Do AHeelStickSet UpACultureQCFailedLost APenOrderSuppliesPut NewLot IntoUseUANeedsReflexHemolyzedSampleNoPendingOrdersTraumaAlertDo AFingerstickCriticalHighDo AManualDiffPositiveEntericSampleHave ARedrawDrawIn ERDrawBloodCulturesCrossmatchUnitGloveRipsCalibrationFailCriticalLowDrawIn TheClinicDrawOn TheFloorPositiveLiatSampleDo AHeelStickSet UpACultureQCFailedLost APenOrderSuppliesPut NewLot IntoUseUANeedsReflexHemolyzedSampleNoPendingOrdersTraumaAlertDo AFingerstickCriticalHighDo AManualDiffPositiveEntericSampleHave ARedrawDrawIn ERDrawBloodCulturesCrossmatchUnitGloveRipsCalibrationFailCriticalLowDrawIn TheClinicDrawOn TheFloorPositiveLiatSample

LAB WEEK - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Do A Heel Stick
  2. Set Up A Culture
  3. QC Failed
  4. Lost A Pen
  5. Order Supplies
  6. Put New Lot Into Use
  7. UA Needs Reflex
  8. Hemolyzed Sample
  9. No Pending Orders
  10. Trauma Alert
  11. Do A Fingerstick
  12. Critical High
  13. Do A Manual Diff
  14. Positive Enteric Sample
  15. Have A Redraw
  16. Draw In ER
  17. Draw Blood Cultures
  18. Crossmatch Unit
  19. Glove Rips
  20. Calibration Fail
  21. Critical Low
  22. Draw In The Clinic
  23. Draw On The Floor
  24. Positive Liat Sample