TakingaBreakWrongCallout(Resultingin wipe)FailedStaggerCheckMissingLaser/MissingCounterMisplacedGoldenMeteorDsinDisconnectsSomeonefails to getin ShandiMissedSiderealMeteorshits morethan 1 tileSomeonegets ablue fromyellowsMiscountingMeteorsFalls offtile as 2or 3FailedShapeMechMeteordroppedduringShandiDoes NMClearinsteadGets toCornersBreakingGets tox7MechMissingCounter(Someonedies)Half TeamdeadbeforeShandiMorethan 1 hiton middleGets toSecondShapesGets tox0Mech11 respawns(Failed DPScheck)ActualClearTakingaBreakWrongCallout(Resultingin wipe)FailedStaggerCheckMissingLaser/MissingCounterMisplacedGoldenMeteorDsinDisconnectsSomeonefails to getin ShandiMissedSiderealMeteorshits morethan 1 tileSomeonegets ablue fromyellowsMiscountingMeteorsFalls offtile as 2or 3FailedShapeMechMeteordroppedduringShandiDoes NMClearinsteadGets toCornersBreakingGets tox7MechMissingCounter(Someonedies)Half TeamdeadbeforeShandiMorethan 1 hiton middleGets toSecondShapesGets tox0Mech11 respawns(Failed DPScheck)ActualClear

Brel 6 "Clear" - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Taking a Break
  2. Wrong Callout (Resulting in wipe)
  3. Failed Stagger Check
  4. Missing Laser/Missing Counter
  5. Misplaced Golden Meteor
  6. Dsin Disconnects
  7. Someone fails to get in Shandi
  8. Missed Sidereal
  9. Meteors hits more than 1 tile
  10. Someone gets a blue from yellows
  11. Miscounting Meteors
  12. Falls off tile as 2 or 3
  13. Failed Shape Mech
  14. Meteor dropped during Shandi
  15. Does NM Clear instead
  16. Gets to Corners Breaking
  17. Gets to x7 Mech
  18. Missing Counter (Someone dies)
  19. Half Team dead before Shandi
  20. More than 1 hit on middle
  21. Gets to Second Shapes
  22. Gets to x0 Mech
  23. 11 respawns (Failed DPS check)
  24. Actual Clear