Transform Boundary Moon Diffraction Trenches, mountains, volcanoes Cosmic Microwave Background Radiation Gravity Refraction Transmission Force Redshift Repel Convergent Boundary Neptune Increase coil number Ridges, rift valleys Divergent Boundary Neap Tide Elliptical Absorption Decrease voltage Spring Tide Reflection Iron nail, wire, battery Strong earthquakes, fault lines Attract Electromagnet Big Bang Theory Magnetic field Kepler's 2nd Law Transform Boundary Moon Diffraction Trenches, mountains, volcanoes Cosmic Microwave Background Radiation Gravity Refraction Transmission Force Redshift Repel Convergent Boundary Neptune Increase coil number Ridges, rift valleys Divergent Boundary Neap Tide Elliptical Absorption Decrease voltage Spring Tide Reflection Iron nail, wire, battery Strong earthquakes, fault lines Attract Electromagnet Big Bang Theory Magnetic field Kepler's 2nd Law
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Transform Boundary
Moon
Diffraction
Trenches, mountains, volcanoes
Cosmic Microwave Background Radiation
Gravity
Refraction
Transmission
Force
Redshift
Repel
Convergent Boundary
Neptune
Increase coil number
Ridges, rift valleys
Divergent Boundary
Neap Tide
Elliptical
Absorption
Decrease voltage
Spring Tide
Reflection
Iron nail, wire, battery
Strong earthquakes, fault lines
Attract
Electromagnet
Big Bang Theory
Magnetic field
Kepler's 2nd Law