EARTHQUAKE EARTHQUAKE OXIDATION EROSION PHYSICAL WEATHERING MICROHABITAT WATER TABLE WIND, WATER, ICE & GRAVITY ABRASION WATERSHED GROUNDWATER CATASTROPHIC EVENT BIODIVERSITY WATER (RUNNING WATER) NICHE AQUIFER HABITAT WEATHERING WEATHERING, EROSION, AND DEPOSITION STOREHOUSE MECHANICAL WEATHERING SURFACE WATER HURRICANE NATURAL EVENTS/POLLUTION EARTHQUAKE EARTHQUAKE OXIDATION EROSION PHYSICAL WEATHERING MICROHABITAT WATER TABLE WIND, WATER, ICE & GRAVITY ABRASION WATERSHED GROUNDWATER CATASTROPHIC EVENT BIODIVERSITY WATER (RUNNING WATER) NICHE AQUIFER HABITAT WEATHERING WEATHERING, EROSION, AND DEPOSITION STOREHOUSE MECHANICAL WEATHERING SURFACE WATER HURRICANE NATURAL EVENTS/POLLUTION
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-EARTHQUAKE
G-EARTHQUAKE
N-OXIDATION
O-EROSION
B-PHYSICAL WEATHERING
B-MICROHABITAT
I-WATER TABLE
O-WIND, WATER, ICE & GRAVITY
I-ABRASION
B-WATERSHED
O-GROUNDWATER
N-CATASTROPHIC EVENT
N-BIODIVERSITY
I-WATER (RUNNING WATER)
G-NICHE
I-AQUIFER
B-HABITAT
B-WEATHERING
G-WEATHERING, EROSION, AND DEPOSITION
N-STOREHOUSE
O-MECHANICAL WEATHERING
I-SURFACE WATER
O-HURRICANE
G-NATURAL EVENTS/POLLUTION