Ignores Radio Traffic No comms during foot pursuit Cadet 10-13 A Suspect breaks cuffs Leaves FTO behind Let's crim get away A call for Tow is made Doesn't tell suspect to turn off engine A report is written Makes small talk Doesn't lock car door 10-3 is called Doesn't take everything from suspect Accidentally punches FTO Forgets FTOs callsign Doesn't notify DOC for send-up Cadet calls "Hard 50" Vehicle Stalls Makes an arrest Struggles with foundation question Accidentally cuffs FTO Cadet 10-13 B "not in my eyes" Impounds car themselves Ignores Radio Traffic No comms during foot pursuit Cadet 10-13 A Suspect breaks cuffs Leaves FTO behind Let's crim get away A call for Tow is made Doesn't tell suspect to turn off engine A report is written Makes small talk Doesn't lock car door 10-3 is called Doesn't take everything from suspect Accidentally punches FTO Forgets FTOs callsign Doesn't notify DOC for send-up Cadet calls "Hard 50" Vehicle Stalls Makes an arrest Struggles with foundation question Accidentally cuffs FTO Cadet 10-13 B "not in my eyes" Impounds car themselves
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Ignores Radio Traffic
No comms during foot pursuit
Cadet 10-13 A
Suspect breaks cuffs
Leaves FTO behind
Let's crim get away
A call for Tow is made
Doesn't tell suspect to turn off engine
A report is written
Makes small talk
Doesn't lock car door
10-3 is called
Doesn't take everything from suspect
Accidentally punches FTO
Forgets FTOs callsign
Doesn't notify DOC for send-up
Cadet calls "Hard 50"
Vehicle Stalls
Makes an arrest
Struggles with foundation question
Accidentally cuffs FTO
Cadet 10-13 B
"not in my eyes"
Impounds car themselves