10-3 iscalledCadet10-13BSuspectbreakscuffsCadet10-13ADoesn't takeeverythingfrom suspectStruggleswithfoundationquestionNo commsduring footpursuitDoesn't tellsuspect toturn offengineMakessmalltalkAccidentallypunchesFTOLeavesFTObehindCadetcalls"Hard 50"A reportiswrittenVehicleStallsDoesn'tnotifyDOC forsend-up"not inmyeyes"A call forTow ismadeIgnoresRadioTrafficAccidentallycuffs FTOLet'scrim getawayDoesn'tlock cardoorMakesanarrestForgetsFTOscallsignImpoundscarthemselves10-3 iscalledCadet10-13BSuspectbreakscuffsCadet10-13ADoesn't takeeverythingfrom suspectStruggleswithfoundationquestionNo commsduring footpursuitDoesn't tellsuspect toturn offengineMakessmalltalkAccidentallypunchesFTOLeavesFTObehindCadetcalls"Hard 50"A reportiswrittenVehicleStallsDoesn'tnotifyDOC forsend-up"not inmyeyes"A call forTow ismadeIgnoresRadioTrafficAccidentallycuffs FTOLet'scrim getawayDoesn'tlock cardoorMakesanarrestForgetsFTOscallsignImpoundscarthemselves

PD Final Eval Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 10-3 is called
  2. Cadet 10-13 B
  3. Suspect breaks cuffs
  4. Cadet 10-13 A
  5. Doesn't take everything from suspect
  6. Struggles with foundation question
  7. No comms during foot pursuit
  8. Doesn't tell suspect to turn off engine
  9. Makes small talk
  10. Accidentally punches FTO
  11. Leaves FTO behind
  12. Cadet calls "Hard 50"
  13. A report is written
  14. Vehicle Stalls
  15. Doesn't notify DOC for send-up
  16. "not in my eyes"
  17. A call for Tow is made
  18. Ignores Radio Traffic
  19. Accidentally cuffs FTO
  20. Let's crim get away
  21. Doesn't lock car door
  22. Makes an arrest
  23. Forgets FTOs callsign
  24. Impounds car themselves