ObjectionhandlingPersuasivedevice - think ofa counterargument andargue against itAlliterationRepetition ofthe initialsound inwords closelyplacedMetaphorA directcomparisonused to createa vivid image inthe readersmindHypeboleExaggerationRule ofthreeThree words /phrases / ideasetc used toemphasise apointAnecdoteApersonalstoryRepetitionA word /phrase thatappearsmultipletimesImageryWords /phrases thathelp thereader picturesomethingStatisticsNumbersEmotivelanguageLanguagethat elicits astrongfeeling in thereaderOpinionWhatsomeonethinks abouta topicPatheticfallacyCharactersmood mirrorby nature /weatherPersonalPronounsI / weetcSimileAcomparisonusing likeor asDirectaddressTalking to thereader directly -a persuasivedevice thatincludes thereaderRhetoricalQuestionQuestionasked foreffect - tomake thereader thinkObjectionhandlingPersuasivedevice - think ofa counterargument andargue against itAlliterationRepetition ofthe initialsound inwords closelyplacedMetaphorA directcomparisonused to createa vivid image inthe readersmindHypeboleExaggerationRule ofthreeThree words /phrases / ideasetc used toemphasise apointAnecdoteApersonalstoryRepetitionA word /phrase thatappearsmultipletimesImageryWords /phrases thathelp thereader picturesomethingStatisticsNumbersEmotivelanguageLanguagethat elicits astrongfeeling in thereaderOpinionWhatsomeonethinks abouta topicPatheticfallacyCharactersmood mirrorby nature /weatherPersonalPronounsI / weetcSimileAcomparisonusing likeor asDirectaddressTalking to thereader directly -a persuasivedevice thatincludes thereaderRhetoricalQuestionQuestionasked foreffect - tomake thereader think

Persuasive Language Devices - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
  1. Persuasive device - think of a counter argument and argue against it
    Objection handling
  2. Repetition of the initial sound in words closely placed
    Alliteration
  3. A direct comparison used to create a vivid image in the readers mind
    Metaphor
  4. Exaggeration
    Hypebole
  5. Three words / phrases / ideas etc used to emphasise a point
    Rule of three
  6. A personal story
    Anecdote
  7. A word / phrase that appears multiple times
    Repetition
  8. Words / phrases that help the reader picture something
    Imagery
  9. Numbers
    Statistics
  10. Language that elicits a strong feeling in the reader
    Emotive language
  11. What someone thinks about a topic
    Opinion
  12. Characters mood mirror by nature / weather
    Pathetic fallacy
  13. I / we etc
    Personal Pronouns
  14. A comparison using like or as
    Simile
  15. Talking to the reader directly - a persuasive device that includes the reader
    Direct address
  16. Question asked for effect - to make the reader think
    Rhetorical Question