Leaves FTO behind Cadet calls "Hard 50" Makes small talk Cadet 10-13 A A call for Tow is made No comms during foot pursuit Vehicle Stalls Suspect breaks cuffs Let's crim get away Forgets FTOs callsign "not in my eyes" Makes an arrest Struggles with foundation question Accidentally cuffs FTO Doesn't lock car door Ignores Radio Traffic Doesn't take everything from suspect A report is written Cadet 10-13 B Accidentally punches FTO Doesn't tell suspect to turn off engine Doesn't notify DOC for send-up 10-3 is called Impounds car themselves Leaves FTO behind Cadet calls "Hard 50" Makes small talk Cadet 10-13 A A call for Tow is made No comms during foot pursuit Vehicle Stalls Suspect breaks cuffs Let's crim get away Forgets FTOs callsign "not in my eyes" Makes an arrest Struggles with foundation question Accidentally cuffs FTO Doesn't lock car door Ignores Radio Traffic Doesn't take everything from suspect A report is written Cadet 10-13 B Accidentally punches FTO Doesn't tell suspect to turn off engine Doesn't notify DOC for send-up 10-3 is called Impounds car themselves
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Leaves FTO behind
Cadet calls "Hard 50"
Makes small talk
Cadet 10-13 A
A call for Tow is made
No comms during foot pursuit
Vehicle Stalls
Suspect breaks cuffs
Let's crim get away
Forgets FTOs callsign
"not in my eyes"
Makes an arrest
Struggles with foundation question
Accidentally cuffs FTO
Doesn't lock car door
Ignores Radio Traffic
Doesn't take everything from suspect
A report is written
Cadet 10-13 B
Accidentally punches FTO
Doesn't tell suspect to turn off engine
Doesn't notify DOC for send-up
10-3 is called
Impounds car themselves