Landroundstart goldburstEnd amatchwith fulltensionBlockopponent'sYRCKillwith5P/2P(May)Commandgrab 3 timesin 1 round(Leo)Don't useflash kickfor 1 roundWin 3matches with3 differentcharactersEnd amatchwith burstavailable2 wallbreaks in1 round(Baiken)Land 3parries in1 round(Faust)No itemsfor 1round(Goldlewis)Kill with BurnIt Down(Lasersuper)Winwith aperfect(Bridget)Commandgrab 3 timesin 1 roundUse 2supers in1 combo(Ky)Win indragoninstallUse 100tension anddon'tdamageopponentOnly usespecialmoves ina round(Millia)Land TK BadMoon 3times in 1round(Bedman)Noprojectilesfor 1 round(Jack-O)Hit opponentwithcountdown(Gio)Don't dashgrab for 1round(Ram)No swordprojectilefor 1 roundLand 3grabs ina rowBursttwice in1 roundLandwake-upsuper(Axl)Commandgrab 3 timesin 1 roundOnly usenormalmoves ina round(Zato)Use Breakthe Law 3times in 1roundDon't takedamagefor 5seconds(Anji)Landcountersuper(Sol)Land mobcemeteryAllow yourRISC tomax out(Sin)Land cleanhit TyrantBarrelBlockwake-upsuper(Ino)Whiff HCL3 times in1 roundBlockopponent'sburst(HC)Don't usea super for1 roundHit withchargeddust(Chipp)Land thebad super(Nago)Win inbloodrageHit with 3consecutiveoverheadsLand fullRISCcounter(Pot)Nocommandgrab for 1roundBlockrun-upsuperLandrun-upsuperClash 3times ina match(Test)Teleport 3times in 1roundLandroundstart goldburstEnd amatchwith fulltensionBlockopponent'sYRCKillwith5P/2P(May)Commandgrab 3 timesin 1 round(Leo)Don't useflash kickfor 1 roundWin 3matches with3 differentcharactersEnd amatchwith burstavailable2 wallbreaks in1 round(Baiken)Land 3parries in1 round(Faust)No itemsfor 1round(Goldlewis)Kill with BurnIt Down(Lasersuper)Winwith aperfect(Bridget)Commandgrab 3 timesin 1 roundUse 2supers in1 combo(Ky)Win indragoninstallUse 100tension anddon'tdamageopponentOnly usespecialmoves ina round(Millia)Land TK BadMoon 3times in 1round(Bedman)Noprojectilesfor 1 round(Jack-O)Hit opponentwithcountdown(Gio)Don't dashgrab for 1round(Ram)No swordprojectilefor 1 roundLand 3grabs ina rowBursttwice in1 roundLandwake-upsuper(Axl)Commandgrab 3 timesin 1 roundOnly usenormalmoves ina round(Zato)Use Breakthe Law 3times in 1roundDon't takedamagefor 5seconds(Anji)Landcountersuper(Sol)Land mobcemeteryAllow yourRISC tomax out(Sin)Land cleanhit TyrantBarrelBlockwake-upsuper(Ino)Whiff HCL3 times in1 roundBlockopponent'sburst(HC)Don't usea super for1 roundHit withchargeddust(Chipp)Land thebad super(Nago)Win inbloodrageHit with 3consecutiveoverheadsLand fullRISCcounter(Pot)Nocommandgrab for 1roundBlockrun-upsuperLandrun-upsuperClash 3times ina match(Test)Teleport 3times in 1round

Guilty Gear Strive Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Land round start gold burst
  2. End a match with full tension
  3. Block opponent's YRC
  4. Kill with 5P/2P
  5. (May) Command grab 3 times in 1 round
  6. (Leo) Don't use flash kick for 1 round
  7. Win 3 matches with 3 different characters
  8. End a match with burst available
  9. 2 wall breaks in 1 round
  10. (Baiken) Land 3 parries in 1 round
  11. (Faust) No items for 1 round
  12. (Goldlewis) Kill with Burn It Down (Laser super)
  13. Win with a perfect
  14. (Bridget) Command grab 3 times in 1 round
  15. Use 2 supers in 1 combo
  16. (Ky) Win in dragon install
  17. Use 100 tension and don't damage opponent
  18. Only use special moves in a round
  19. (Millia) Land TK Bad Moon 3 times in 1 round
  20. (Bedman) No projectiles for 1 round
  21. (Jack-O) Hit opponent with countdown
  22. (Gio) Don't dash grab for 1 round
  23. (Ram) No sword projectile for 1 round
  24. Land 3 grabs in a row
  25. Burst twice in 1 round
  26. Land wake-up super
  27. (Axl) Command grab 3 times in 1 round
  28. Only use normal moves in a round
  29. (Zato) Use Break the Law 3 times in 1 round
  30. Don't take damage for 5 seconds
  31. (Anji) Land counter super
  32. (Sol) Land mob cemetery
  33. Allow your RISC to max out
  34. (Sin) Land clean hit Tyrant Barrel
  35. Block wake-up super
  36. (Ino) Whiff HCL 3 times in 1 round
  37. Block opponent's burst
  38. (HC) Don't use a super for 1 round
  39. Hit with charged dust
  40. (Chipp) Land the bad super
  41. (Nago) Win in blood rage
  42. Hit with 3 consecutive overheads
  43. Land full RISC counter
  44. (Pot) No command grab for 1 round
  45. Block run-up super
  46. Land run-up super
  47. Clash 3 times in a match
  48. (Test) Teleport 3 times in 1 round