ResolutionDramaticIronyAllusionBoom!AllusionExpositionClimaxAnalogyWere MostOf thestory takesplaceWhen Wemeet TheCharactersIdiomTheEnd OfA storySimilePersonificationTheTurningPoint In AStoryWrappingup thestoryHyperboleDenouementOxymoronFallingActionRisingActionSituationalIronyMetaphorVerbalIronyResolutionDramaticIronyAllusionBoom!AllusionExpositionClimaxAnalogyWere MostOf thestory takesplaceWhen Wemeet TheCharactersIdiomTheEnd OfA storySimilePersonificationTheTurningPoint In AStoryWrappingup thestoryHyperboleDenouementOxymoronFallingActionRisingActionSituationalIronyMetaphorVerbalIrony

Plot/Figurative language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Resolution
  2. Dramatic Irony
  3. Allusion
  4. Boom!
  5. Allusion
  6. Exposition
  7. Climax
  8. Analogy
  9. Were Most Of the story takes place
  10. When We meet The Characters
  11. Idiom
  12. The End Of A story
  13. Simile
  14. Personification
  15. The Turning Point In A Story
  16. Wrapping up the story
  17. Hyperbole
  18. Denouement
  19. Oxymoron
  20. Falling Action
  21. Rising Action
  22. Situational Irony
  23. Metaphor
  24. Verbal Irony