OpinionWhatsomeonethinks abouta topicObjectionhandlingPersuasivedevice - think ofa counterargument andargue against itEmotivelanguageLanguagethat elicits astrongfeeling in thereaderRepetitionA word /phrase thatappearsmultipletimesStatisticsNumbersMetaphorA directcomparisonused to createa vivid image inthe readersmindPatheticfallacyCharactersmood mirrorby nature /weatherImageryWords /phrases thathelp thereader picturesomethingDirectaddressTalking to thereader directly -a persuasivedevice thatincludes thereaderSimileAcomparisonusing likeor asHypeboleExaggerationRhetoricalQuestionQuestionasked foreffect - tomake thereader thinkRule ofthreeThree words /phrases / ideasetc used toemphasise apointAnecdoteApersonalstoryPersonalPronounsI / weetcAlliterationRepetition ofthe initialsound inwords closelyplacedOpinionWhatsomeonethinks abouta topicObjectionhandlingPersuasivedevice - think ofa counterargument andargue against itEmotivelanguageLanguagethat elicits astrongfeeling in thereaderRepetitionA word /phrase thatappearsmultipletimesStatisticsNumbersMetaphorA directcomparisonused to createa vivid image inthe readersmindPatheticfallacyCharactersmood mirrorby nature /weatherImageryWords /phrases thathelp thereader picturesomethingDirectaddressTalking to thereader directly -a persuasivedevice thatincludes thereaderSimileAcomparisonusing likeor asHypeboleExaggerationRhetoricalQuestionQuestionasked foreffect - tomake thereader thinkRule ofthreeThree words /phrases / ideasetc used toemphasise apointAnecdoteApersonalstoryPersonalPronounsI / weetcAlliterationRepetition ofthe initialsound inwords closelyplaced

Persuasive Language Devices - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. What someone thinks about a topic
    Opinion
  2. Persuasive device - think of a counter argument and argue against it
    Objection handling
  3. Language that elicits a strong feeling in the reader
    Emotive language
  4. A word / phrase that appears multiple times
    Repetition
  5. Numbers
    Statistics
  6. A direct comparison used to create a vivid image in the readers mind
    Metaphor
  7. Characters mood mirror by nature / weather
    Pathetic fallacy
  8. Words / phrases that help the reader picture something
    Imagery
  9. Talking to the reader directly - a persuasive device that includes the reader
    Direct address
  10. A comparison using like or as
    Simile
  11. Exaggeration
    Hypebole
  12. Question asked for effect - to make the reader think
    Rhetorical Question
  13. Three words / phrases / ideas etc used to emphasise a point
    Rule of three
  14. A personal story
    Anecdote
  15. I / we etc
    Personal Pronouns
  16. Repetition of the initial sound in words closely placed
    Alliteration