if/thenboth,neitherdescribes aproblem &explainspossiblesolutionauthor'sviewpointdescribesevents inthe orderthey happeneffectfor instance,an example,such ascontrastfirst,second,thirdthe author'sthoughtsabout atopicshowing howtwo or morethings arethe samebecauseofmainideasequencewhysomethinghappenedwhathappenedas a resultsteps(step 1,step 2...)comparesolutionshowinghow two ormore thingsare differentto solvethis..., oneansweris...problemcausedescriptionif/thenboth,neitherdescribes aproblem &explainspossiblesolutionauthor'sviewpointdescribesevents inthe orderthey happeneffectfor instance,an example,such ascontrastfirst,second,thirdthe author'sthoughtsabout atopicshowing howtwo or morethings arethe samebecauseofmainideasequencewhysomethinghappenedwhathappenedas a resultsteps(step 1,step 2...)comparesolutionshowinghow two ormore thingsare differentto solvethis..., oneansweris...problemcausedescription

Text Structure - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. if/then
  2. both, neither
  3. describes a problem & explains possible solution
  4. author's viewpoint
  5. describes events in the order they happen
  6. effect
  7. for instance, an example, such as
  8. contrast
  9. first, second, third
  10. the author's thoughts about a topic
  11. showing how two or more things are the same
  12. because of
  13. main idea
  14. sequence
  15. why something happened
  16. what happened as a result
  17. steps (step 1, step 2...)
  18. compare
  19. solution
  20. showing how two or more things are different
  21. to solve this..., one answer is...
  22. problem
  23. cause
  24. description