math equal x- axis y- axis term mean absolute value true open sentense like terms false measures of central tendency algebra quadrants less than origin inverse operations inequality opposite y- coordinate expression polynomial equation median subtract half- day pre- algebra greater than ordered pair x- coordinate evaluate divide solution add integer coefficient multiply outlier mode constant math equal x- axis y- axis term mean absolute value true open sentense like terms false measures of central tendency algebra quadrants less than origin inverse operations inequality opposite y- coordinate expression polynomial equation median subtract half- day pre- algebra greater than ordered pair x- coordinate evaluate divide solution add integer coefficient multiply outlier mode constant
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
math
equal
x-axis
y-axis
term
mean
absolute value
true
open sentense
like terms
false
measures of central tendency
algebra
quadrants
less than
origin
inverse operations
inequality
opposite
y-coordinate
expression
polynomial
equation
median
subtract
half-day
pre-algebra
greater than
ordered pair
x-coordinate
evaluate
divide
solution
add
integer
coefficient
multiply
outlier
mode
constant