GretchinusesTelepathicfeatureAll PCsmake asaving throwat oncePCNat 20GM postswriting ingame-chatNPC rollsNat 20 orNat 1AbbydealsdamageExcursionTempoGretchincooksRollInitiativeAbbygetsstabbedIncohedronArtifactusedRoll20lags orfreezesShoppingPlayersRPMr.Derlethsaves thedayPC undereffect ofMadnessJeyhanmakesprofitLootreceivedRollSystemShockGearaltis thevoice ofreasonGMsays he'sgonna beniceObjectdestroyedLevelupWrongroll atfirstPop-culturereferenceShort orLongRestCaptainconsultswith crewmemberTeckshootsa gunJeyhanmakes CONsaving throwSomeoneis lockedin a brigNewcustom-madetoken/artDeityinteractswith PCGearaltdeals thefinal blowPCNat 1All LuckpointsexpendedPC meetsold friendor enemyGM typesnew namein game-chatPerceptioncheckTeck usesWonder-wieldGretchinusesTelepathicfeatureAll PCsmake asaving throwat oncePCNat 20GM postswriting ingame-chatNPC rollsNat 20 orNat 1AbbydealsdamageExcursionTempoGretchincooksRollInitiativeAbbygetsstabbedIncohedronArtifactusedRoll20lags orfreezesShoppingPlayersRPMr.Derlethsaves thedayPC undereffect ofMadnessJeyhanmakesprofitLootreceivedRollSystemShockGearaltis thevoice ofreasonGMsays he'sgonna beniceObjectdestroyedLevelupWrongroll atfirstPop-culturereferenceShort orLongRestCaptainconsultswith crewmemberTeckshootsa gunJeyhanmakes CONsaving throwSomeoneis lockedin a brigNewcustom-madetoken/artDeityinteractswith PCGearaltdeals thefinal blowPCNat 1All LuckpointsexpendedPC meetsold friendor enemyGM typesnew namein game-chatPerceptioncheckTeck usesWonder-wield

Shoal of Worlds session bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Gretchin uses Telepathic feature
  2. All PCs make a saving throw at once
  3. PC Nat 20
  4. GM posts writing in game-chat
  5. NPC rolls Nat 20 or Nat 1
  6. Abby deals damage
  7. Excursion Tempo
  8. Gretchin cooks
  9. Roll Initiative
  10. Abby gets stabbed
  11. Incohedron Artifact used
  12. Roll20 lags or freezes
  13. Shopping
  14. Players RP
  15. Mr. Derleth saves the day
  16. PC under effect of Madness
  17. Jeyhan makes profit
  18. Loot received
  19. Roll System Shock
  20. Gearalt is the voice of reason
  21. GM says he's gonna be nice
  22. Object destroyed
  23. Level up
  24. Wrong roll at first
  25. Pop-culture reference
  26. Short or Long Rest
  27. Captain consults with crew member
  28. Teck shoots a gun
  29. Jeyhan makes CON saving throw
  30. Someone is locked in a brig
  31. New custom- made token/art
  32. Deity interacts with PC
  33. Gearalt deals the final blow
  34. PC Nat 1
  35. All Luck points expended
  36. PC meets old friend or enemy
  37. GM types new name in game-chat
  38. Perception check
  39. Teck uses Wonder-wield