DenouementAllusionSituationalIronyWhen Wemeet TheCharactersAllusionTheEnd OfA storyWrappingup thestoryClimaxFallingActionOxymoronTheTurningPoint In AStoryAnalogyDramaticIronyRisingActionIdiomVerbalIronyExpositionBoom!ResolutionWere MostOf thestory takesplacePersonificationSimileMetaphorHyperboleDenouementAllusionSituationalIronyWhen Wemeet TheCharactersAllusionTheEnd OfA storyWrappingup thestoryClimaxFallingActionOxymoronTheTurningPoint In AStoryAnalogyDramaticIronyRisingActionIdiomVerbalIronyExpositionBoom!ResolutionWere MostOf thestory takesplacePersonificationSimileMetaphorHyperbole

Plot/Figurative language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Denouement
  2. Allusion
  3. Situational Irony
  4. When We meet The Characters
  5. Allusion
  6. The End Of A story
  7. Wrapping up the story
  8. Climax
  9. Falling Action
  10. Oxymoron
  11. The Turning Point In A Story
  12. Analogy
  13. Dramatic Irony
  14. Rising Action
  15. Idiom
  16. Verbal Irony
  17. Exposition
  18. Boom!
  19. Resolution
  20. Were Most Of the story takes place
  21. Personification
  22. Simile
  23. Metaphor
  24. Hyperbole