Landeverymove in agameParry 5times in1 gameLand 3countersin 1 gameWinwith 3spikesBreak yourown shield 3times andstill winSD andwin thegameLand a fullychargedsmashattackTake astockusing only1 moveWin 5gamesin a rowGet a 0todeathWin agamewithoutusing Up BKill withafootstoolTake all 3stocks withthe samemoveTake astock withone hand3StockJVTaunt 10times in1 stockLive to200%Get a killunder50%Win agamewithoutshieldingKill witha stagespikeBreak youropponent'sshieldTech astagespikeWin bytimeoutLandeverymove in agameParry 5times in1 gameLand 3countersin 1 gameWinwith 3spikesBreak yourown shield 3times andstill winSD andwin thegameLand a fullychargedsmashattackTake astockusing only1 moveWin 5gamesin a rowGet a 0todeathWin agamewithoutusing Up BKill withafootstoolTake all 3stocks withthe samemoveTake astock withone hand3StockJVTaunt 10times in1 stockLive to200%Get a killunder50%Win agamewithoutshieldingKill witha stagespikeBreak youropponent'sshieldTech astagespikeWin bytimeout

Smash Ultimate Bingo (1v1 Randoms) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Land every move in a game
  2. Parry 5 times in 1 game
  3. Land 3 counters in 1 game
  4. Win with 3 spikes
  5. Break your own shield 3 times and still win
  6. SD and win the game
  7. Land a fully charged smash attack
  8. Take a stock using only 1 move
  9. Win 5 games in a row
  10. Get a 0 to death
  11. Win a game without using Up B
  12. Kill with a footstool
  13. Take all 3 stocks with the same move
  14. Take a stock with one hand
  15. 3 Stock
  16. JV
  17. Taunt 10 times in 1 stock
  18. Live to 200%
  19. Get a kill under 50%
  20. Win a game without shielding
  21. Kill with a stage spike
  22. Break your opponent's shield
  23. Tech a stage spike
  24. Win by timeout