Accidentally punches FTO Let's crim get away Doesn't take everything from suspect Makes an arrest Cadet calls "Hard 50" A report is written Doesn't notify DOC for send-up Makes small talk Suspect breaks cuffs Struggles with foundation question Vehicle Stalls Cadet 10-13 B Doesn't lock car door A call for Tow is made No comms during foot pursuit Ignores Radio Traffic Forgets FTOs callsign Doesn't tell suspect to turn off engine "not in my eyes" Cadet 10-13 A Leaves FTO behind Impounds car themselves 10-3 is called Accidentally cuffs FTO Accidentally punches FTO Let's crim get away Doesn't take everything from suspect Makes an arrest Cadet calls "Hard 50" A report is written Doesn't notify DOC for send-up Makes small talk Suspect breaks cuffs Struggles with foundation question Vehicle Stalls Cadet 10-13 B Doesn't lock car door A call for Tow is made No comms during foot pursuit Ignores Radio Traffic Forgets FTOs callsign Doesn't tell suspect to turn off engine "not in my eyes" Cadet 10-13 A Leaves FTO behind Impounds car themselves 10-3 is called Accidentally cuffs FTO
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Accidentally punches FTO
Let's crim get away
Doesn't take everything from suspect
Makes an arrest
Cadet calls "Hard 50"
A report is written
Doesn't notify DOC for send-up
Makes small talk
Suspect breaks cuffs
Struggles with foundation question
Vehicle Stalls
Cadet 10-13 B
Doesn't lock car door
A call for Tow is made
No comms during foot pursuit
Ignores Radio Traffic
Forgets FTOs callsign
Doesn't tell suspect to turn off engine
"not in my eyes"
Cadet 10-13 A
Leaves FTO behind
Impounds car themselves
10-3 is called
Accidentally cuffs FTO