MENU4,6,4RANGEFUNCTIONSHADEBELOW,DOTTEDLINEZEROS,ROOTS, X-INTERCEPTMENU4,6,8LIST &SPREADSHEETMINIMUMSHADEABOVE,SOLIDLINEy=Ax^2+Bx+CFACTORSMENU3,2 switchY,XSLOPEXVALUESLEFT TORIGHTAx+By=CMENU3,2CTRLSTOVARY-INTERCEPTy=mx+bAXIS OFSYMMETRYYVALUESHIGH TOLOWMAXIMUM1-%RATE1+%RATEMENU3,1RATE OFCHANGEASYMPTOTEMENU4,6,1DOMAINSHADEBELOW,SOLIDLINEMENU5,1X-INTERCEPTMENU3,3,1ROOTSVERTICALLINETESTVERTEXSHADEABOVE,DOTTEDLINEMENU4,6,4RANGEFUNCTIONSHADEBELOW,DOTTEDLINEZEROS,ROOTS, X-INTERCEPTMENU4,6,8LIST &SPREADSHEETMINIMUMSHADEABOVE,SOLIDLINEy=Ax^2+Bx+CFACTORSMENU3,2 switchY,XSLOPEXVALUESLEFT TORIGHTAx+By=CMENU3,2CTRLSTOVARY-INTERCEPTy=mx+bAXIS OFSYMMETRYYVALUESHIGH TOLOWMAXIMUM1-%RATE1+%RATEMENU3,1RATE OFCHANGEASYMPTOTEMENU4,6,1DOMAINSHADEBELOW,SOLIDLINEMENU5,1X-INTERCEPTMENU3,3,1ROOTSVERTICALLINETESTVERTEXSHADEABOVE,DOTTEDLINE

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. MENU 4,6,4
  2. RANGE
  3. FUNCTION
  4. SHADE BELOW, DOTTED LINE
  5. ZEROS, ROOTS, X-INTERCEPT
  6. MENU 4,6,8
  7. LIST & SPREADSHEET
  8. MINIMUM
  9. SHADE ABOVE, SOLID LINE
  10. y=Ax^2+Bx+C
  11. FACTORS
  12. MENU 3,2 switch Y,X
  13. SLOPE
  14. X VALUES LEFT TO RIGHT
  15. Ax+By=C
  16. MENU 3,2
  17. CTRL STO VAR
  18. Y-INTERCEPT
  19. y=mx+b
  20. AXIS OF SYMMETRY
  21. Y VALUES HIGH TO LOW
  22. MAXIMUM
  23. 1-%RATE
  24. 1+ %RATE
  25. MENU 3,1
  26. RATE OF CHANGE
  27. ASYMPTOTE
  28. MENU 4,6,1
  29. DOMAIN
  30. SHADE BELOW, SOLID LINE
  31. MENU 5,1
  32. X-INTERCEPT
  33. MENU 3,3,1
  34. ROOTS
  35. VERTICAL LINE TEST
  36. VERTEX
  37. SHADE ABOVE, DOTTED LINE