3 Natural20s in arow.Player triesto hide whilebeingobserved."MycharacterhasDarkvision!"Someone usesan Action Pointto try and reroll,forgetting it's just1D6.Player sassesor insults animportant NPC,making thegame muchharder.Charactername isinappropriatefor a fantasygame.Everyoneforgets tobuypotions.Chris makesa boss-classenemyuseless withIllusions.Leigh hasall theKnowledgeSkills.Player:*Ridiculousidea*, DM:"I'll Allow It".Luke breaksthe gamewith a singlespell.Player hasn'tgiven the DMtheir backstoryand thus has acharacter withno personality.The DM hasto ask "Areyou sure youwant to dothat?"Someone sayssomethinginnocent. Kathygiggles in a dirtymanner.Mark appliesthe dakka toa mook.Annihilatesthem.Neil forgets todescribe acriticalenvironmentaldetail.The Partymeets aPC-turned-NPC"It's whatmycharacterwould do"A playeractually doessomethinginspired andimpressive."Can I useTumble toClimb?"The partyis split.Whoopsie!The differencebetween Radiusand Diameterbecomesrelevent. Again.Necromancyisn't Evil,honest!Jon is "agood guy"backstabbingmurderhobo.3 Natural20s in arow.Player triesto hide whilebeingobserved."MycharacterhasDarkvision!"Someone usesan Action Pointto try and reroll,forgetting it's just1D6.Player sassesor insults animportant NPC,making thegame muchharder.Charactername isinappropriatefor a fantasygame.Everyoneforgets tobuypotions.Chris makesa boss-classenemyuseless withIllusions.Leigh hasall theKnowledgeSkills.Player:*Ridiculousidea*, DM:"I'll Allow It".Luke breaksthe gamewith a singlespell.Player hasn'tgiven the DMtheir backstoryand thus has acharacter withno personality.The DM hasto ask "Areyou sure youwant to dothat?"Someone sayssomethinginnocent. Kathygiggles in a dirtymanner.Mark appliesthe dakka toa mook.Annihilatesthem.Neil forgets todescribe acriticalenvironmentaldetail.The Partymeets aPC-turned-NPC"It's whatmycharacterwould do"A playeractually doessomethinginspired andimpressive."Can I useTumble toClimb?"The partyis split.Whoopsie!The differencebetween Radiusand Diameterbecomesrelevent. Again.Necromancyisn't Evil,honest!Jon is "agood guy"backstabbingmurderhobo.

Dungeons and Dumbasses Bingo! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 3 Natural 20s in a row.
  2. Player tries to hide while being observed.
  3. "My character has Darkvision!"
  4. Someone uses an Action Point to try and reroll, forgetting it's just 1D6.
  5. Player sasses or insults an important NPC, making the game much harder.
  6. Character name is inappropriate for a fantasy game.
  7. Everyone forgets to buy potions.
  8. Chris makes a boss-class enemy useless with Illusions.
  9. Leigh has all the Knowledge Skills.
  10. Player: *Ridiculous idea*, DM: "I'll Allow It".
  11. Luke breaks the game with a single spell.
  12. Player hasn't given the DM their backstory and thus has a character with no personality.
  13. The DM has to ask "Are you sure you want to do that?"
  14. Someone says something innocent. Kathy giggles in a dirty manner.
  15. Mark applies the dakka to a mook. Annihilates them.
  16. Neil forgets to describe a critical environmental detail.
  17. The Party meets a PC-turned-NPC
  18. "It's what my character would do"
  19. A player actually does something inspired and impressive.
  20. "Can I use Tumble to Climb?"
  21. The party is split. Whoopsie!
  22. The difference between Radius and Diameter becomes relevent. Again.
  23. Necromancy isn't Evil, honest!
  24. Jon is "a good guy" backstabbing murderhobo.