MetaphorAlliterationFallingactionOnomatopoeiaSupportingdetailsPersonificationInferenceIndirectCharacterizationSimileMainideaFree!AntagonistThirdpersonlimitedPOVContrastCounterclaimResolutionStanzaTextevidenceCompare)HyperboleAuthorPersuasiveessayNon-FictionToneProtagonistFirstpersonPOVGenreThird personomniscientpoint of view- the narratorknows all.NarrativeessayDialogueSecondpersonPOVMoodThemeExpositionFictionFlashbackRisingactionVennDiagramForeshadowingDirectCharacterizationMetaphorAlliterationFallingactionOnomatopoeiaSupportingdetailsPersonificationInferenceIndirectCharacterizationSimileMainideaFree!AntagonistThirdpersonlimitedPOVContrastCounterclaimResolutionStanzaTextevidenceCompare)HyperboleAuthorPersuasiveessayNon-FictionToneProtagonistFirstpersonPOVGenreThird personomniscientpoint of view- the narratorknows all.NarrativeessayDialogueSecondpersonPOVMoodThemeExpositionFictionFlashbackRisingactionVennDiagramForeshadowingDirectCharacterization

ELA BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Metaphor
  2. Alliteration
  3. Falling action
  4. Onomatopoeia
  5. Supporting details
  6. Personification
  7. Inference
  8. Indirect Characterization
  9. Simile
  10. Main idea
  11. Free!
  12. Antagonist
  13. Third person limited POV
  14. Contrast
  15. Counterclaim
  16. Resolution
  17. Stanza
  18. Text evidence
  19. Compare)
  20. Hyperbole
  21. Author
  22. Persuasive essay
  23. Non-Fiction
  24. Tone
  25. Protagonist
  26. First person POV
  27. Genre
  28. Third person omniscient point of view - the narrator knows all.
  29. Narrative essay
  30. Dialogue
  31. Second person POV
  32. Mood
  33. Theme
  34. Exposition
  35. Fiction
  36. Flashback
  37. Rising action
  38. Venn Diagram
  39. Foreshadowing
  40. Direct Characterization