Meteorshits morethan 1 tileActualClearDoes NMClearinsteadGets tox0MechMissedSiderealFailedStaggerCheckDsinDisconnectsGets toSecondShapesHalf TeamdeadbeforeShandiMorethan 1 hiton middleGets tox7MechSomeonegets ablue fromyellowsMisplacedGoldenMeteorMissingLaser/MissingCounterSomeonefails to getin Shandi11 respawns(Failed DPScheck)MissingCounter(Someonedies)WrongCallout(Resultingin wipe)MiscountingMeteorsFalls offtile as 2or 3MeteordroppedduringShandiTakingaBreakGets toCornersBreakingFailedShapeMechMeteorshits morethan 1 tileActualClearDoes NMClearinsteadGets tox0MechMissedSiderealFailedStaggerCheckDsinDisconnectsGets toSecondShapesHalf TeamdeadbeforeShandiMorethan 1 hiton middleGets tox7MechSomeonegets ablue fromyellowsMisplacedGoldenMeteorMissingLaser/MissingCounterSomeonefails to getin Shandi11 respawns(Failed DPScheck)MissingCounter(Someonedies)WrongCallout(Resultingin wipe)MiscountingMeteorsFalls offtile as 2or 3MeteordroppedduringShandiTakingaBreakGets toCornersBreakingFailedShapeMech

Brel 6 "Clear" - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Meteors hits more than 1 tile
  2. Actual Clear
  3. Does NM Clear instead
  4. Gets to x0 Mech
  5. Missed Sidereal
  6. Failed Stagger Check
  7. Dsin Disconnects
  8. Gets to Second Shapes
  9. Half Team dead before Shandi
  10. More than 1 hit on middle
  11. Gets to x7 Mech
  12. Someone gets a blue from yellows
  13. Misplaced Golden Meteor
  14. Missing Laser/Missing Counter
  15. Someone fails to get in Shandi
  16. 11 respawns (Failed DPS check)
  17. Missing Counter (Someone dies)
  18. Wrong Callout (Resulting in wipe)
  19. Miscounting Meteors
  20. Falls off tile as 2 or 3
  21. Meteor dropped during Shandi
  22. Taking a Break
  23. Gets to Corners Breaking
  24. Failed Shape Mech