Dynamic Character First person POV Introduction Prefix Personification Indirect characterization Central Idea Informative Essay Direct characterization Simile Static character Graphic Novel Conclusion Plot Setting Metaphor Third person POV The “E” in ACES The “S” in ACES The “A” in ACES Climax Body Paragraph Theme Dialogue Imagery Reliable Sources Suffix Exposition Argumentative Essay Inference Summary Narrative Counterclaim The “C” in ACES Hyperbole Dynamic Character First person POV Introduction Prefix Personification Indirect characterization Central Idea Informative Essay Direct characterization Simile Static character Graphic Novel Conclusion Plot Setting Metaphor Third person POV The “E” in ACES The “S” in ACES The “A” in ACES Climax Body Paragraph Theme Dialogue Imagery Reliable Sources Suffix Exposition Argumentative Essay Inference Summary Narrative Counterclaim The “C” in ACES Hyperbole
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Dynamic Character
First person POV
Introduction
Prefix
Personification
Indirect characterization
Central Idea
Informative Essay
Direct characterization
Simile
Static character
Graphic Novel
Conclusion
Plot
Setting
Metaphor
Third person POV
The “E” in ACES
The “S” in ACES
The “A” in ACES
Climax
Body Paragraph
Theme
Dialogue
Imagery
Reliable Sources
Suffix
Exposition
Argumentative Essay
Inference
Summary
Narrative
Counterclaim
The “C” in ACES
Hyperbole