Clash 3times ina match(Sin)Land cleanhit TyrantBarrel(Sol)Land mobcemetery(Gio)Don't dashgrab for 1round2 wallbreaks in1 round(Goldlewis)Kill with BurnIt Down(Lasersuper)(Leo)Don't useflash kickfor 1 round(Pot)Nocommandgrab for 1roundHit withchargeddust(Zato)Use Breakthe Law 3times in 1round(Baiken)Land 3parries in1 roundLandroundstart goldburstOnly usenormalmoves ina roundDon't takedamagefor 5secondsLand 3grabs ina row(May)Commandgrab 3 timesin 1 roundHit with 3consecutiveoverheads(Anji)Landcountersuper(Ino)Whiff HCL3 times in1 round(Test)Teleport 3times in 1roundUse 100tension anddon'tdamageopponentWin 3matches with3 differentcharactersLandrun-upsuperBlockopponent'sburst(Axl)Commandgrab 3 timesin 1 roundWinwith aperfectBursttwice in1 round(Bedman)Noprojectilesfor 1 roundUse 2supers in1 comboBlockrun-upsuperLandwake-upsuper(Chipp)Land thebad superKillwith5P/2P(Ky)Win indragoninstallAllow yourRISC tomax outBlockwake-upsuper(Faust)No itemsfor 1round(Bridget)Commandgrab 3 timesin 1 roundEnd amatchwith fulltension(Jack-O)Hit opponentwithcountdown(Nago)Win inbloodrageLand fullRISCcounterEnd amatchwith burstavailableOnly usespecialmoves ina round(HC)Don't usea super for1 roundBlockopponent'sYRC(Millia)Land TK BadMoon 3times in 1round(Ram)No swordprojectilefor 1 roundClash 3times ina match(Sin)Land cleanhit TyrantBarrel(Sol)Land mobcemetery(Gio)Don't dashgrab for 1round2 wallbreaks in1 round(Goldlewis)Kill with BurnIt Down(Lasersuper)(Leo)Don't useflash kickfor 1 round(Pot)Nocommandgrab for 1roundHit withchargeddust(Zato)Use Breakthe Law 3times in 1round(Baiken)Land 3parries in1 roundLandroundstart goldburstOnly usenormalmoves ina roundDon't takedamagefor 5secondsLand 3grabs ina row(May)Commandgrab 3 timesin 1 roundHit with 3consecutiveoverheads(Anji)Landcountersuper(Ino)Whiff HCL3 times in1 round(Test)Teleport 3times in 1roundUse 100tension anddon'tdamageopponentWin 3matches with3 differentcharactersLandrun-upsuperBlockopponent'sburst(Axl)Commandgrab 3 timesin 1 roundWinwith aperfectBursttwice in1 round(Bedman)Noprojectilesfor 1 roundUse 2supers in1 comboBlockrun-upsuperLandwake-upsuper(Chipp)Land thebad superKillwith5P/2P(Ky)Win indragoninstallAllow yourRISC tomax outBlockwake-upsuper(Faust)No itemsfor 1round(Bridget)Commandgrab 3 timesin 1 roundEnd amatchwith fulltension(Jack-O)Hit opponentwithcountdown(Nago)Win inbloodrageLand fullRISCcounterEnd amatchwith burstavailableOnly usespecialmoves ina round(HC)Don't usea super for1 roundBlockopponent'sYRC(Millia)Land TK BadMoon 3times in 1round(Ram)No swordprojectilefor 1 round

Guilty Gear Strive Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
  1. Clash 3 times in a match
  2. (Sin) Land clean hit Tyrant Barrel
  3. (Sol) Land mob cemetery
  4. (Gio) Don't dash grab for 1 round
  5. 2 wall breaks in 1 round
  6. (Goldlewis) Kill with Burn It Down (Laser super)
  7. (Leo) Don't use flash kick for 1 round
  8. (Pot) No command grab for 1 round
  9. Hit with charged dust
  10. (Zato) Use Break the Law 3 times in 1 round
  11. (Baiken) Land 3 parries in 1 round
  12. Land round start gold burst
  13. Only use normal moves in a round
  14. Don't take damage for 5 seconds
  15. Land 3 grabs in a row
  16. (May) Command grab 3 times in 1 round
  17. Hit with 3 consecutive overheads
  18. (Anji) Land counter super
  19. (Ino) Whiff HCL 3 times in 1 round
  20. (Test) Teleport 3 times in 1 round
  21. Use 100 tension and don't damage opponent
  22. Win 3 matches with 3 different characters
  23. Land run-up super
  24. Block opponent's burst
  25. (Axl) Command grab 3 times in 1 round
  26. Win with a perfect
  27. Burst twice in 1 round
  28. (Bedman) No projectiles for 1 round
  29. Use 2 supers in 1 combo
  30. Block run-up super
  31. Land wake-up super
  32. (Chipp) Land the bad super
  33. Kill with 5P/2P
  34. (Ky) Win in dragon install
  35. Allow your RISC to max out
  36. Block wake-up super
  37. (Faust) No items for 1 round
  38. (Bridget) Command grab 3 times in 1 round
  39. End a match with full tension
  40. (Jack-O) Hit opponent with countdown
  41. (Nago) Win in blood rage
  42. Land full RISC counter
  43. End a match with burst available
  44. Only use special moves in a round
  45. (HC) Don't use a super for 1 round
  46. Block opponent's YRC
  47. (Millia) Land TK Bad Moon 3 times in 1 round
  48. (Ram) No sword projectile for 1 round