ConflictDiagramExpositionSettingHookClimax/TurningPointCharactervs SelfAuthor'sPurposeDialogueMetaphorProtagonistExtendedConstructedResponse/ECRItalicsAlliterationSimileStanzaCauseandEffectMicDropTheme/CentralMessageLineAntonymsBoldPrintOnomatopoeiaSequence/SequentialResolutionTextEvidenceCharactervsCharacterCompare/ContrastTableFallingActionTextStructure/OrganizationalPatternThesis/ControllingIdeaHeadingsSummaryHyperboleRisingActionTransitionsPersonificationCharactervs NatureInferenceStageDirectionsSensorylanguage/ImageryCaptionSynonymsShortConstructedResponse/SCRCharactervsSocietyConflictDiagramExpositionSettingHookClimax/TurningPointCharactervs SelfAuthor'sPurposeDialogueMetaphorProtagonistExtendedConstructedResponse/ECRItalicsAlliterationSimileStanzaCauseandEffectMicDropTheme/CentralMessageLineAntonymsBoldPrintOnomatopoeiaSequence/SequentialResolutionTextEvidenceCharactervsCharacterCompare/ContrastTableFallingActionTextStructure/OrganizationalPatternThesis/ControllingIdeaHeadingsSummaryHyperboleRisingActionTransitionsPersonificationCharactervs NatureInferenceStageDirectionsSensorylanguage/ImageryCaptionSynonymsShortConstructedResponse/SCRCharactervsSociety

STAAR Review Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Conflict
  2. Diagram
  3. Exposition
  4. Setting
  5. Hook
  6. Climax/Turning Point
  7. Character vs Self
  8. Author's Purpose
  9. Dialogue
  10. Metaphor
  11. Protagonist
  12. Extended Constructed Response/ ECR
  13. Italics
  14. Alliteration
  15. Simile
  16. Stanza
  17. Cause and Effect
  18. Mic Drop
  19. Theme/Central Message
  20. Line
  21. Antonyms
  22. Bold Print
  23. Onomatopoeia
  24. Sequence/Sequential
  25. Resolution
  26. Text Evidence
  27. Character vs Character
  28. Compare/Contrast
  29. Table
  30. Falling Action
  31. Text Structure/Organizational Pattern
  32. Thesis/Controlling Idea
  33. Headings
  34. Summary
  35. Hyperbole
  36. Rising Action
  37. Transitions
  38. Personification
  39. Character vs Nature
  40. Inference
  41. Stage Directions
  42. Sensory language/Imagery
  43. Caption
  44. Synonyms
  45. Short Constructed Response/SCR
  46. Character vs Society