DrawIn ERHemolyzedSamplePut NewLot IntoUseCriticalLowPositiveLiatSampleQCFailedOrderSuppliesTraumaAlertCalibrationFailDo AManualDiffDrawIn TheClinicUANeedsReflexHave ARedrawDo AFingerstickCriticalHighSet UpACulturePositiveEntericSampleDrawBloodCulturesDo AHeelStickCrossmatchUnitNoPendingOrdersDrawOn TheFloorLost APenGloveRipsDrawIn ERHemolyzedSamplePut NewLot IntoUseCriticalLowPositiveLiatSampleQCFailedOrderSuppliesTraumaAlertCalibrationFailDo AManualDiffDrawIn TheClinicUANeedsReflexHave ARedrawDo AFingerstickCriticalHighSet UpACulturePositiveEntericSampleDrawBloodCulturesDo AHeelStickCrossmatchUnitNoPendingOrdersDrawOn TheFloorLost APenGloveRips

LAB WEEK - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Draw In ER
  2. Hemolyzed Sample
  3. Put New Lot Into Use
  4. Critical Low
  5. Positive Liat Sample
  6. QC Failed
  7. Order Supplies
  8. Trauma Alert
  9. Calibration Fail
  10. Do A Manual Diff
  11. Draw In The Clinic
  12. UA Needs Reflex
  13. Have A Redraw
  14. Do A Fingerstick
  15. Critical High
  16. Set Up A Culture
  17. Positive Enteric Sample
  18. Draw Blood Cultures
  19. Do A Heel Stick
  20. Crossmatch Unit
  21. No Pending Orders
  22. Draw On The Floor
  23. Lost A Pen
  24. Glove Rips