DramaticIronyClimaxSimileVerbalIronyTheEnd OfA storyTheTurningPoint In AStoryExpositionDenouementAllusionResolutionMetaphorFallingActionBoom!RisingActionWere MostOf thestory takesplaceOxymoronAllusionAnalogyWrappingup thestorySituationalIronyHyperboleWhen Wemeet TheCharactersIdiomPersonificationDramaticIronyClimaxSimileVerbalIronyTheEnd OfA storyTheTurningPoint In AStoryExpositionDenouementAllusionResolutionMetaphorFallingActionBoom!RisingActionWere MostOf thestory takesplaceOxymoronAllusionAnalogyWrappingup thestorySituationalIronyHyperboleWhen Wemeet TheCharactersIdiomPersonification

Plot/Figurative language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Dramatic Irony
  2. Climax
  3. Simile
  4. Verbal Irony
  5. The End Of A story
  6. The Turning Point In A Story
  7. Exposition
  8. Denouement
  9. Allusion
  10. Resolution
  11. Metaphor
  12. Falling Action
  13. Boom!
  14. Rising Action
  15. Were Most Of the story takes place
  16. Oxymoron
  17. Allusion
  18. Analogy
  19. Wrapping up the story
  20. Situational Irony
  21. Hyperbole
  22. When We meet The Characters
  23. Idiom
  24. Personification