POINT OFVIEWDEFINITIONCHARACTEREXAMPLECONFLICTEXAMPLEANALOGYEXAMPLECONFLICTDEFINITIONPOINT OFVIEWEXAMPLETONEDEFINITIONMETAPHOREXAMPLEPERSONIFICATIONDEFINITION THEMEDEFINITIONANALOGYDEFINITIONALLUSIONSDEFINITIONPLOTDEFINITIOSIMILEDEFINTIONALLUSIONSEXAMPLECHARACTERDEFINITIONPLOTEXAMPLESETTINGDEFINITIONSIMILIEEXAMPLESETTINGEXAMPLEMETAPHORDEFINITIONPERSONIFICATIONEXAMPLETHEMEEXAMPLETONEEXAMPLEPOINT OFVIEWDEFINITIONCHARACTEREXAMPLECONFLICTEXAMPLEANALOGYEXAMPLECONFLICTDEFINITIONPOINT OFVIEWEXAMPLETONEDEFINITIONMETAPHOREXAMPLEPERSONIFICATIONDEFINITION THEMEDEFINITIONANALOGYDEFINITIONALLUSIONSDEFINITIONPLOTDEFINITIOSIMILEDEFINTIONALLUSIONSEXAMPLECHARACTERDEFINITIONPLOTEXAMPLESETTINGDEFINITIONSIMILIEEXAMPLESETTINGEXAMPLEMETAPHORDEFINITIONPERSONIFICATIONEXAMPLETHEMEEXAMPLETONEEXAMPLE

LITERARY ELEMENTS & FIGURATIVE LANGUAGE - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. POINT OF VIEW DEFINITION
  2. CHARACTER EXAMPLE
  3. CONFLICT EXAMPLE
  4. ANALOGY EXAMPLE
  5. CONFLICT DEFINITION
  6. POINT OF VIEW EXAMPLE
  7. TONE DEFINITION
  8. METAPHOR EXAMPLE
  9. PERSONIFICATION DEFINITION
  10. THEME DEFINITION
  11. ANALOGY DEFINITION
  12. ALLUSIONS DEFINITION
  13. PLOT DEFINITIO
  14. SIMILE DEFINTION
  15. ALLUSIONS EXAMPLE
  16. CHARACTER DEFINITION
  17. PLOT EXAMPLE
  18. SETTING DEFINITION
  19. SIMILIE EXAMPLE
  20. SETTING EXAMPLE
  21. METAPHOR DEFINITION
  22. PERSONIFICATION EXAMPLE
  23. THEME EXAMPLE
  24. TONE EXAMPLE