Theme Mood Metaphor Flashback Resolution Inference First person POV Protagonist Venn Diagram Second person POV Rising action Personification Text evidence Contrast Supporting details Third person limited POV Non- Fiction Hyperbole Genre Tone Narrative essay Antagonist Main idea Simile Stanza Compare) Indirect Characterization Exposition Fiction Persuasive essay Author Alliteration Dialogue Third person omniscient POV Onomatopoeia Direct Characterization Counterclaim Foreshadowing Falling action Free! Theme Mood Metaphor Flashback Resolution Inference First person POV Protagonist Venn Diagram Second person POV Rising action Personification Text evidence Contrast Supporting details Third person limited POV Non- Fiction Hyperbole Genre Tone Narrative essay Antagonist Main idea Simile Stanza Compare) Indirect Characterization Exposition Fiction Persuasive essay Author Alliteration Dialogue Third person omniscient POV Onomatopoeia Direct Characterization Counterclaim Foreshadowing Falling action Free!
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Theme
Mood
Metaphor
Flashback
Resolution
Inference
First person POV
Protagonist
Venn Diagram
Second person POV
Rising action
Personification
Text evidence
Contrast
Supporting details
Third person limited POV
Non-Fiction
Hyperbole
Genre
Tone
Narrative essay
Antagonist
Main idea
Simile
Stanza
Compare)
Indirect Characterization
Exposition
Fiction
Persuasive essay
Author
Alliteration
Dialogue
Third person omniscient POV
Onomatopoeia
Direct Characterization
Counterclaim
Foreshadowing
Falling action
Free!