MakessmalltalkNo commsduring footpursuitCadet10-13BA reportiswrittenAccidentallypunchesFTOMakesanarrestVehicleStallsDoesn't takeeverythingfrom suspect10-3 iscalledLet'scrim getawayDoesn'tnotifyDOC forsend-upLeavesFTObehind"not inmyeyes"ForgetsFTOscallsignDoesn't tellsuspect toturn offengineCadet10-13ASuspectbreakscuffsStruggleswithfoundationquestionIgnoresRadioTrafficAccidentallycuffs FTOCadetcalls"Hard 50"ImpoundscarthemselvesDoesn'tlock cardoorA call forTow ismadeMakessmalltalkNo commsduring footpursuitCadet10-13BA reportiswrittenAccidentallypunchesFTOMakesanarrestVehicleStallsDoesn't takeeverythingfrom suspect10-3 iscalledLet'scrim getawayDoesn'tnotifyDOC forsend-upLeavesFTObehind"not inmyeyes"ForgetsFTOscallsignDoesn't tellsuspect toturn offengineCadet10-13ASuspectbreakscuffsStruggleswithfoundationquestionIgnoresRadioTrafficAccidentallycuffs FTOCadetcalls"Hard 50"ImpoundscarthemselvesDoesn'tlock cardoorA call forTow ismade

PD Final Eval Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Makes small talk
  2. No comms during foot pursuit
  3. Cadet 10-13 B
  4. A report is written
  5. Accidentally punches FTO
  6. Makes an arrest
  7. Vehicle Stalls
  8. Doesn't take everything from suspect
  9. 10-3 is called
  10. Let's crim get away
  11. Doesn't notify DOC for send-up
  12. Leaves FTO behind
  13. "not in my eyes"
  14. Forgets FTOs callsign
  15. Doesn't tell suspect to turn off engine
  16. Cadet 10-13 A
  17. Suspect breaks cuffs
  18. Struggles with foundation question
  19. Ignores Radio Traffic
  20. Accidentally cuffs FTO
  21. Cadet calls "Hard 50"
  22. Impounds car themselves
  23. Doesn't lock car door
  24. A call for Tow is made