s=d/tNomotionHow farsomething isfromsomethingelseAcceleratingConstantspeed45 NrightSubtract100N upDeceleratingd=s*tHow longsomethingtakes2ndlawf=m*aspeed-time3Lawst=d/s3rdlawy-axis1stlawDistance-timeAddNewtonsObjectmovesleftHow fastor slowsomethingis gongs=d/tNomotionHow farsomething isfromsomethingelseAcceleratingConstantspeed45 NrightSubtract100N upDeceleratingd=s*tHow longsomethingtakes2ndlawf=m*aspeed-time3Lawst=d/s3rdlawy-axis1stlawDistance-timeAddNewtonsObjectmovesleftHow fastor slowsomethingis gong

Forces and Motion - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
I
3
O
4
N
5
B
6
N
7
G
8
O
9
G
10
O
11
B
12
N
13
B
14
G
15
B
16
I
17
G
18
O
19
I
20
I
21
N
22
O
23
G
24
I
  1. B-s=d/t
  2. I-No motion
  3. O-How far something is from something else
  4. N-Accelerating
  5. B-Constant speed
  6. N-45 N right
  7. G-Subtract
  8. O-100 N up
  9. G-Decelerating
  10. O-d=s*t
  11. B-How long something takes
  12. N-2nd law
  13. B-f=m*a
  14. G-speed-time
  15. B-3 Laws
  16. I-t=d/s
  17. G-3rd law
  18. O-y-axis
  19. I-1st law
  20. I-Distance-time
  21. N-Add
  22. O-Newtons
  23. G-Object moves left
  24. I-How fast or slow something is gong