization
The “E” in ACES
Introduction
Plot
Imagery
Third person POV
Climax
Argumentative Essay
Inference
Reliable Sources
The “S” in ACES
Informative Essay
Conclusion
The “C” in ACES
Central Idea
Counterclaim
Static character
Theme
Direct characterization
Summary
Narrative
Personification
Suffix
Simile
Dynamic Character
Exposition
Setting
Dialogue
Hyperbole