GloveRipsCriticalLowUANeedsReflexDo AManualDiffDrawBloodCulturesHave ARedrawCrossmatchUnitCalibrationFailNoPendingOrdersCriticalHighPositiveEntericSampleDrawIn ERDrawOn TheFloorPut NewLot IntoUseDrawIn TheClinicHemolyzedSampleOrderSuppliesTraumaAlertLost APenQCFailedPositiveLiatSampleSet UpACultureDo AHeelStickDo AFingerstickGloveRipsCriticalLowUANeedsReflexDo AManualDiffDrawBloodCulturesHave ARedrawCrossmatchUnitCalibrationFailNoPendingOrdersCriticalHighPositiveEntericSampleDrawIn ERDrawOn TheFloorPut NewLot IntoUseDrawIn TheClinicHemolyzedSampleOrderSuppliesTraumaAlertLost APenQCFailedPositiveLiatSampleSet UpACultureDo AHeelStickDo AFingerstick

LAB WEEK - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Glove Rips
  2. Critical Low
  3. UA Needs Reflex
  4. Do A Manual Diff
  5. Draw Blood Cultures
  6. Have A Redraw
  7. Crossmatch Unit
  8. Calibration Fail
  9. No Pending Orders
  10. Critical High
  11. Positive Enteric Sample
  12. Draw In ER
  13. Draw On The Floor
  14. Put New Lot Into Use
  15. Draw In The Clinic
  16. Hemolyzed Sample
  17. Order Supplies
  18. Trauma Alert
  19. Lost A Pen
  20. QC Failed
  21. Positive Liat Sample
  22. Set Up A Culture
  23. Do A Heel Stick
  24. Do A Fingerstick