Cadet 10-13 A Leaves FTO behind Accidentally cuffs FTO Cadet calls "Hard 50" 10-3 is called No comms during foot pursuit Makes an arrest Doesn't take everything from suspect Doesn't notify DOC for send-up Forgets FTOs callsign Ignores Radio Traffic Let's crim get away Struggles with foundation question "not in my eyes" Cadet 10-13 B Vehicle Stalls Doesn't tell suspect to turn off engine A call for Tow is made Suspect breaks cuffs Accidentally punches FTO A report is written Impounds car themselves Makes small talk Doesn't lock car door Cadet 10-13 A Leaves FTO behind Accidentally cuffs FTO Cadet calls "Hard 50" 10-3 is called No comms during foot pursuit Makes an arrest Doesn't take everything from suspect Doesn't notify DOC for send-up Forgets FTOs callsign Ignores Radio Traffic Let's crim get away Struggles with foundation question "not in my eyes" Cadet 10-13 B Vehicle Stalls Doesn't tell suspect to turn off engine A call for Tow is made Suspect breaks cuffs Accidentally punches FTO A report is written Impounds car themselves Makes small talk Doesn't lock car door
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Cadet 10-13 A
Leaves FTO behind
Accidentally cuffs FTO
Cadet calls "Hard 50"
10-3 is called
No comms during foot pursuit
Makes an arrest
Doesn't take everything from suspect
Doesn't notify DOC for send-up
Forgets FTOs callsign
Ignores Radio Traffic
Let's crim get away
Struggles with foundation question
"not in my eyes"
Cadet 10-13 B
Vehicle Stalls
Doesn't tell suspect to turn off engine
A call for Tow is made
Suspect breaks cuffs
Accidentally punches FTO
A report is written
Impounds car themselves
Makes small talk
Doesn't lock car door