(Millia)Land TK BadMoon 3times in 1roundUse 2supers in1 comboEnd amatchwith burstavailable(Ky)Win indragoninstallBlockwake-upsuperBlockopponent'sYRCClash 3times ina matchHit withchargeddustDon't takedamagefor 5seconds(Gio)Don't dashgrab for 1roundWin 3matches with3 differentcharactersBlockopponent'sburst(Bedman)Noprojectilesfor 1 round(Faust)No itemsfor 1roundUse 100tension anddon'tdamageopponent(Zato)Use Breakthe Law 3times in 1round(Goldlewis)Kill with BurnIt Down(Lasersuper)(Bridget)Commandgrab 3 timesin 1 round(Ino)Whiff HCL3 times in1 round(Baiken)Land 3parries in1 round(Leo)Don't useflash kickfor 1 round(Sol)Land mobcemetery(Jack-O)Hit opponentwithcountdown(Ram)No swordprojectilefor 1 round2 wallbreaks in1 roundOnly usespecialmoves ina roundLandroundstart goldburstAllow yourRISC tomax outOnly usenormalmoves ina roundLandrun-upsuperKillwith5P/2P(Test)Teleport 3times in 1roundHit with 3consecutiveoverheads(Anji)Landcountersuper(Pot)Nocommandgrab for 1roundLand 3grabs ina row(HC)Don't usea super for1 roundWinwith aperfect(May)Commandgrab 3 timesin 1 roundBursttwice in1 round(Axl)Commandgrab 3 timesin 1 roundEnd amatchwith fulltension(Chipp)Land thebad super(Nago)Win inbloodrage(Sin)Land cleanhit TyrantBarrelLand fullRISCcounterLandwake-upsuperBlockrun-upsuper(Millia)Land TK BadMoon 3times in 1roundUse 2supers in1 comboEnd amatchwith burstavailable(Ky)Win indragoninstallBlockwake-upsuperBlockopponent'sYRCClash 3times ina matchHit withchargeddustDon't takedamagefor 5seconds(Gio)Don't dashgrab for 1roundWin 3matches with3 differentcharactersBlockopponent'sburst(Bedman)Noprojectilesfor 1 round(Faust)No itemsfor 1roundUse 100tension anddon'tdamageopponent(Zato)Use Breakthe Law 3times in 1round(Goldlewis)Kill with BurnIt Down(Lasersuper)(Bridget)Commandgrab 3 timesin 1 round(Ino)Whiff HCL3 times in1 round(Baiken)Land 3parries in1 round(Leo)Don't useflash kickfor 1 round(Sol)Land mobcemetery(Jack-O)Hit opponentwithcountdown(Ram)No swordprojectilefor 1 round2 wallbreaks in1 roundOnly usespecialmoves ina roundLandroundstart goldburstAllow yourRISC tomax outOnly usenormalmoves ina roundLandrun-upsuperKillwith5P/2P(Test)Teleport 3times in 1roundHit with 3consecutiveoverheads(Anji)Landcountersuper(Pot)Nocommandgrab for 1roundLand 3grabs ina row(HC)Don't usea super for1 roundWinwith aperfect(May)Commandgrab 3 timesin 1 roundBursttwice in1 round(Axl)Commandgrab 3 timesin 1 roundEnd amatchwith fulltension(Chipp)Land thebad super(Nago)Win inbloodrage(Sin)Land cleanhit TyrantBarrelLand fullRISCcounterLandwake-upsuperBlockrun-upsuper

Guilty Gear Strive Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. (Millia) Land TK Bad Moon 3 times in 1 round
  2. Use 2 supers in 1 combo
  3. End a match with burst available
  4. (Ky) Win in dragon install
  5. Block wake-up super
  6. Block opponent's YRC
  7. Clash 3 times in a match
  8. Hit with charged dust
  9. Don't take damage for 5 seconds
  10. (Gio) Don't dash grab for 1 round
  11. Win 3 matches with 3 different characters
  12. Block opponent's burst
  13. (Bedman) No projectiles for 1 round
  14. (Faust) No items for 1 round
  15. Use 100 tension and don't damage opponent
  16. (Zato) Use Break the Law 3 times in 1 round
  17. (Goldlewis) Kill with Burn It Down (Laser super)
  18. (Bridget) Command grab 3 times in 1 round
  19. (Ino) Whiff HCL 3 times in 1 round
  20. (Baiken) Land 3 parries in 1 round
  21. (Leo) Don't use flash kick for 1 round
  22. (Sol) Land mob cemetery
  23. (Jack-O) Hit opponent with countdown
  24. (Ram) No sword projectile for 1 round
  25. 2 wall breaks in 1 round
  26. Only use special moves in a round
  27. Land round start gold burst
  28. Allow your RISC to max out
  29. Only use normal moves in a round
  30. Land run-up super
  31. Kill with 5P/2P
  32. (Test) Teleport 3 times in 1 round
  33. Hit with 3 consecutive overheads
  34. (Anji) Land counter super
  35. (Pot) No command grab for 1 round
  36. Land 3 grabs in a row
  37. (HC) Don't use a super for 1 round
  38. Win with a perfect
  39. (May) Command grab 3 times in 1 round
  40. Burst twice in 1 round
  41. (Axl) Command grab 3 times in 1 round
  42. End a match with full tension
  43. (Chipp) Land the bad super
  44. (Nago) Win in blood rage
  45. (Sin) Land clean hit Tyrant Barrel
  46. Land full RISC counter
  47. Land wake-up super
  48. Block run-up super