ActualClear11 respawns(Failed DPScheck)FailedStaggerCheckGets tox7MechMeteorshits morethan 1 tileFalls offtile as 2or 3MeteordroppedduringShandiMiscountingMeteorsSomeonegets ablue fromyellowsMissedSiderealHalf TeamdeadbeforeShandiMissingCounter(Someonedies)Gets toCornersBreakingGets tox0MechDoes NMClearinsteadMisplacedGoldenMeteorWrongCallout(Resultingin wipe)TakingaBreakMorethan 1 hiton middleSomeonefails to getin ShandiFailedShapeMechMissingLaser/MissingCounterGets toSecondShapesDsinDisconnectsActualClear11 respawns(Failed DPScheck)FailedStaggerCheckGets tox7MechMeteorshits morethan 1 tileFalls offtile as 2or 3MeteordroppedduringShandiMiscountingMeteorsSomeonegets ablue fromyellowsMissedSiderealHalf TeamdeadbeforeShandiMissingCounter(Someonedies)Gets toCornersBreakingGets tox0MechDoes NMClearinsteadMisplacedGoldenMeteorWrongCallout(Resultingin wipe)TakingaBreakMorethan 1 hiton middleSomeonefails to getin ShandiFailedShapeMechMissingLaser/MissingCounterGets toSecondShapesDsinDisconnects

Brel 6 "Clear" - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Actual Clear
  2. 11 respawns (Failed DPS check)
  3. Failed Stagger Check
  4. Gets to x7 Mech
  5. Meteors hits more than 1 tile
  6. Falls off tile as 2 or 3
  7. Meteor dropped during Shandi
  8. Miscounting Meteors
  9. Someone gets a blue from yellows
  10. Missed Sidereal
  11. Half Team dead before Shandi
  12. Missing Counter (Someone dies)
  13. Gets to Corners Breaking
  14. Gets to x0 Mech
  15. Does NM Clear instead
  16. Misplaced Golden Meteor
  17. Wrong Callout (Resulting in wipe)
  18. Taking a Break
  19. More than 1 hit on middle
  20. Someone fails to get in Shandi
  21. Failed Shape Mech
  22. Missing Laser/Missing Counter
  23. Gets to Second Shapes
  24. Dsin Disconnects