DenouementClimaxSimileOxymoronWrappingup thestoryVerbalIronyTheTurningPoint In AStoryTheEnd OfA storyAllusionExpositionWere MostOf thestory takesplaceAllusionResolutionIdiomFallingActionRisingActionBoom!DramaticIronyWhen Wemeet TheCharactersMetaphorAnalogyPersonificationSituationalIronyHyperboleDenouementClimaxSimileOxymoronWrappingup thestoryVerbalIronyTheTurningPoint In AStoryTheEnd OfA storyAllusionExpositionWere MostOf thestory takesplaceAllusionResolutionIdiomFallingActionRisingActionBoom!DramaticIronyWhen Wemeet TheCharactersMetaphorAnalogyPersonificationSituationalIronyHyperbole

Plot/Figurative language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Denouement
  2. Climax
  3. Simile
  4. Oxymoron
  5. Wrapping up the story
  6. Verbal Irony
  7. The Turning Point In A Story
  8. The End Of A story
  9. Allusion
  10. Exposition
  11. Were Most Of the story takes place
  12. Allusion
  13. Resolution
  14. Idiom
  15. Falling Action
  16. Rising Action
  17. Boom!
  18. Dramatic Irony
  19. When We meet The Characters
  20. Metaphor
  21. Analogy
  22. Personification
  23. Situational Irony
  24. Hyperbole