Someoneforgets tounmuteBlaine getstraumaonce againSomeonerolls aNat 20VulcanswordshanniganTaliontries tostealAmp decidenot to usegreat weaponmaster oncewhen he canNoCombatAustinforgetspush totalkNewNPC?Ampspecificallyrolls a Nat1Masoninternetgoes outPlayergetsinjuredSomeone(other thanamp) rollsa Nat 1ShoppingRPDunbankill countgoes upCurseRPJonnyarriveslate dueto collegeUlf putshimselfneedlesslyin dangerThepartiesplan gosouthAralsneaks offfrom fromthe partyPlayerdiesCyberFamilyInterruptsD&D timeDTscreamswhile insessionDevilforgets totalk in we/ theySomeoneforgets tounmuteBlaine getstraumaonce againSomeonerolls aNat 20VulcanswordshanniganTaliontries tostealAmp decidenot to usegreat weaponmaster oncewhen he canNoCombatAustinforgetspush totalkNewNPC?Ampspecificallyrolls a Nat1Masoninternetgoes outPlayergetsinjuredSomeone(other thanamp) rollsa Nat 1ShoppingRPDunbankill countgoes upCurseRPJonnyarriveslate dueto collegeUlf putshimselfneedlesslyin dangerThepartiesplan gosouthAralsneaks offfrom fromthe partyPlayerdiesCyberFamilyInterruptsD&D timeDTscreamswhile insessionDevilforgets totalk in we/ they

Cyber Campaign - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone forgets to unmute
  2. Blaine gets trauma once again
  3. Someone rolls a Nat 20
  4. Vulcan sword shannigan
  5. Talion tries to steal
  6. Amp decide not to use great weapon master once when he can
  7. No Combat
  8. Austin forgets push to talk
  9. New NPC?
  10. Amp specifically rolls a Nat 1
  11. Mason internet goes out
  12. Player gets injured
  13. Someone (other than amp) rolls a Nat 1
  14. Shopping RP
  15. Dunban kill count goes up
  16. Curse RP
  17. Jonny arrives late due to college
  18. Ulf puts himself needlessly in danger
  19. The parties plan go south
  20. Aral sneaks off from from the party
  21. Player dies
  22. Cyber Family Interrupts D&D time
  23. DT screams while in session
  24. Devil forgets to talk in we / they