Vehicle Stalls A call for Tow is made Makes an arrest Struggles with foundation question Impounds car themselves "not in my eyes" Ignores Radio Traffic Doesn't notify DOC for send-up Doesn't tell suspect to turn off engine No comms during foot pursuit Makes small talk Suspect breaks cuffs Let's crim get away Cadet 10-13 B Doesn't take everything from suspect Leaves FTO behind 10-3 is called Cadet 10-13 A A report is written Forgets FTOs callsign Cadet calls "Hard 50" Accidentally cuffs FTO Doesn't lock car door Accidentally punches FTO Vehicle Stalls A call for Tow is made Makes an arrest Struggles with foundation question Impounds car themselves "not in my eyes" Ignores Radio Traffic Doesn't notify DOC for send-up Doesn't tell suspect to turn off engine No comms during foot pursuit Makes small talk Suspect breaks cuffs Let's crim get away Cadet 10-13 B Doesn't take everything from suspect Leaves FTO behind 10-3 is called Cadet 10-13 A A report is written Forgets FTOs callsign Cadet calls "Hard 50" Accidentally cuffs FTO Doesn't lock car door Accidentally punches FTO
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Vehicle Stalls
A call for Tow is made
Makes an arrest
Struggles with foundation question
Impounds car themselves
"not in my eyes"
Ignores Radio Traffic
Doesn't notify DOC for send-up
Doesn't tell suspect to turn off engine
No comms during foot pursuit
Makes small talk
Suspect breaks cuffs
Let's crim get away
Cadet 10-13 B
Doesn't take everything from suspect
Leaves FTO behind
10-3 is called
Cadet 10-13 A
A report is written
Forgets FTOs callsign
Cadet calls "Hard 50"
Accidentally cuffs FTO
Doesn't lock car door
Accidentally punches FTO