SimilePersonificationAllusionAllusionBoom!FallingActionDenouementDramaticIronyExpositionIdiomWhen Wemeet TheCharactersMetaphorWere MostOf thestory takesplaceClimaxTheTurningPoint In AStorySituationalIronyAnalogyWrappingup thestoryTheEnd OfA storyOxymoronVerbalIronyHyperboleResolutionRisingActionSimilePersonificationAllusionAllusionBoom!FallingActionDenouementDramaticIronyExpositionIdiomWhen Wemeet TheCharactersMetaphorWere MostOf thestory takesplaceClimaxTheTurningPoint In AStorySituationalIronyAnalogyWrappingup thestoryTheEnd OfA storyOxymoronVerbalIronyHyperboleResolutionRisingAction

Plot/Figurative language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Simile
  2. Personification
  3. Allusion
  4. Allusion
  5. Boom!
  6. Falling Action
  7. Denouement
  8. Dramatic Irony
  9. Exposition
  10. Idiom
  11. When We meet The Characters
  12. Metaphor
  13. Were Most Of the story takes place
  14. Climax
  15. The Turning Point In A Story
  16. Situational Irony
  17. Analogy
  18. Wrapping up the story
  19. The End Of A story
  20. Oxymoron
  21. Verbal Irony
  22. Hyperbole
  23. Resolution
  24. Rising Action