Vehicle Stalls "not in my eyes" Cadet calls "Hard 50" Doesn't lock car door Accidentally cuffs FTO Doesn't take everything from suspect Cadet 10-13 A Doesn't notify DOC for send-up A report is written 10-3 is called Accidentally punches FTO Cadet 10-13 B Forgets FTOs callsign Ignores Radio Traffic A call for Tow is made Impounds car themselves Suspect breaks cuffs Struggles with foundation question Let's crim get away Makes an arrest Makes small talk Leaves FTO behind Doesn't tell suspect to turn off engine No comms during foot pursuit Vehicle Stalls "not in my eyes" Cadet calls "Hard 50" Doesn't lock car door Accidentally cuffs FTO Doesn't take everything from suspect Cadet 10-13 A Doesn't notify DOC for send-up A report is written 10-3 is called Accidentally punches FTO Cadet 10-13 B Forgets FTOs callsign Ignores Radio Traffic A call for Tow is made Impounds car themselves Suspect breaks cuffs Struggles with foundation question Let's crim get away Makes an arrest Makes small talk Leaves FTO behind Doesn't tell suspect to turn off engine No comms during foot pursuit
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Vehicle Stalls
"not in my eyes"
Cadet calls "Hard 50"
Doesn't lock car door
Accidentally cuffs FTO
Doesn't take everything from suspect
Cadet 10-13 A
Doesn't notify DOC for send-up
A report is written
10-3 is called
Accidentally punches FTO
Cadet 10-13 B
Forgets FTOs callsign
Ignores Radio Traffic
A call for Tow is made
Impounds car themselves
Suspect breaks cuffs
Struggles with foundation question
Let's crim get away
Makes an arrest
Makes small talk
Leaves FTO behind
Doesn't tell suspect to turn off engine
No comms during foot pursuit