author'sviewpointif/thenboth,neitherbecauseofto solvethis..., oneansweris...sequenceproblemshowing howtwo or morethings arethe sameshowinghow two ormore thingsare differentsolutionfor instance,an example,such aswhathappenedas a resulteffectsteps(step 1,step 2...)causemainideadescribes aproblem &explainspossiblesolutionthe author'sthoughtsabout atopicdescriptioncontrastdescribesevents inthe orderthey happenwhysomethinghappenedcomparefirst,second,thirdauthor'sviewpointif/thenboth,neitherbecauseofto solvethis..., oneansweris...sequenceproblemshowing howtwo or morethings arethe sameshowinghow two ormore thingsare differentsolutionfor instance,an example,such aswhathappenedas a resulteffectsteps(step 1,step 2...)causemainideadescribes aproblem &explainspossiblesolutionthe author'sthoughtsabout atopicdescriptioncontrastdescribesevents inthe orderthey happenwhysomethinghappenedcomparefirst,second,third

Text Structure - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. author's viewpoint
  2. if/then
  3. both, neither
  4. because of
  5. to solve this..., one answer is...
  6. sequence
  7. problem
  8. showing how two or more things are the same
  9. showing how two or more things are different
  10. solution
  11. for instance, an example, such as
  12. what happened as a result
  13. effect
  14. steps (step 1, step 2...)
  15. cause
  16. main idea
  17. describes a problem & explains possible solution
  18. the author's thoughts about a topic
  19. description
  20. contrast
  21. describes events in the order they happen
  22. why something happened
  23. compare
  24. first, second, third