Someoneis lockedin a brigPlayersRPGretchincooksLevelupPCNat 1Wrongroll atfirstLootreceivedAll PCsmake asaving throwat onceMr.Derlethsaves thedayShoppingPerceptioncheckDeityinteractswith PCNewcustom-madetoken/artNPC rollsNat 20 orNat 1ObjectdestroyedAll LuckpointsexpendedShort orLongRestPC undereffect ofMadnessPC meetsold friendor enemyGM typesnew namein game-chatGMsays he'sgonna beniceTeck usesWonder-wieldPop-culturereferenceAbbygetsstabbedRollSystemShockJeyhanmakesprofitCaptainconsultswith crewmemberGretchinusesTelepathicfeatureJeyhanmakes CONsaving throwGM postswriting ingame-chatPCNat 20AbbydealsdamageIncohedronArtifactusedExcursionTempoGearaltdeals thefinal blowGearaltis thevoice ofreasonRollInitiativeTeckshootsa gunRoll20lags orfreezesSomeoneis lockedin a brigPlayersRPGretchincooksLevelupPCNat 1Wrongroll atfirstLootreceivedAll PCsmake asaving throwat onceMr.Derlethsaves thedayShoppingPerceptioncheckDeityinteractswith PCNewcustom-madetoken/artNPC rollsNat 20 orNat 1ObjectdestroyedAll LuckpointsexpendedShort orLongRestPC undereffect ofMadnessPC meetsold friendor enemyGM typesnew namein game-chatGMsays he'sgonna beniceTeck usesWonder-wieldPop-culturereferenceAbbygetsstabbedRollSystemShockJeyhanmakesprofitCaptainconsultswith crewmemberGretchinusesTelepathicfeatureJeyhanmakes CONsaving throwGM postswriting ingame-chatPCNat 20AbbydealsdamageIncohedronArtifactusedExcursionTempoGearaltdeals thefinal blowGearaltis thevoice ofreasonRollInitiativeTeckshootsa gunRoll20lags orfreezes

Shoal of Worlds session bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone is locked in a brig
  2. Players RP
  3. Gretchin cooks
  4. Level up
  5. PC Nat 1
  6. Wrong roll at first
  7. Loot received
  8. All PCs make a saving throw at once
  9. Mr. Derleth saves the day
  10. Shopping
  11. Perception check
  12. Deity interacts with PC
  13. New custom- made token/art
  14. NPC rolls Nat 20 or Nat 1
  15. Object destroyed
  16. All Luck points expended
  17. Short or Long Rest
  18. PC under effect of Madness
  19. PC meets old friend or enemy
  20. GM types new name in game-chat
  21. GM says he's gonna be nice
  22. Teck uses Wonder-wield
  23. Pop-culture reference
  24. Abby gets stabbed
  25. Roll System Shock
  26. Jeyhan makes profit
  27. Captain consults with crew member
  28. Gretchin uses Telepathic feature
  29. Jeyhan makes CON saving throw
  30. GM posts writing in game-chat
  31. PC Nat 20
  32. Abby deals damage
  33. Incohedron Artifact used
  34. Excursion Tempo
  35. Gearalt deals the final blow
  36. Gearalt is the voice of reason
  37. Roll Initiative
  38. Teck shoots a gun
  39. Roll20 lags or freezes