Protagonist Summary Author's Purpose Conflict Character vs Nature Extended Constructed Response/ ECR Thesis/Controlling Idea Falling Action Character vs Self Antonyms Text Evidence Rising Action Sensory language/Imagery Diagram Short Constructed Response/SCR Compare/Contrast Headings Hyperbole Onomatopoeia Metaphor Table Exposition Transitions Bold Print Resolution Line Climax/Turning Point Setting Stage Directions Personification Theme/Central Message Stanza Synonyms Caption Mic Drop Simile Italics Cause and Effect Sequence/Sequential Text Structure/Organizational Pattern Alliteration Character vs Society Dialogue Character vs Character Inference Hook Protagonist Summary Author's Purpose Conflict Character vs Nature Extended Constructed Response/ ECR Thesis/Controlling Idea Falling Action Character vs Self Antonyms Text Evidence Rising Action Sensory language/Imagery Diagram Short Constructed Response/SCR Compare/Contrast Headings Hyperbole Onomatopoeia Metaphor Table Exposition Transitions Bold Print Resolution Line Climax/Turning Point Setting Stage Directions Personification Theme/Central Message Stanza Synonyms Caption Mic Drop Simile Italics Cause and Effect Sequence/Sequential Text Structure/Organizational Pattern Alliteration Character vs Society Dialogue Character vs Character Inference Hook
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Protagonist
Summary
Author's Purpose
Conflict
Character vs Nature
Extended Constructed Response/ ECR
Thesis/Controlling Idea
Falling Action
Character vs Self
Antonyms
Text Evidence
Rising Action
Sensory language/Imagery
Diagram
Short Constructed Response/SCR
Compare/Contrast
Headings
Hyperbole
Onomatopoeia
Metaphor
Table
Exposition
Transitions
Bold Print
Resolution
Line
Climax/Turning Point
Setting
Stage Directions
Personification
Theme/Central Message
Stanza
Synonyms
Caption
Mic Drop
Simile
Italics
Cause and Effect
Sequence/Sequential
Text Structure/Organizational Pattern
Alliteration
Character vs Society
Dialogue
Character vs Character
Inference
Hook