HyperboleSimileWere MostOf thestory takesplaceIdiomDenouementWhen Wemeet TheCharactersBoom!Wrappingup thestoryClimaxOxymoronPersonificationVerbalIronyTheEnd OfA storyAllusionAllusionFallingActionDramaticIronySituationalIronyTheTurningPoint In AStoryRisingActionAnalogyResolutionExpositionMetaphorHyperboleSimileWere MostOf thestory takesplaceIdiomDenouementWhen Wemeet TheCharactersBoom!Wrappingup thestoryClimaxOxymoronPersonificationVerbalIronyTheEnd OfA storyAllusionAllusionFallingActionDramaticIronySituationalIronyTheTurningPoint In AStoryRisingActionAnalogyResolutionExpositionMetaphor

Plot/Figurative language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Hyperbole
  2. Simile
  3. Were Most Of the story takes place
  4. Idiom
  5. Denouement
  6. When We meet The Characters
  7. Boom!
  8. Wrapping up the story
  9. Climax
  10. Oxymoron
  11. Personification
  12. Verbal Irony
  13. The End Of A story
  14. Allusion
  15. Allusion
  16. Falling Action
  17. Dramatic Irony
  18. Situational Irony
  19. The Turning Point In A Story
  20. Rising Action
  21. Analogy
  22. Resolution
  23. Exposition
  24. Metaphor