FalsenuclearradiationscalarColoumb'sLawnegativechargepositivechargeelectricfieldsolarpanelattractTrueultravioletMRIvisiblelightradiorepelcurrentmetalscompassvectormagneticfieldgammaraysstaticelecriciityinfraredraysX-rayFalsenuclearradiationscalarColoumb'sLawnegativechargepositivechargeelectricfieldsolarpanelattractTrueultravioletMRIvisiblelightradiorepelcurrentmetalscompassvectormagneticfieldgammaraysstaticelecriciityinfraredraysX-ray

Electricity and Magnetism - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. False
  2. nuclear radiation
  3. scalar
  4. Coloumb's Law
  5. negative charge
  6. positive charge
  7. electric field
  8. solar panel
  9. attract
  10. True
  11. ultraviolet
  12. MRI
  13. visible light
  14. radio
  15. repel
  16. current
  17. metals
  18. compass
  19. vector
  20. magnetic field
  21. gamma rays
  22. static elecriciity
  23. infrared rays
  24. X-ray