(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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A Bard (player or npc) flirts
The session runs over 4 hours
Use charisma to obtain information
divulge part of your backstory during game
you see Merlin giving a new Guildie "The Tour"
Bard gives inspiration
Use a class feature
Part gets out of a combat encounter without combat
Crit fail attack or spell damages another party member
You Roll Nat 20
DM says "You can Try"
see someone on their cell phone during combat
Cleric channels divinity
get healed for more then 20 hit points
party member sets off a trap
Barbarian states they would like to rage!
You roll Nat 1
someone makes a movie reference during game
You see Merlin Drinking
Overhear Merlin talking about "The Dragon"
First blood, get first hit on a monster
drinking in game
Have a big Boss battle this session
Wizard cast firebolt
Have to make a death save
You hear laughter in the Guild from outside your group
You get to go shopping
Dice drop on the floor
Paladin smites!
First in Initiative
The DM describes a monsters death in detail
Clean up your play area after session
DM sighs or facepalms themselves because of a players action
Last in Initiative
You had a good time
Swearing at an npc or monster in game
warlock cast eldritch blast
Use an improvised weapon
someone swaps out their dice because they are cursed/bad
Take Damage from a spell
DM introduces an NPC and doesn't name them
Wisdom Save
Failed
Rogue sneak attacks
Druid shape
changes
Dungeon Master smiles
In Game Nudity!
Someone at the table makes a pun
Rogue makes a stealth check
Fighter uses second wind or action surges
Take time to eat in game
Take a long rest
someone makes an arcana check
Fail a saving throw
Buy something from the Guild snackbar
Eat out of game
Take a short rest
someone tries to talk to a monster
Use three of your skill proficiencies
DM Rolls a crit Success
Use a racial Feature
DM Rolls a Crit Fail
Lose over 75% of your hitpoints
Get last hit on a monster to kill it.
Merlin interrupts your game to make small talk with the party