Do AHeelStickDrawIn ERLost APenDrawBloodCulturesCriticalHighPositiveEntericSampleCriticalLowHemolyzedSampleUANeedsReflexPut NewLot IntoUseDo AFingerstickCalibrationFailDrawIn TheClinicTraumaAlertDrawOn TheFloorSet UpACultureHave ARedrawPositiveLiatSampleOrderSuppliesCrossmatchUnitQCFailedNoPendingOrdersDo AManualDiffGloveRipsDo AHeelStickDrawIn ERLost APenDrawBloodCulturesCriticalHighPositiveEntericSampleCriticalLowHemolyzedSampleUANeedsReflexPut NewLot IntoUseDo AFingerstickCalibrationFailDrawIn TheClinicTraumaAlertDrawOn TheFloorSet UpACultureHave ARedrawPositiveLiatSampleOrderSuppliesCrossmatchUnitQCFailedNoPendingOrdersDo AManualDiffGloveRips

LAB WEEK - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Do A Heel Stick
  2. Draw In ER
  3. Lost A Pen
  4. Draw Blood Cultures
  5. Critical High
  6. Positive Enteric Sample
  7. Critical Low
  8. Hemolyzed Sample
  9. UA Needs Reflex
  10. Put New Lot Into Use
  11. Do A Fingerstick
  12. Calibration Fail
  13. Draw In The Clinic
  14. Trauma Alert
  15. Draw On The Floor
  16. Set Up A Culture
  17. Have A Redraw
  18. Positive Liat Sample
  19. Order Supplies
  20. Crossmatch Unit
  21. QC Failed
  22. No Pending Orders
  23. Do A Manual Diff
  24. Glove Rips