Gravity Transmission Absorption Redshift Decrease voltage Ridges, rift valleys Reflection Magnetic field Trenches, mountains, volcanoes Repel Elliptical Refraction Moon Neptune Cosmic Microwave Background Radiation Attract Increase coil number Force Diffraction Convergent Boundary Transform Boundary Strong earthquakes, fault lines Neap Tide Iron nail, wire, battery Kepler's 2nd Law Big Bang Theory Electromagnet Divergent Boundary Spring Tide Gravity Transmission Absorption Redshift Decrease voltage Ridges, rift valleys Reflection Magnetic field Trenches, mountains, volcanoes Repel Elliptical Refraction Moon Neptune Cosmic Microwave Background Radiation Attract Increase coil number Force Diffraction Convergent Boundary Transform Boundary Strong earthquakes, fault lines Neap Tide Iron nail, wire, battery Kepler's 2nd Law Big Bang Theory Electromagnet Divergent Boundary Spring Tide
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Gravity
Transmission
Absorption
Redshift
Decrease voltage
Ridges, rift valleys
Reflection
Magnetic field
Trenches, mountains, volcanoes
Repel
Elliptical
Refraction
Moon
Neptune
Cosmic Microwave Background Radiation
Attract
Increase coil number
Force
Diffraction
Convergent Boundary
Transform Boundary
Strong earthquakes, fault lines
Neap Tide
Iron nail, wire, battery
Kepler's 2nd Law
Big Bang Theory
Electromagnet
Divergent Boundary
Spring Tide