HABITAT EARTHQUAKE WATER TABLE EROSION HURRICANE EARTHQUAKE MICROHABITAT OXIDATION NICHE WATERSHED STOREHOUSE BIODIVERSITY AQUIFER WIND, WATER, ICE & GRAVITY ABRASION NATURAL EVENTS/POLLUTION WEATHERING, EROSION, AND DEPOSITION CATASTROPHIC EVENT GROUNDWATER SURFACE WATER PHYSICAL WEATHERING WEATHERING MECHANICAL WEATHERING WATER (RUNNING WATER) HABITAT EARTHQUAKE WATER TABLE EROSION HURRICANE EARTHQUAKE MICROHABITAT OXIDATION NICHE WATERSHED STOREHOUSE BIODIVERSITY AQUIFER WIND, WATER, ICE & GRAVITY ABRASION NATURAL EVENTS/POLLUTION WEATHERING, EROSION, AND DEPOSITION CATASTROPHIC EVENT GROUNDWATER SURFACE WATER PHYSICAL WEATHERING WEATHERING MECHANICAL WEATHERING WATER (RUNNING WATER)
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-HABITAT
G-EARTHQUAKE
I-WATER TABLE
O-EROSION
O-HURRICANE
G-EARTHQUAKE
B-MICROHABITAT
N-OXIDATION
G-NICHE
B-WATERSHED
N-STOREHOUSE
N-BIODIVERSITY
I-AQUIFER
O-WIND, WATER, ICE & GRAVITY
I-ABRASION
G-NATURAL EVENTS/POLLUTION
G-WEATHERING, EROSION, AND DEPOSITION
N-CATASTROPHIC EVENT
O-GROUNDWATER
I-SURFACE WATER
B-PHYSICAL WEATHERING
B-WEATHERING
O-MECHANICAL WEATHERING
I-WATER (RUNNING WATER)