RhymeSchemeConsonanceSettingAntagonistPersonificationSoundDevicesIdiomMoodAllusionNarratorThemeOnomatopoeiaLiteraryDevicesAssonanceToneMetaphorPlotConflictOxymoronLiteraryElementsCharacterSimileHyperboleAlliterationRhymeSchemeConsonanceSettingAntagonistPersonificationSoundDevicesIdiomMoodAllusionNarratorThemeOnomatopoeiaLiteraryDevicesAssonanceToneMetaphorPlotConflictOxymoronLiteraryElementsCharacterSimileHyperboleAlliteration

Literacy and Figurative Language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Rhyme Scheme
  2. Consonance
  3. Setting
  4. Antagonist
  5. Personification
  6. Sound Devices
  7. Idiom
  8. Mood
  9. Allusion
  10. Narrator
  11. Theme
  12. Onomatopoeia
  13. Literary Devices
  14. Assonance
  15. Tone
  16. Metaphor
  17. Plot
  18. Conflict
  19. Oxymoron
  20. Literary Elements
  21. Character
  22. Simile
  23. Hyperbole
  24. Alliteration