Mark appliesthe dakka toa mook.Annihilatesthem.Luke breaksthe gamewith a singlespell.Jon is "agood guy"backstabbingmurderhobo.Everyoneforgets tobuypotions.The differencebetween Radiusand Diameterbecomesrelevent. Again."MycharacterhasDarkvision!"Necromancyisn't Evil,honest!Player triesto hide whilebeingobserved.Neil forgets todescribe acriticalenvironmentaldetail.The DM hasto ask "Areyou sure youwant to dothat?"Player hasn'tgiven the DMtheir backstoryand thus has acharacter withno personality.3 Natural20s in arow.Player:*Ridiculousidea*, DM:"I'll Allow It".Chris makesa boss-classenemyuseless withIllusions.The Partymeets aPC-turned-NPC"It's whatmycharacterwould do"Leigh hasall theKnowledgeSkills.The partyis split.Whoopsie!Player sassesor insults animportant NPC,making thegame muchharder."Can I useTumble toClimb?"Someone usesan Action Pointto try and reroll,forgetting it's just1D6.Charactername isinappropriatefor a fantasygame.Someone sayssomethinginnocent. Kathygiggles in a dirtymanner.A playeractually doessomethinginspired andimpressive.Mark appliesthe dakka toa mook.Annihilatesthem.Luke breaksthe gamewith a singlespell.Jon is "agood guy"backstabbingmurderhobo.Everyoneforgets tobuypotions.The differencebetween Radiusand Diameterbecomesrelevent. Again."MycharacterhasDarkvision!"Necromancyisn't Evil,honest!Player triesto hide whilebeingobserved.Neil forgets todescribe acriticalenvironmentaldetail.The DM hasto ask "Areyou sure youwant to dothat?"Player hasn'tgiven the DMtheir backstoryand thus has acharacter withno personality.3 Natural20s in arow.Player:*Ridiculousidea*, DM:"I'll Allow It".Chris makesa boss-classenemyuseless withIllusions.The Partymeets aPC-turned-NPC"It's whatmycharacterwould do"Leigh hasall theKnowledgeSkills.The partyis split.Whoopsie!Player sassesor insults animportant NPC,making thegame muchharder."Can I useTumble toClimb?"Someone usesan Action Pointto try and reroll,forgetting it's just1D6.Charactername isinappropriatefor a fantasygame.Someone sayssomethinginnocent. Kathygiggles in a dirtymanner.A playeractually doessomethinginspired andimpressive.

Dungeons and Dumbasses Bingo! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Mark applies the dakka to a mook. Annihilates them.
  2. Luke breaks the game with a single spell.
  3. Jon is "a good guy" backstabbing murderhobo.
  4. Everyone forgets to buy potions.
  5. The difference between Radius and Diameter becomes relevent. Again.
  6. "My character has Darkvision!"
  7. Necromancy isn't Evil, honest!
  8. Player tries to hide while being observed.
  9. Neil forgets to describe a critical environmental detail.
  10. The DM has to ask "Are you sure you want to do that?"
  11. Player hasn't given the DM their backstory and thus has a character with no personality.
  12. 3 Natural 20s in a row.
  13. Player: *Ridiculous idea*, DM: "I'll Allow It".
  14. Chris makes a boss-class enemy useless with Illusions.
  15. The Party meets a PC-turned-NPC
  16. "It's what my character would do"
  17. Leigh has all the Knowledge Skills.
  18. The party is split. Whoopsie!
  19. Player sasses or insults an important NPC, making the game much harder.
  20. "Can I use Tumble to Climb?"
  21. Someone uses an Action Point to try and reroll, forgetting it's just 1D6.
  22. Character name is inappropriate for a fantasy game.
  23. Someone says something innocent. Kathy giggles in a dirty manner.
  24. A player actually does something inspired and impressive.