d=s*tAddAcceleratingy-axis45 NrightDeceleratings=d/tNomotionObjectmovesleftHow longsomethingtakesNewtonst=d/sspeed-timeHow farsomething isfromsomethingelseSubtract2ndlaw1stlaw100N upf=m*aConstantspeedDistance-time3rdlawHow fastor slowsomethingis gong3Lawsd=s*tAddAcceleratingy-axis45 NrightDeceleratings=d/tNomotionObjectmovesleftHow longsomethingtakesNewtonst=d/sspeed-timeHow farsomething isfromsomethingelseSubtract2ndlaw1stlaw100N upf=m*aConstantspeedDistance-time3rdlawHow fastor slowsomethingis gong3Laws

Forces and Motion - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
N
3
N
4
O
5
N
6
G
7
B
8
I
9
G
10
B
11
O
12
I
13
G
14
O
15
G
16
N
17
I
18
O
19
B
20
B
21
I
22
G
23
I
24
B
  1. O-d=s*t
  2. N-Add
  3. N-Accelerating
  4. O-y-axis
  5. N-45 N right
  6. G-Decelerating
  7. B-s=d/t
  8. I-No motion
  9. G-Object moves left
  10. B-How long something takes
  11. O-Newtons
  12. I-t=d/s
  13. G-speed-time
  14. O-How far something is from something else
  15. G-Subtract
  16. N-2nd law
  17. I-1st law
  18. O-100 N up
  19. B-f=m*a
  20. B-Constant speed
  21. I-Distance-time
  22. G-3rd law
  23. I-How fast or slow something is gong
  24. B-3 Laws