10-3 is called Ignores Radio Traffic Accidentally cuffs FTO Makes small talk A report is written Impounds car themselves Vehicle Stalls A call for Tow is made Let's crim get away Leaves FTO behind Forgets FTOs callsign Cadet 10-13 A Doesn't tell suspect to turn off engine Accidentally punches FTO Doesn't lock car door Cadet 10-13 B Doesn't notify DOC for send-up Cadet calls "Hard 50" Doesn't take everything from suspect "not in my eyes" Suspect breaks cuffs Makes an arrest No comms during foot pursuit Struggles with foundation question 10-3 is called Ignores Radio Traffic Accidentally cuffs FTO Makes small talk A report is written Impounds car themselves Vehicle Stalls A call for Tow is made Let's crim get away Leaves FTO behind Forgets FTOs callsign Cadet 10-13 A Doesn't tell suspect to turn off engine Accidentally punches FTO Doesn't lock car door Cadet 10-13 B Doesn't notify DOC for send-up Cadet calls "Hard 50" Doesn't take everything from suspect "not in my eyes" Suspect breaks cuffs Makes an arrest No comms during foot pursuit Struggles with foundation question
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
10-3 is called
Ignores Radio Traffic
Accidentally cuffs FTO
Makes small talk
A report is written
Impounds car themselves
Vehicle Stalls
A call for Tow is made
Let's crim get away
Leaves FTO behind
Forgets FTOs callsign
Cadet 10-13 A
Doesn't tell suspect to turn off engine
Accidentally punches FTO
Doesn't lock car door
Cadet 10-13 B
Doesn't notify DOC for send-up
Cadet calls "Hard 50"
Doesn't take everything from suspect
"not in my eyes"
Suspect breaks cuffs
Makes an arrest
No comms during foot pursuit
Struggles with foundation question