ResolutionHyperboleFallingActionWrappingup thestoryVerbalIronyMetaphorIdiomSimileAnalogyRisingActionTheEnd OfA storyPersonificationWhen Wemeet TheCharactersBoom!SituationalIronyOxymoronDenouementExpositionAllusionTheTurningPoint In AStoryDramaticIronyWere MostOf thestory takesplaceAllusionClimaxResolutionHyperboleFallingActionWrappingup thestoryVerbalIronyMetaphorIdiomSimileAnalogyRisingActionTheEnd OfA storyPersonificationWhen Wemeet TheCharactersBoom!SituationalIronyOxymoronDenouementExpositionAllusionTheTurningPoint In AStoryDramaticIronyWere MostOf thestory takesplaceAllusionClimax

Plot/Figurative language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Resolution
  2. Hyperbole
  3. Falling Action
  4. Wrapping up the story
  5. Verbal Irony
  6. Metaphor
  7. Idiom
  8. Simile
  9. Analogy
  10. Rising Action
  11. The End Of A story
  12. Personification
  13. When We meet The Characters
  14. Boom!
  15. Situational Irony
  16. Oxymoron
  17. Denouement
  18. Exposition
  19. Allusion
  20. The Turning Point In A Story
  21. Dramatic Irony
  22. Were Most Of the story takes place
  23. Allusion
  24. Climax