10-3 iscalledIgnoresRadioTrafficAccidentallycuffs FTOMakessmalltalkA reportiswrittenImpoundscarthemselvesVehicleStallsA call forTow ismadeLet'scrim getawayLeavesFTObehindForgetsFTOscallsignCadet10-13ADoesn't tellsuspect toturn offengineAccidentallypunchesFTODoesn'tlock cardoorCadet10-13BDoesn'tnotifyDOC forsend-upCadetcalls"Hard 50"Doesn't takeeverythingfrom suspect"not inmyeyes"SuspectbreakscuffsMakesanarrestNo commsduring footpursuitStruggleswithfoundationquestion10-3 iscalledIgnoresRadioTrafficAccidentallycuffs FTOMakessmalltalkA reportiswrittenImpoundscarthemselvesVehicleStallsA call forTow ismadeLet'scrim getawayLeavesFTObehindForgetsFTOscallsignCadet10-13ADoesn't tellsuspect toturn offengineAccidentallypunchesFTODoesn'tlock cardoorCadet10-13BDoesn'tnotifyDOC forsend-upCadetcalls"Hard 50"Doesn't takeeverythingfrom suspect"not inmyeyes"SuspectbreakscuffsMakesanarrestNo commsduring footpursuitStruggleswithfoundationquestion

PD Final Eval Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 10-3 is called
  2. Ignores Radio Traffic
  3. Accidentally cuffs FTO
  4. Makes small talk
  5. A report is written
  6. Impounds car themselves
  7. Vehicle Stalls
  8. A call for Tow is made
  9. Let's crim get away
  10. Leaves FTO behind
  11. Forgets FTOs callsign
  12. Cadet 10-13 A
  13. Doesn't tell suspect to turn off engine
  14. Accidentally punches FTO
  15. Doesn't lock car door
  16. Cadet 10-13 B
  17. Doesn't notify DOC for send-up
  18. Cadet calls "Hard 50"
  19. Doesn't take everything from suspect
  20. "not in my eyes"
  21. Suspect breaks cuffs
  22. Makes an arrest
  23. No comms during foot pursuit
  24. Struggles with foundation question