FolktaleFactPointof ViewAntagonistIdiomCause/EffectPhysicaltraitPairedselectionsProtagonistQuotationmarksIronyPlotVennDiagramFlashbackSettingSymbolismAuthor’sPurposeToneRule ofThreeHyperboleCharacterScarecrowOnomatopoeiaP.O.E.GeorgeClooneyRisingActionFantasyOpinionDenotativemeaningGlindaContextCluesDialogueStagedirectionEntertainFindleyAlliterationFirstPersonThirdpersonOmniscientFigurativelanguageSummarizeMultipleMeaningWordDictionaryboxConflictProblem/ResolutionCharactertraitMythOutlineThemeMainideaSimilePictographInformToneConnotativemeaningStanzaInferenceMetaphorSequenceForeshadowingMoodSupportingDetailsPersonificationConclusionClimaxFJCruiserSynonymPersuadeThirdPersonlimitedSequenceChartNon-FictionSoundeffectsFolktaleFactPointof ViewAntagonistIdiomCause/EffectPhysicaltraitPairedselectionsProtagonistQuotationmarksIronyPlotVennDiagramFlashbackSettingSymbolismAuthor’sPurposeToneRule ofThreeHyperboleCharacterScarecrowOnomatopoeiaP.O.E.GeorgeClooneyRisingActionFantasyOpinionDenotativemeaningGlindaContextCluesDialogueStagedirectionEntertainFindleyAlliterationFirstPersonThirdpersonOmniscientFigurativelanguageSummarizeMultipleMeaningWordDictionaryboxConflictProblem/ResolutionCharactertraitMythOutlineThemeMainideaSimilePictographInformToneConnotativemeaningStanzaInferenceMetaphorSequenceForeshadowingMoodSupportingDetailsPersonificationConclusionClimaxFJCruiserSynonymPersuadeThirdPersonlimitedSequenceChartNon-FictionSoundeffects

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Folktale
  2. Fact
  3. Point of View
  4. Antagonist
  5. Idiom
  6. Cause/Effect
  7. Physical trait
  8. Paired selections
  9. Protagonist
  10. Quotation marks
  11. Irony
  12. Plot
  13. Venn Diagram
  14. Flashback
  15. Setting
  16. Symbolism
  17. Author’s Purpose
  18. Tone
  19. Rule of Three
  20. Hyperbole
  21. Character
  22. Scarecrow
  23. Onomatopoeia
  24. P.O.E.
  25. George Clooney
  26. Rising Action
  27. Fantasy
  28. Opinion
  29. Denotative meaning
  30. Glinda
  31. Context Clues
  32. Dialogue
  33. Stage direction
  34. Entertain
  35. Findley
  36. Alliteration
  37. First Person
  38. Third person Omniscient
  39. Figurative language
  40. Summarize
  41. Multiple Meaning Word
  42. Dictionary box
  43. Conflict
  44. Problem/Resolution
  45. Character trait
  46. Myth
  47. Outline
  48. Theme
  49. Main idea
  50. Simile
  51. Pictograph
  52. Inform
  53. Tone
  54. Connotative meaning
  55. Stanza
  56. Inference
  57. Metaphor
  58. Sequence
  59. Foreshadowing
  60. Mood
  61. Supporting Details
  62. Personification
  63. Conclusion
  64. Climax
  65. FJ Cruiser
  66. Synonym
  67. Persuade
  68. Third Person limited
  69. Sequence Chart
  70. Non-Fiction
  71. Sound effects