AllusionIdiomSimileOxymoronLiteraryDevicesConflictCharacterOnomatopoeiaMetaphorConsonanceAlliterationPersonificationPlotLiteraryElementsAntagonistToneRhymeSchemeThemeSoundDevicesHyperboleAssonanceMoodSettingNarratorAllusionIdiomSimileOxymoronLiteraryDevicesConflictCharacterOnomatopoeiaMetaphorConsonanceAlliterationPersonificationPlotLiteraryElementsAntagonistToneRhymeSchemeThemeSoundDevicesHyperboleAssonanceMoodSettingNarrator

Literacy and Figurative Language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Allusion
  2. Idiom
  3. Simile
  4. Oxymoron
  5. Literary Devices
  6. Conflict
  7. Character
  8. Onomatopoeia
  9. Metaphor
  10. Consonance
  11. Alliteration
  12. Personification
  13. Plot
  14. Literary Elements
  15. Antagonist
  16. Tone
  17. Rhyme Scheme
  18. Theme
  19. Sound Devices
  20. Hyperbole
  21. Assonance
  22. Mood
  23. Setting
  24. Narrator