OpinionWhatsomeonethinks abouta topicRule ofthreeThree words /phrases / ideasetc used toemphasise apointImageryWords /phrases thathelp thereader picturesomethingRhetoricalQuestionQuestionasked foreffect - tomake thereader thinkEmotivelanguageLanguagethat elicits astrongfeeling in thereaderAlliterationRepetition ofthe initialsound inwords closelyplacedStatisticsNumbersDirectaddressTalking to thereader directly -a persuasivedevice thatincludes thereaderSimileAcomparisonusing likeor asAnecdoteApersonalstoryHypeboleExaggerationMetaphorA directcomparisonused to createa vivid image inthe readersmindPatheticfallacyCharactersmood mirrorby nature /weatherObjectionhandlingPersuasivedevice - think ofa counterargument andargue against itPersonalPronounsI / weetcRepetitionA word /phrase thatappearsmultipletimesOpinionWhatsomeonethinks abouta topicRule ofthreeThree words /phrases / ideasetc used toemphasise apointImageryWords /phrases thathelp thereader picturesomethingRhetoricalQuestionQuestionasked foreffect - tomake thereader thinkEmotivelanguageLanguagethat elicits astrongfeeling in thereaderAlliterationRepetition ofthe initialsound inwords closelyplacedStatisticsNumbersDirectaddressTalking to thereader directly -a persuasivedevice thatincludes thereaderSimileAcomparisonusing likeor asAnecdoteApersonalstoryHypeboleExaggerationMetaphorA directcomparisonused to createa vivid image inthe readersmindPatheticfallacyCharactersmood mirrorby nature /weatherObjectionhandlingPersuasivedevice - think ofa counterargument andargue against itPersonalPronounsI / weetcRepetitionA word /phrase thatappearsmultipletimes

Persuasive Language Devices - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. What someone thinks about a topic
    Opinion
  2. Three words / phrases / ideas etc used to emphasise a point
    Rule of three
  3. Words / phrases that help the reader picture something
    Imagery
  4. Question asked for effect - to make the reader think
    Rhetorical Question
  5. Language that elicits a strong feeling in the reader
    Emotive language
  6. Repetition of the initial sound in words closely placed
    Alliteration
  7. Numbers
    Statistics
  8. Talking to the reader directly - a persuasive device that includes the reader
    Direct address
  9. A comparison using like or as
    Simile
  10. A personal story
    Anecdote
  11. Exaggeration
    Hypebole
  12. A direct comparison used to create a vivid image in the readers mind
    Metaphor
  13. Characters mood mirror by nature / weather
    Pathetic fallacy
  14. Persuasive device - think of a counter argument and argue against it
    Objection handling
  15. I / we etc
    Personal Pronouns
  16. A word / phrase that appears multiple times
    Repetition