Hyperbole Falling Action Line Antonyms Setting Character vs Society Conflict Table Inference Character vs Nature Simile Character vs Character Stage Directions Sequence/Sequential Resolution Thesis/Controlling Idea Caption Headings Synonyms Character vs Self Hook Text Evidence Transitions Sensory language/Imagery Mic Drop Stanza Text Structure/Organizational Pattern Climax/Turning Point Rising Action Theme/Central Message Diagram Protagonist Metaphor Summary Italics Extended Constructed Response/ ECR Alliteration Exposition Personification Cause and Effect Bold Print Short Constructed Response/SCR Compare/Contrast Onomatopoeia Author's Purpose Dialogue Hyperbole Falling Action Line Antonyms Setting Character vs Society Conflict Table Inference Character vs Nature Simile Character vs Character Stage Directions Sequence/Sequential Resolution Thesis/Controlling Idea Caption Headings Synonyms Character vs Self Hook Text Evidence Transitions Sensory language/Imagery Mic Drop Stanza Text Structure/Organizational Pattern Climax/Turning Point Rising Action Theme/Central Message Diagram Protagonist Metaphor Summary Italics Extended Constructed Response/ ECR Alliteration Exposition Personification Cause and Effect Bold Print Short Constructed Response/SCR Compare/Contrast Onomatopoeia Author's Purpose Dialogue
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Hyperbole
Falling Action
Line
Antonyms
Setting
Character vs Society
Conflict
Table
Inference
Character vs Nature
Simile
Character vs Character
Stage Directions
Sequence/Sequential
Resolution
Thesis/Controlling Idea
Caption
Headings
Synonyms
Character vs Self
Hook
Text Evidence
Transitions
Sensory language/Imagery
Mic Drop
Stanza
Text Structure/Organizational Pattern
Climax/Turning Point
Rising Action
Theme/Central Message
Diagram
Protagonist
Metaphor
Summary
Italics
Extended Constructed Response/ ECR
Alliteration
Exposition
Personification
Cause and Effect
Bold Print
Short Constructed Response/SCR
Compare/Contrast
Onomatopoeia
Author's Purpose
Dialogue