Suspect breaks cuffs Struggles with foundation question Doesn't lock car door Impounds car themselves 10-3 is called A call for Tow is made Cadet calls "Hard 50" Ignores Radio Traffic Makes small talk No comms during foot pursuit "not in my eyes" Doesn't notify DOC for send-up Forgets FTOs callsign Accidentally punches FTO Let's crim get away Cadet 10-13 A Doesn't tell suspect to turn off engine Vehicle Stalls Makes an arrest Cadet 10-13 B Leaves FTO behind Accidentally cuffs FTO A report is written Doesn't take everything from suspect Suspect breaks cuffs Struggles with foundation question Doesn't lock car door Impounds car themselves 10-3 is called A call for Tow is made Cadet calls "Hard 50" Ignores Radio Traffic Makes small talk No comms during foot pursuit "not in my eyes" Doesn't notify DOC for send-up Forgets FTOs callsign Accidentally punches FTO Let's crim get away Cadet 10-13 A Doesn't tell suspect to turn off engine Vehicle Stalls Makes an arrest Cadet 10-13 B Leaves FTO behind Accidentally cuffs FTO A report is written Doesn't take everything from suspect
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Suspect breaks cuffs
Struggles with foundation question
Doesn't lock car door
Impounds car themselves
10-3 is called
A call for Tow is made
Cadet calls "Hard 50"
Ignores Radio Traffic
Makes small talk
No comms during foot pursuit
"not in my eyes"
Doesn't notify DOC for send-up
Forgets FTOs callsign
Accidentally punches FTO
Let's crim get away
Cadet 10-13 A
Doesn't tell suspect to turn off engine
Vehicle Stalls
Makes an arrest
Cadet 10-13 B
Leaves FTO behind
Accidentally cuffs FTO
A report is written
Doesn't take everything from suspect