ImageryWords /phrases thathelp thereader picturesomethingRhetoricalQuestionQuestionasked foreffect - tomake thereader thinkRule ofthreeThree words /phrases / ideasetc used toemphasise apointOpinionWhatsomeonethinks abouta topicStatisticsNumbersDirectaddressTalking to thereader directly -a persuasivedevice thatincludes thereaderPatheticfallacyCharactersmood mirrorby nature /weatherHypeboleExaggerationRepetitionA word /phrase thatappearsmultipletimesAnecdoteApersonalstoryMetaphorA directcomparisonused to createa vivid image inthe readersmindSimileAcomparisonusing likeor asEmotivelanguageLanguagethat elicits astrongfeeling in thereaderPersonalPronounsI / weetcAlliterationRepetition ofthe initialsound inwords closelyplacedObjectionhandlingPersuasivedevice - think ofa counterargument andargue against itImageryWords /phrases thathelp thereader picturesomethingRhetoricalQuestionQuestionasked foreffect - tomake thereader thinkRule ofthreeThree words /phrases / ideasetc used toemphasise apointOpinionWhatsomeonethinks abouta topicStatisticsNumbersDirectaddressTalking to thereader directly -a persuasivedevice thatincludes thereaderPatheticfallacyCharactersmood mirrorby nature /weatherHypeboleExaggerationRepetitionA word /phrase thatappearsmultipletimesAnecdoteApersonalstoryMetaphorA directcomparisonused to createa vivid image inthe readersmindSimileAcomparisonusing likeor asEmotivelanguageLanguagethat elicits astrongfeeling in thereaderPersonalPronounsI / weetcAlliterationRepetition ofthe initialsound inwords closelyplacedObjectionhandlingPersuasivedevice - think ofa counterargument andargue against it

Persuasive Language Devices - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Words / phrases that help the reader picture something
    Imagery
  2. Question asked for effect - to make the reader think
    Rhetorical Question
  3. Three words / phrases / ideas etc used to emphasise a point
    Rule of three
  4. What someone thinks about a topic
    Opinion
  5. Numbers
    Statistics
  6. Talking to the reader directly - a persuasive device that includes the reader
    Direct address
  7. Characters mood mirror by nature / weather
    Pathetic fallacy
  8. Exaggeration
    Hypebole
  9. A word / phrase that appears multiple times
    Repetition
  10. A personal story
    Anecdote
  11. A direct comparison used to create a vivid image in the readers mind
    Metaphor
  12. A comparison using like or as
    Simile
  13. Language that elicits a strong feeling in the reader
    Emotive language
  14. I / we etc
    Personal Pronouns
  15. Repetition of the initial sound in words closely placed
    Alliteration
  16. Persuasive device - think of a counter argument and argue against it
    Objection handling