Moon Strong earthquakes, fault lines Magnetic field Ridges, rift valleys Transform Boundary Refraction Kepler's 2nd Law Divergent Boundary Repel Force Increase coil number Absorption Trenches, mountains, volcanoes Reflection Elliptical Transmission Neap Tide Diffraction Attract Convergent Boundary Iron nail, wire, battery Cosmic Microwave Background Radiation Big Bang Theory Spring Tide Gravity Decrease voltage Electromagnet Redshift Neptune Moon Strong earthquakes, fault lines Magnetic field Ridges, rift valleys Transform Boundary Refraction Kepler's 2nd Law Divergent Boundary Repel Force Increase coil number Absorption Trenches, mountains, volcanoes Reflection Elliptical Transmission Neap Tide Diffraction Attract Convergent Boundary Iron nail, wire, battery Cosmic Microwave Background Radiation Big Bang Theory Spring Tide Gravity Decrease voltage Electromagnet Redshift Neptune
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Moon
Strong earthquakes, fault lines
Magnetic field
Ridges, rift valleys
Transform Boundary
Refraction
Kepler's 2nd Law
Divergent Boundary
Repel
Force
Increase coil number
Absorption
Trenches, mountains, volcanoes
Reflection
Elliptical
Transmission
Neap Tide
Diffraction
Attract
Convergent Boundary
Iron nail, wire, battery
Cosmic Microwave Background Radiation
Big Bang Theory
Spring Tide
Gravity
Decrease voltage
Electromagnet
Redshift
Neptune