MetaphorFallingActionPersonificationResolutionOxymoronIdiomTheEnd OfA storyWhen Wemeet TheCharactersSituationalIronyRisingActionAnalogyTheTurningPoint In AStoryHyperboleSimileAllusionAllusionClimaxDenouementBoom!Wrappingup thestoryVerbalIronyDramaticIronyExpositionWere MostOf thestory takesplaceMetaphorFallingActionPersonificationResolutionOxymoronIdiomTheEnd OfA storyWhen Wemeet TheCharactersSituationalIronyRisingActionAnalogyTheTurningPoint In AStoryHyperboleSimileAllusionAllusionClimaxDenouementBoom!Wrappingup thestoryVerbalIronyDramaticIronyExpositionWere MostOf thestory takesplace

Plot/Figurative language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Metaphor
  2. Falling Action
  3. Personification
  4. Resolution
  5. Oxymoron
  6. Idiom
  7. The End Of A story
  8. When We meet The Characters
  9. Situational Irony
  10. Rising Action
  11. Analogy
  12. The Turning Point In A Story
  13. Hyperbole
  14. Simile
  15. Allusion
  16. Allusion
  17. Climax
  18. Denouement
  19. Boom!
  20. Wrapping up the story
  21. Verbal Irony
  22. Dramatic Irony
  23. Exposition
  24. Were Most Of the story takes place