IdiomConflictAssonanceAlliterationSettingAllusionRhymeSchemeConsonanceToneLiteraryElementsThemeOnomatopoeiaAntagonistSimileSoundDevicesPersonificationCharacterOxymoronPlotNarratorMoodLiteraryDevicesMetaphorHyperboleIdiomConflictAssonanceAlliterationSettingAllusionRhymeSchemeConsonanceToneLiteraryElementsThemeOnomatopoeiaAntagonistSimileSoundDevicesPersonificationCharacterOxymoronPlotNarratorMoodLiteraryDevicesMetaphorHyperbole

Literacy and Figurative Language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Idiom
  2. Conflict
  3. Assonance
  4. Alliteration
  5. Setting
  6. Allusion
  7. Rhyme Scheme
  8. Consonance
  9. Tone
  10. Literary Elements
  11. Theme
  12. Onomatopoeia
  13. Antagonist
  14. Simile
  15. Sound Devices
  16. Personification
  17. Character
  18. Oxymoron
  19. Plot
  20. Narrator
  21. Mood
  22. Literary Devices
  23. Metaphor
  24. Hyperbole