ConsonanceAllusionIdiomMetaphorThemeCharacterRhymeSchemePersonificationMoodPlotHyperboleLiteraryDevicesAntagonistSettingToneNarratorOnomatopoeiaAlliterationLiteraryElementsOxymoronSoundDevicesAssonanceConflictSimileConsonanceAllusionIdiomMetaphorThemeCharacterRhymeSchemePersonificationMoodPlotHyperboleLiteraryDevicesAntagonistSettingToneNarratorOnomatopoeiaAlliterationLiteraryElementsOxymoronSoundDevicesAssonanceConflictSimile

Literacy and Figurative Language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Consonance
  2. Allusion
  3. Idiom
  4. Metaphor
  5. Theme
  6. Character
  7. Rhyme Scheme
  8. Personification
  9. Mood
  10. Plot
  11. Hyperbole
  12. Literary Devices
  13. Antagonist
  14. Setting
  15. Tone
  16. Narrator
  17. Onomatopoeia
  18. Alliteration
  19. Literary Elements
  20. Oxymoron
  21. Sound Devices
  22. Assonance
  23. Conflict
  24. Simile