Metaphor Argumentative Essay Climax Dialogue Conclusion Counterclaim Theme Dynamic Character Plot Suffix Direct characterization The “A” in ACES The “S” in ACES Graphic Novel The “E” in ACES The “C” in ACES Inference Body Paragraph Static character Introduction Prefix Reliable Sources Setting Third person POV Informative Essay Exposition First person POV Central Idea Narrative Imagery Personification Indirect characterization Summary Simile Hyperbole Metaphor Argumentative Essay Climax Dialogue Conclusion Counterclaim Theme Dynamic Character Plot Suffix Direct characterization The “A” in ACES The “S” in ACES Graphic Novel The “E” in ACES The “C” in ACES Inference Body Paragraph Static character Introduction Prefix Reliable Sources Setting Third person POV Informative Essay Exposition First person POV Central Idea Narrative Imagery Personification Indirect characterization Summary Simile Hyperbole
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Metaphor
Argumentative Essay
Climax
Dialogue
Conclusion
Counterclaim
Theme
Dynamic Character
Plot
Suffix
Direct characterization
The “A” in ACES
The “S” in ACES
Graphic Novel
The “E” in ACES
The “C” in ACES
Inference
Body Paragraph
Static character
Introduction
Prefix
Reliable Sources
Setting
Third person POV
Informative Essay
Exposition
First person POV
Central Idea
Narrative
Imagery
Personification
Indirect characterization
Summary
Simile
Hyperbole