Makes an arrest Doesn't tell suspect to turn off engine Cadet 10-13 B Suspect breaks cuffs Doesn't notify DOC for send-up Leaves FTO behind A report is written No comms during foot pursuit Accidentally punches FTO Cadet 10-13 A A call for Tow is made Let's crim get away Ignores Radio Traffic Vehicle Stalls Forgets FTOs callsign 10-3 is called Makes small talk Accidentally cuffs FTO Doesn't take everything from suspect Impounds car themselves Struggles with foundation question "not in my eyes" Doesn't lock car door Cadet calls "Hard 50" Makes an arrest Doesn't tell suspect to turn off engine Cadet 10-13 B Suspect breaks cuffs Doesn't notify DOC for send-up Leaves FTO behind A report is written No comms during foot pursuit Accidentally punches FTO Cadet 10-13 A A call for Tow is made Let's crim get away Ignores Radio Traffic Vehicle Stalls Forgets FTOs callsign 10-3 is called Makes small talk Accidentally cuffs FTO Doesn't take everything from suspect Impounds car themselves Struggles with foundation question "not in my eyes" Doesn't lock car door Cadet calls "Hard 50"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Makes an arrest
Doesn't tell suspect to turn off engine
Cadet 10-13 B
Suspect breaks cuffs
Doesn't notify DOC for send-up
Leaves FTO behind
A report is written
No comms during foot pursuit
Accidentally punches FTO
Cadet 10-13 A
A call for Tow is made
Let's crim get away
Ignores Radio Traffic
Vehicle Stalls
Forgets FTOs callsign
10-3 is called
Makes small talk
Accidentally cuffs FTO
Doesn't take everything from suspect
Impounds car themselves
Struggles with foundation question
"not in my eyes"
Doesn't lock car door
Cadet calls "Hard 50"