effectmainideadescribes aproblem &explainspossiblesolutionsolutionif/thenshowing howtwo or morethings arethe samefor instance,an example,such aswhysomethinghappeneddescribesevents inthe orderthey happenwhathappenedas a resultcontrastcomparefirst,second,thirdbecauseofauthor'sviewpointthe author'sthoughtsabout atopicproblemto solvethis..., oneansweris...steps(step 1,step 2...)sequenceboth,neithercausedescriptionshowinghow two ormore thingsare differenteffectmainideadescribes aproblem &explainspossiblesolutionsolutionif/thenshowing howtwo or morethings arethe samefor instance,an example,such aswhysomethinghappeneddescribesevents inthe orderthey happenwhathappenedas a resultcontrastcomparefirst,second,thirdbecauseofauthor'sviewpointthe author'sthoughtsabout atopicproblemto solvethis..., oneansweris...steps(step 1,step 2...)sequenceboth,neithercausedescriptionshowinghow two ormore thingsare different

Text Structure - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. effect
  2. main idea
  3. describes a problem & explains possible solution
  4. solution
  5. if/then
  6. showing how two or more things are the same
  7. for instance, an example, such as
  8. why something happened
  9. describes events in the order they happen
  10. what happened as a result
  11. contrast
  12. compare
  13. first, second, third
  14. because of
  15. author's viewpoint
  16. the author's thoughts about a topic
  17. problem
  18. to solve this..., one answer is...
  19. steps (step 1, step 2...)
  20. sequence
  21. both, neither
  22. cause
  23. description
  24. showing how two or more things are different