VehicleStalls"not inmyeyes"Cadetcalls"Hard 50"Doesn'tlock cardoorAccidentallycuffs FTODoesn't takeeverythingfrom suspectCadet10-13ADoesn'tnotifyDOC forsend-upA reportiswritten10-3 iscalledAccidentallypunchesFTOCadet10-13BForgetsFTOscallsignIgnoresRadioTrafficA call forTow ismadeImpoundscarthemselvesSuspectbreakscuffsStruggleswithfoundationquestionLet'scrim getawayMakesanarrestMakessmalltalkLeavesFTObehindDoesn't tellsuspect toturn offengineNo commsduring footpursuitVehicleStalls"not inmyeyes"Cadetcalls"Hard 50"Doesn'tlock cardoorAccidentallycuffs FTODoesn't takeeverythingfrom suspectCadet10-13ADoesn'tnotifyDOC forsend-upA reportiswritten10-3 iscalledAccidentallypunchesFTOCadet10-13BForgetsFTOscallsignIgnoresRadioTrafficA call forTow ismadeImpoundscarthemselvesSuspectbreakscuffsStruggleswithfoundationquestionLet'scrim getawayMakesanarrestMakessmalltalkLeavesFTObehindDoesn't tellsuspect toturn offengineNo commsduring footpursuit

PD Final Eval Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Vehicle Stalls
  2. "not in my eyes"
  3. Cadet calls "Hard 50"
  4. Doesn't lock car door
  5. Accidentally cuffs FTO
  6. Doesn't take everything from suspect
  7. Cadet 10-13 A
  8. Doesn't notify DOC for send-up
  9. A report is written
  10. 10-3 is called
  11. Accidentally punches FTO
  12. Cadet 10-13 B
  13. Forgets FTOs callsign
  14. Ignores Radio Traffic
  15. A call for Tow is made
  16. Impounds car themselves
  17. Suspect breaks cuffs
  18. Struggles with foundation question
  19. Let's crim get away
  20. Makes an arrest
  21. Makes small talk
  22. Leaves FTO behind
  23. Doesn't tell suspect to turn off engine
  24. No comms during foot pursuit