HyperboleConsonanceOnomatopoeiaIdiomOxymoronThemeCharacterLiteraryDevicesSimileAssonancePersonificationSoundDevicesAlliterationLiteraryElementsMetaphorToneRhymeSchemeConflictAllusionAntagonistNarratorSettingMoodPlotHyperboleConsonanceOnomatopoeiaIdiomOxymoronThemeCharacterLiteraryDevicesSimileAssonancePersonificationSoundDevicesAlliterationLiteraryElementsMetaphorToneRhymeSchemeConflictAllusionAntagonistNarratorSettingMoodPlot

Literacy and Figurative Language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Hyperbole
  2. Consonance
  3. Onomatopoeia
  4. Idiom
  5. Oxymoron
  6. Theme
  7. Character
  8. Literary Devices
  9. Simile
  10. Assonance
  11. Personification
  12. Sound Devices
  13. Alliteration
  14. Literary Elements
  15. Metaphor
  16. Tone
  17. Rhyme Scheme
  18. Conflict
  19. Allusion
  20. Antagonist
  21. Narrator
  22. Setting
  23. Mood
  24. Plot