Character vs Nature Thesis/Controlling Idea Author's Purpose Climax/Turning Point Alliteration Summary Exposition Text Evidence Onomatopoeia Metaphor Line Character vs Society Resolution Dialogue Bold Print Hook Sensory language/Imagery Inference Rising Action Italics Falling Action Extended Constructed Response/ ECR Short Constructed Response/SCR Text Structure/Organizational Pattern Character vs Character Caption Mic Drop Transitions Setting Theme/Central Message Antonyms Conflict Cause and Effect Sequence/Sequential Character vs Self Diagram Table Protagonist Hyperbole Simile Stanza Synonyms Stage Directions Personification Headings Compare/Contrast Character vs Nature Thesis/Controlling Idea Author's Purpose Climax/Turning Point Alliteration Summary Exposition Text Evidence Onomatopoeia Metaphor Line Character vs Society Resolution Dialogue Bold Print Hook Sensory language/Imagery Inference Rising Action Italics Falling Action Extended Constructed Response/ ECR Short Constructed Response/SCR Text Structure/Organizational Pattern Character vs Character Caption Mic Drop Transitions Setting Theme/Central Message Antonyms Conflict Cause and Effect Sequence/Sequential Character vs Self Diagram Table Protagonist Hyperbole Simile Stanza Synonyms Stage Directions Personification Headings Compare/Contrast
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Character vs Nature
Thesis/Controlling Idea
Author's Purpose
Climax/Turning Point
Alliteration
Summary
Exposition
Text Evidence
Onomatopoeia
Metaphor
Line
Character vs Society
Resolution
Dialogue
Bold Print
Hook
Sensory language/Imagery
Inference
Rising Action
Italics
Falling Action
Extended Constructed Response/ ECR
Short Constructed Response/SCR
Text Structure/Organizational Pattern
Character vs Character
Caption
Mic Drop
Transitions
Setting
Theme/Central Message
Antonyms
Conflict
Cause and Effect
Sequence/Sequential
Character vs Self
Diagram
Table
Protagonist
Hyperbole
Simile
Stanza
Synonyms
Stage Directions
Personification
Headings
Compare/Contrast