SHADEBELOW,SOLIDLINEMENU4,6,8Ax+By=CAXIS OFSYMMETRYFUNCTIONMINIMUMSHADEABOVE,SOLIDLINEMENU4,6,1y=mx+bRATE OFCHANGEY-INTERCEPTMENU3,2ROOTSFACTORS1+%RATESLOPESHADEABOVE,DOTTEDLINEZEROS,ROOTS, X-INTERCEPTLIST &SPREADSHEETCTRLSTOVARMENU4,6,4y=Ax^2+Bx+CXVALUESLEFT TORIGHTVERTICALLINETESTSHADEBELOW,DOTTEDLINE1-%RATEMENU3,1DOMAINMENU3,2 switchY,XMAXIMUMYVALUESHIGH TOLOWX-INTERCEPTMENU3,3,1ASYMPTOTERANGEVERTEXMENU5,1SHADEBELOW,SOLIDLINEMENU4,6,8Ax+By=CAXIS OFSYMMETRYFUNCTIONMINIMUMSHADEABOVE,SOLIDLINEMENU4,6,1y=mx+bRATE OFCHANGEY-INTERCEPTMENU3,2ROOTSFACTORS1+%RATESLOPESHADEABOVE,DOTTEDLINEZEROS,ROOTS, X-INTERCEPTLIST &SPREADSHEETCTRLSTOVARMENU4,6,4y=Ax^2+Bx+CXVALUESLEFT TORIGHTVERTICALLINETESTSHADEBELOW,DOTTEDLINE1-%RATEMENU3,1DOMAINMENU3,2 switchY,XMAXIMUMYVALUESHIGH TOLOWX-INTERCEPTMENU3,3,1ASYMPTOTERANGEVERTEXMENU5,1

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. SHADE BELOW, SOLID LINE
  2. MENU 4,6,8
  3. Ax+By=C
  4. AXIS OF SYMMETRY
  5. FUNCTION
  6. MINIMUM
  7. SHADE ABOVE, SOLID LINE
  8. MENU 4,6,1
  9. y=mx+b
  10. RATE OF CHANGE
  11. Y-INTERCEPT
  12. MENU 3,2
  13. ROOTS
  14. FACTORS
  15. 1+ %RATE
  16. SLOPE
  17. SHADE ABOVE, DOTTED LINE
  18. ZEROS, ROOTS, X-INTERCEPT
  19. LIST & SPREADSHEET
  20. CTRL STO VAR
  21. MENU 4,6,4
  22. y=Ax^2+Bx+C
  23. X VALUES LEFT TO RIGHT
  24. VERTICAL LINE TEST
  25. SHADE BELOW, DOTTED LINE
  26. 1-%RATE
  27. MENU 3,1
  28. DOMAIN
  29. MENU 3,2 switch Y,X
  30. MAXIMUM
  31. Y VALUES HIGH TO LOW
  32. X-INTERCEPT
  33. MENU 3,3,1
  34. ASYMPTOTE
  35. RANGE
  36. VERTEX
  37. MENU 5,1