Put NewLot IntoUseDo AManualDiffDo AFingerstickCrossmatchUnitCriticalLowDrawOn TheFloorCriticalHighDo AHeelStickOrderSuppliesPositiveLiatSampleCalibrationFailDrawBloodCulturesDrawIn ERHemolyzedSampleSet UpACultureHave ARedrawQCFailedTraumaAlertNoPendingOrdersPositiveEntericSampleUANeedsReflexGloveRipsLost APenDrawIn TheClinicPut NewLot IntoUseDo AManualDiffDo AFingerstickCrossmatchUnitCriticalLowDrawOn TheFloorCriticalHighDo AHeelStickOrderSuppliesPositiveLiatSampleCalibrationFailDrawBloodCulturesDrawIn ERHemolyzedSampleSet UpACultureHave ARedrawQCFailedTraumaAlertNoPendingOrdersPositiveEntericSampleUANeedsReflexGloveRipsLost APenDrawIn TheClinic

LAB WEEK - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Put New Lot Into Use
  2. Do A Manual Diff
  3. Do A Fingerstick
  4. Crossmatch Unit
  5. Critical Low
  6. Draw On The Floor
  7. Critical High
  8. Do A Heel Stick
  9. Order Supplies
  10. Positive Liat Sample
  11. Calibration Fail
  12. Draw Blood Cultures
  13. Draw In ER
  14. Hemolyzed Sample
  15. Set Up A Culture
  16. Have A Redraw
  17. QC Failed
  18. Trauma Alert
  19. No Pending Orders
  20. Positive Enteric Sample
  21. UA Needs Reflex
  22. Glove Rips
  23. Lost A Pen
  24. Draw In The Clinic