ProtagonistSummaryAuthor'sPurposeConflictCharactervs NatureExtendedConstructedResponse/ECRThesis/ControllingIdeaFallingActionCharactervs SelfAntonymsTextEvidenceRisingActionSensorylanguage/ImageryDiagramShortConstructedResponse/SCRCompare/ContrastHeadingsHyperboleOnomatopoeiaMetaphorTableExpositionTransitionsBoldPrintResolutionLineClimax/TurningPointSettingStageDirectionsPersonificationTheme/CentralMessageStanzaSynonymsCaptionMicDropSimileItalicsCauseandEffectSequence/SequentialTextStructure/OrganizationalPatternAlliterationCharactervsSocietyDialogueCharactervsCharacterInferenceHookProtagonistSummaryAuthor'sPurposeConflictCharactervs NatureExtendedConstructedResponse/ECRThesis/ControllingIdeaFallingActionCharactervs SelfAntonymsTextEvidenceRisingActionSensorylanguage/ImageryDiagramShortConstructedResponse/SCRCompare/ContrastHeadingsHyperboleOnomatopoeiaMetaphorTableExpositionTransitionsBoldPrintResolutionLineClimax/TurningPointSettingStageDirectionsPersonificationTheme/CentralMessageStanzaSynonymsCaptionMicDropSimileItalicsCauseandEffectSequence/SequentialTextStructure/OrganizationalPatternAlliterationCharactervsSocietyDialogueCharactervsCharacterInferenceHook

STAAR Review Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Protagonist
  2. Summary
  3. Author's Purpose
  4. Conflict
  5. Character vs Nature
  6. Extended Constructed Response/ ECR
  7. Thesis/Controlling Idea
  8. Falling Action
  9. Character vs Self
  10. Antonyms
  11. Text Evidence
  12. Rising Action
  13. Sensory language/Imagery
  14. Diagram
  15. Short Constructed Response/SCR
  16. Compare/Contrast
  17. Headings
  18. Hyperbole
  19. Onomatopoeia
  20. Metaphor
  21. Table
  22. Exposition
  23. Transitions
  24. Bold Print
  25. Resolution
  26. Line
  27. Climax/Turning Point
  28. Setting
  29. Stage Directions
  30. Personification
  31. Theme/Central Message
  32. Stanza
  33. Synonyms
  34. Caption
  35. Mic Drop
  36. Simile
  37. Italics
  38. Cause and Effect
  39. Sequence/Sequential
  40. Text Structure/Organizational Pattern
  41. Alliteration
  42. Character vs Society
  43. Dialogue
  44. Character vs Character
  45. Inference
  46. Hook