All PCsmake asaving throwat onceGretchinusesTelepathicfeatureGearaltdeals thefinal blowWrongroll atfirstPop-culturereferenceTeck usesWonder-wieldPlayersRPCaptainconsultswith crewmemberIncohedronArtifactusedGearaltis thevoice ofreasonPC undereffect ofMadnessLootreceivedPC meetsold friendor enemySomeoneis lockedin a brigRoll20lags orfreezesGM typesnew namein game-chatGM postswriting ingame-chatRollInitiativeShort orLongRestRollSystemShockJeyhanmakesprofitPCNat 1Deityinteractswith PCMr.Derlethsaves thedayTeckshootsa gunObjectdestroyedAll LuckpointsexpendedAbbygetsstabbedPCNat 20ExcursionTempoAbbydealsdamageShoppingGMsays he'sgonna beniceGretchincooksJeyhanmakes CONsaving throwPerceptioncheckNewcustom-madetoken/artNPC rollsNat 20 orNat 1LevelupAll PCsmake asaving throwat onceGretchinusesTelepathicfeatureGearaltdeals thefinal blowWrongroll atfirstPop-culturereferenceTeck usesWonder-wieldPlayersRPCaptainconsultswith crewmemberIncohedronArtifactusedGearaltis thevoice ofreasonPC undereffect ofMadnessLootreceivedPC meetsold friendor enemySomeoneis lockedin a brigRoll20lags orfreezesGM typesnew namein game-chatGM postswriting ingame-chatRollInitiativeShort orLongRestRollSystemShockJeyhanmakesprofitPCNat 1Deityinteractswith PCMr.Derlethsaves thedayTeckshootsa gunObjectdestroyedAll LuckpointsexpendedAbbygetsstabbedPCNat 20ExcursionTempoAbbydealsdamageShoppingGMsays he'sgonna beniceGretchincooksJeyhanmakes CONsaving throwPerceptioncheckNewcustom-madetoken/artNPC rollsNat 20 orNat 1Levelup

Shoal of Worlds session bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. All PCs make a saving throw at once
  2. Gretchin uses Telepathic feature
  3. Gearalt deals the final blow
  4. Wrong roll at first
  5. Pop-culture reference
  6. Teck uses Wonder-wield
  7. Players RP
  8. Captain consults with crew member
  9. Incohedron Artifact used
  10. Gearalt is the voice of reason
  11. PC under effect of Madness
  12. Loot received
  13. PC meets old friend or enemy
  14. Someone is locked in a brig
  15. Roll20 lags or freezes
  16. GM types new name in game-chat
  17. GM posts writing in game-chat
  18. Roll Initiative
  19. Short or Long Rest
  20. Roll System Shock
  21. Jeyhan makes profit
  22. PC Nat 1
  23. Deity interacts with PC
  24. Mr. Derleth saves the day
  25. Teck shoots a gun
  26. Object destroyed
  27. All Luck points expended
  28. Abby gets stabbed
  29. PC Nat 20
  30. Excursion Tempo
  31. Abby deals damage
  32. Shopping
  33. GM says he's gonna be nice
  34. Gretchin cooks
  35. Jeyhan makes CON saving throw
  36. Perception check
  37. New custom- made token/art
  38. NPC rolls Nat 20 or Nat 1
  39. Level up