quadrants y- coordinate like terms less than x- axis evaluate constant pre- algebra integer absolute value ordered pair y- axis add outlier x- coordinate polynomial equal multiply opposite half- day expression median origin inverse operations solution math mean false algebra true term open sentense mode divide subtract measures of central tendency greater than equation inequality coefficient quadrants y- coordinate like terms less than x- axis evaluate constant pre- algebra integer absolute value ordered pair y- axis add outlier x- coordinate polynomial equal multiply opposite half- day expression median origin inverse operations solution math mean false algebra true term open sentense mode divide subtract measures of central tendency greater than equation inequality coefficient
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
quadrants
y-coordinate
like terms
less than
x-axis
evaluate
constant
pre-algebra
integer
absolute value
ordered pair
y-axis
add
outlier
x-coordinate
polynomial
equal
multiply
opposite
half-day
expression
median
origin
inverse operations
solution
math
mean
false
algebra
true
term
open sentense
mode
divide
subtract
measures of central tendency
greater than
equation
inequality
coefficient