effectif/thenthe author'sthoughtsabout atopicshowing howtwo or morethings arethe samesolutionwhysomethinghappenedto solvethis..., oneansweris...steps(step 1,step 2...)causeboth,neithermainideawhathappenedas a resultfirst,second,thirdsequencefor instance,an example,such asdescribesevents inthe orderthey happendescriptionproblembecauseofcompareauthor'sviewpointcontrastshowinghow two ormore thingsare differentdescribes aproblem &explainspossiblesolutioneffectif/thenthe author'sthoughtsabout atopicshowing howtwo or morethings arethe samesolutionwhysomethinghappenedto solvethis..., oneansweris...steps(step 1,step 2...)causeboth,neithermainideawhathappenedas a resultfirst,second,thirdsequencefor instance,an example,such asdescribesevents inthe orderthey happendescriptionproblembecauseofcompareauthor'sviewpointcontrastshowinghow two ormore thingsare differentdescribes aproblem &explainspossiblesolution

Text Structure - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. effect
  2. if/then
  3. the author's thoughts about a topic
  4. showing how two or more things are the same
  5. solution
  6. why something happened
  7. to solve this..., one answer is...
  8. steps (step 1, step 2...)
  9. cause
  10. both, neither
  11. main idea
  12. what happened as a result
  13. first, second, third
  14. sequence
  15. for instance, an example, such as
  16. describes events in the order they happen
  17. description
  18. problem
  19. because of
  20. compare
  21. author's viewpoint
  22. contrast
  23. showing how two or more things are different
  24. describes a problem & explains possible solution