Leaves FTO behind Struggles with foundation question Makes an arrest Cadet calls "Hard 50" Accidentally punches FTO A report is written Suspect breaks cuffs Cadet 10-13 B Cadet 10-13 A Doesn't take everything from suspect Doesn't notify DOC for send-up 10-3 is called Doesn't lock car door Impounds car themselves Vehicle Stalls Forgets FTOs callsign Doesn't tell suspect to turn off engine A call for Tow is made Ignores Radio Traffic "not in my eyes" No comms during foot pursuit Accidentally cuffs FTO Let's crim get away Makes small talk Leaves FTO behind Struggles with foundation question Makes an arrest Cadet calls "Hard 50" Accidentally punches FTO A report is written Suspect breaks cuffs Cadet 10-13 B Cadet 10-13 A Doesn't take everything from suspect Doesn't notify DOC for send-up 10-3 is called Doesn't lock car door Impounds car themselves Vehicle Stalls Forgets FTOs callsign Doesn't tell suspect to turn off engine A call for Tow is made Ignores Radio Traffic "not in my eyes" No comms during foot pursuit Accidentally cuffs FTO Let's crim get away Makes small talk
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Leaves FTO behind
Struggles with foundation question
Makes an arrest
Cadet calls "Hard 50"
Accidentally punches FTO
A report is written
Suspect breaks cuffs
Cadet 10-13 B
Cadet 10-13 A
Doesn't take everything from suspect
Doesn't notify DOC for send-up
10-3 is called
Doesn't lock car door
Impounds car themselves
Vehicle Stalls
Forgets FTOs callsign
Doesn't tell suspect to turn off engine
A call for Tow is made
Ignores Radio Traffic
"not in my eyes"
No comms during foot pursuit
Accidentally cuffs FTO
Let's crim get away
Makes small talk