STOREHOUSE PHYSICAL WEATHERING EARTHQUAKE EARTHQUAKE WATERSHED WIND, WATER, ICE & GRAVITY MECHANICAL WEATHERING WATER (RUNNING WATER) WATER TABLE WEATHERING, EROSION, AND DEPOSITION CATASTROPHIC EVENT ABRASION HURRICANE HABITAT WEATHERING OXIDATION EROSION NATURAL EVENTS/POLLUTION MICROHABITAT BIODIVERSITY GROUNDWATER AQUIFER SURFACE WATER NICHE STOREHOUSE PHYSICAL WEATHERING EARTHQUAKE EARTHQUAKE WATERSHED WIND, WATER, ICE & GRAVITY MECHANICAL WEATHERING WATER (RUNNING WATER) WATER TABLE WEATHERING, EROSION, AND DEPOSITION CATASTROPHIC EVENT ABRASION HURRICANE HABITAT WEATHERING OXIDATION EROSION NATURAL EVENTS/POLLUTION MICROHABITAT BIODIVERSITY GROUNDWATER AQUIFER SURFACE WATER NICHE
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
N-STOREHOUSE
B-PHYSICAL WEATHERING
G-EARTHQUAKE
G-EARTHQUAKE
B-WATERSHED
O-WIND, WATER, ICE & GRAVITY
O-MECHANICAL WEATHERING
I-WATER (RUNNING WATER)
I-WATER TABLE
G-WEATHERING, EROSION, AND DEPOSITION
N-CATASTROPHIC EVENT
I-ABRASION
O-HURRICANE
B-HABITAT
B-WEATHERING
N-OXIDATION
O-EROSION
G-NATURAL EVENTS/POLLUTION
B-MICROHABITAT
N-BIODIVERSITY
O-GROUNDWATER
I-AQUIFER
I-SURFACE WATER
G-NICHE