Meteorshits morethan 1 tileGets toSecondShapesActualClearDoes NMClearinsteadMeteordroppedduringShandiMissingCounter(Someonedies)Someonefails to getin ShandiGets tox7MechFalls offtile as 2or 3Half TeamdeadbeforeShandiDsinDisconnectsMissingLaser/MissingCounterMiscountingMeteorsGets tox0MechMorethan 1 hiton middleGets toCornersBreakingWrongCallout(Resultingin wipe)11 respawns(Failed DPScheck)TakingaBreakMisplacedGoldenMeteorSomeonegets ablue fromyellowsMissedSiderealFailedStaggerCheckFailedShapeMechMeteorshits morethan 1 tileGets toSecondShapesActualClearDoes NMClearinsteadMeteordroppedduringShandiMissingCounter(Someonedies)Someonefails to getin ShandiGets tox7MechFalls offtile as 2or 3Half TeamdeadbeforeShandiDsinDisconnectsMissingLaser/MissingCounterMiscountingMeteorsGets tox0MechMorethan 1 hiton middleGets toCornersBreakingWrongCallout(Resultingin wipe)11 respawns(Failed DPScheck)TakingaBreakMisplacedGoldenMeteorSomeonegets ablue fromyellowsMissedSiderealFailedStaggerCheckFailedShapeMech

Brel 6 "Clear" - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Meteors hits more than 1 tile
  2. Gets to Second Shapes
  3. Actual Clear
  4. Does NM Clear instead
  5. Meteor dropped during Shandi
  6. Missing Counter (Someone dies)
  7. Someone fails to get in Shandi
  8. Gets to x7 Mech
  9. Falls off tile as 2 or 3
  10. Half Team dead before Shandi
  11. Dsin Disconnects
  12. Missing Laser/Missing Counter
  13. Miscounting Meteors
  14. Gets to x0 Mech
  15. More than 1 hit on middle
  16. Gets to Corners Breaking
  17. Wrong Callout (Resulting in wipe)
  18. 11 respawns (Failed DPS check)
  19. Taking a Break
  20. Misplaced Golden Meteor
  21. Someone gets a blue from yellows
  22. Missed Sidereal
  23. Failed Stagger Check
  24. Failed Shape Mech