NarratorHyperboleLiteraryDevicesMoodAssonanceSoundDevicesSettingAlliterationAllusionOxymoronRhymeSchemeThemePersonificationIdiomConflictConsonanceAntagonistOnomatopoeiaToneLiteraryElementsPlotCharacterSimileMetaphorNarratorHyperboleLiteraryDevicesMoodAssonanceSoundDevicesSettingAlliterationAllusionOxymoronRhymeSchemeThemePersonificationIdiomConflictConsonanceAntagonistOnomatopoeiaToneLiteraryElementsPlotCharacterSimileMetaphor

Literacy and Figurative Language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Narrator
  2. Hyperbole
  3. Literary Devices
  4. Mood
  5. Assonance
  6. Sound Devices
  7. Setting
  8. Alliteration
  9. Allusion
  10. Oxymoron
  11. Rhyme Scheme
  12. Theme
  13. Personification
  14. Idiom
  15. Conflict
  16. Consonance
  17. Antagonist
  18. Onomatopoeia
  19. Tone
  20. Literary Elements
  21. Plot
  22. Character
  23. Simile
  24. Metaphor