ConsonanceAllusionSettingToneNarratorSimileMetaphorPlotAntagonistOnomatopoeiaAlliterationMoodAssonanceLiteraryDevicesRhymeSchemeHyperboleCharacterSoundDevicesThemeIdiomPersonificationOxymoronLiteraryElementsConflictConsonanceAllusionSettingToneNarratorSimileMetaphorPlotAntagonistOnomatopoeiaAlliterationMoodAssonanceLiteraryDevicesRhymeSchemeHyperboleCharacterSoundDevicesThemeIdiomPersonificationOxymoronLiteraryElementsConflict

Literacy and Figurative Language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Consonance
  2. Allusion
  3. Setting
  4. Tone
  5. Narrator
  6. Simile
  7. Metaphor
  8. Plot
  9. Antagonist
  10. Onomatopoeia
  11. Alliteration
  12. Mood
  13. Assonance
  14. Literary Devices
  15. Rhyme Scheme
  16. Hyperbole
  17. Character
  18. Sound Devices
  19. Theme
  20. Idiom
  21. Personification
  22. Oxymoron
  23. Literary Elements
  24. Conflict