OpinionWhatsomeonethinks abouta topicMetaphorA directcomparisonused to createa vivid image inthe readersmindObjectionhandlingPersuasivedevice - think ofa counterargument andargue against itRule ofthreeThree words /phrases / ideasetc used toemphasise apointStatisticsNumbersAnecdoteApersonalstoryEmotivelanguageLanguagethat elicits astrongfeeling in thereaderPersonalPronounsI / weetcPatheticfallacyCharactersmood mirrorby nature /weatherSimileAcomparisonusing likeor asHypeboleExaggerationRhetoricalQuestionQuestionasked foreffect - tomake thereader thinkDirectaddressTalking to thereader directly -a persuasivedevice thatincludes thereaderAlliterationRepetition ofthe initialsound inwords closelyplacedImageryWords /phrases thathelp thereader picturesomethingRepetitionA word /phrase thatappearsmultipletimesOpinionWhatsomeonethinks abouta topicMetaphorA directcomparisonused to createa vivid image inthe readersmindObjectionhandlingPersuasivedevice - think ofa counterargument andargue against itRule ofthreeThree words /phrases / ideasetc used toemphasise apointStatisticsNumbersAnecdoteApersonalstoryEmotivelanguageLanguagethat elicits astrongfeeling in thereaderPersonalPronounsI / weetcPatheticfallacyCharactersmood mirrorby nature /weatherSimileAcomparisonusing likeor asHypeboleExaggerationRhetoricalQuestionQuestionasked foreffect - tomake thereader thinkDirectaddressTalking to thereader directly -a persuasivedevice thatincludes thereaderAlliterationRepetition ofthe initialsound inwords closelyplacedImageryWords /phrases thathelp thereader picturesomethingRepetitionA word /phrase thatappearsmultipletimes

Persuasive Language Devices - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. What someone thinks about a topic
    Opinion
  2. A direct comparison used to create a vivid image in the readers mind
    Metaphor
  3. Persuasive device - think of a counter argument and argue against it
    Objection handling
  4. Three words / phrases / ideas etc used to emphasise a point
    Rule of three
  5. Numbers
    Statistics
  6. A personal story
    Anecdote
  7. Language that elicits a strong feeling in the reader
    Emotive language
  8. I / we etc
    Personal Pronouns
  9. Characters mood mirror by nature / weather
    Pathetic fallacy
  10. A comparison using like or as
    Simile
  11. Exaggeration
    Hypebole
  12. Question asked for effect - to make the reader think
    Rhetorical Question
  13. Talking to the reader directly - a persuasive device that includes the reader
    Direct address
  14. Repetition of the initial sound in words closely placed
    Alliteration
  15. Words / phrases that help the reader picture something
    Imagery
  16. A word / phrase that appears multiple times
    Repetition