SettingLiteraryElementsIdiomNarratorPlotAssonanceMoodLiteraryDevicesConflictMetaphorAntagonistSoundDevicesAlliterationConsonanceCharacterToneOnomatopoeiaAllusionPersonificationOxymoronSimileRhymeSchemeThemeHyperboleSettingLiteraryElementsIdiomNarratorPlotAssonanceMoodLiteraryDevicesConflictMetaphorAntagonistSoundDevicesAlliterationConsonanceCharacterToneOnomatopoeiaAllusionPersonificationOxymoronSimileRhymeSchemeThemeHyperbole

Literacy and Figurative Language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Setting
  2. Literary Elements
  3. Idiom
  4. Narrator
  5. Plot
  6. Assonance
  7. Mood
  8. Literary Devices
  9. Conflict
  10. Metaphor
  11. Antagonist
  12. Sound Devices
  13. Alliteration
  14. Consonance
  15. Character
  16. Tone
  17. Onomatopoeia
  18. Allusion
  19. Personification
  20. Oxymoron
  21. Simile
  22. Rhyme Scheme
  23. Theme
  24. Hyperbole