Teck usesWonder-wieldWrongroll atfirstGearaltdeals thefinal blowLevelupAll PCsmake asaving throwat onceGearaltis thevoice ofreasonShort orLongRestPlayersRPPCNat 1ExcursionTempoRollSystemShockJeyhanmakes CONsaving throwPC meetsold friendor enemyPC undereffect ofMadnessTeckshootsa gunGM typesnew namein game-chatRollInitiativeMr.Derlethsaves thedayGretchinusesTelepathicfeatureNewcustom-madetoken/artAll LuckpointsexpendedPCNat 20ShoppingNPC rollsNat 20 orNat 1Roll20lags orfreezesIncohedronArtifactusedAbbygetsstabbedSomeoneis lockedin a brigPerceptioncheckGMsays he'sgonna beniceCaptainconsultswith crewmemberObjectdestroyedLootreceivedGretchincooksAbbydealsdamageJeyhanmakesprofitDeityinteractswith PCGM postswriting ingame-chatPop-culturereferenceTeck usesWonder-wieldWrongroll atfirstGearaltdeals thefinal blowLevelupAll PCsmake asaving throwat onceGearaltis thevoice ofreasonShort orLongRestPlayersRPPCNat 1ExcursionTempoRollSystemShockJeyhanmakes CONsaving throwPC meetsold friendor enemyPC undereffect ofMadnessTeckshootsa gunGM typesnew namein game-chatRollInitiativeMr.Derlethsaves thedayGretchinusesTelepathicfeatureNewcustom-madetoken/artAll LuckpointsexpendedPCNat 20ShoppingNPC rollsNat 20 orNat 1Roll20lags orfreezesIncohedronArtifactusedAbbygetsstabbedSomeoneis lockedin a brigPerceptioncheckGMsays he'sgonna beniceCaptainconsultswith crewmemberObjectdestroyedLootreceivedGretchincooksAbbydealsdamageJeyhanmakesprofitDeityinteractswith PCGM postswriting ingame-chatPop-culturereference

Shoal of Worlds session bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Teck uses Wonder-wield
  2. Wrong roll at first
  3. Gearalt deals the final blow
  4. Level up
  5. All PCs make a saving throw at once
  6. Gearalt is the voice of reason
  7. Short or Long Rest
  8. Players RP
  9. PC Nat 1
  10. Excursion Tempo
  11. Roll System Shock
  12. Jeyhan makes CON saving throw
  13. PC meets old friend or enemy
  14. PC under effect of Madness
  15. Teck shoots a gun
  16. GM types new name in game-chat
  17. Roll Initiative
  18. Mr. Derleth saves the day
  19. Gretchin uses Telepathic feature
  20. New custom- made token/art
  21. All Luck points expended
  22. PC Nat 20
  23. Shopping
  24. NPC rolls Nat 20 or Nat 1
  25. Roll20 lags or freezes
  26. Incohedron Artifact used
  27. Abby gets stabbed
  28. Someone is locked in a brig
  29. Perception check
  30. GM says he's gonna be nice
  31. Captain consults with crew member
  32. Object destroyed
  33. Loot received
  34. Gretchin cooks
  35. Abby deals damage
  36. Jeyhan makes profit
  37. Deity interacts with PC
  38. GM posts writing in game-chat
  39. Pop-culture reference