Redshift Diffraction Absorption Neap Tide Divergent Boundary Convergent Boundary Spring Tide Strong earthquakes, fault lines Transmission Electromagnet Trenches, mountains, volcanoes Cosmic Microwave Background Radiation Transform Boundary Neptune Reflection Elliptical Ridges, rift valleys Force Kepler's 2nd Law Moon Decrease voltage Magnetic field Gravity Refraction Attract Big Bang Theory Increase coil number Iron nail, wire, battery Repel Redshift Diffraction Absorption Neap Tide Divergent Boundary Convergent Boundary Spring Tide Strong earthquakes, fault lines Transmission Electromagnet Trenches, mountains, volcanoes Cosmic Microwave Background Radiation Transform Boundary Neptune Reflection Elliptical Ridges, rift valleys Force Kepler's 2nd Law Moon Decrease voltage Magnetic field Gravity Refraction Attract Big Bang Theory Increase coil number Iron nail, wire, battery Repel
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Redshift
Diffraction
Absorption
Neap Tide
Divergent Boundary
Convergent Boundary
Spring Tide
Strong earthquakes, fault lines
Transmission
Electromagnet
Trenches, mountains, volcanoes
Cosmic Microwave Background Radiation
Transform Boundary
Neptune
Reflection
Elliptical
Ridges, rift valleys
Force
Kepler's 2nd Law
Moon
Decrease voltage
Magnetic field
Gravity
Refraction
Attract
Big Bang Theory
Increase coil number
Iron nail, wire, battery
Repel