Reflection Diffraction Gravity Elliptical Spring Tide Trenches, mountains, volcanoes Transmission Electromagnet Refraction Attract Moon Repel Absorption Ridges, rift valleys Strong earthquakes, fault lines Force Kepler's 2nd Law Redshift Neap Tide Magnetic field Big Bang Theory Neptune Decrease voltage Divergent Boundary Convergent Boundary Iron nail, wire, battery Cosmic Microwave Background Radiation Transform Boundary Increase coil number Reflection Diffraction Gravity Elliptical Spring Tide Trenches, mountains, volcanoes Transmission Electromagnet Refraction Attract Moon Repel Absorption Ridges, rift valleys Strong earthquakes, fault lines Force Kepler's 2nd Law Redshift Neap Tide Magnetic field Big Bang Theory Neptune Decrease voltage Divergent Boundary Convergent Boundary Iron nail, wire, battery Cosmic Microwave Background Radiation Transform Boundary Increase coil number
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Reflection
Diffraction
Gravity
Elliptical
Spring Tide
Trenches, mountains, volcanoes
Transmission
Electromagnet
Refraction
Attract
Moon
Repel
Absorption
Ridges, rift valleys
Strong earthquakes, fault lines
Force
Kepler's 2nd Law
Redshift
Neap Tide
Magnetic field
Big Bang Theory
Neptune
Decrease voltage
Divergent Boundary
Convergent Boundary
Iron nail, wire, battery
Cosmic Microwave Background Radiation
Transform Boundary
Increase coil number