Antagonist Mood Stanza Fiction Author Theme Compare) Contrast Genre Direct Characterization Persuasive essay Third person limited POV Counterclaim Dialogue Supporting details Foreshadowing First person POV Venn Diagram Metaphor Hyperbole Free! Exposition Narrative essay Main idea Onomatopoeia Simile Rising action Alliteration Tone Text evidence Personification Second person POV Indirect Characterization Protagonist Non- Fiction Falling action Inference Resolution Flashback Third person omniscient POV Antagonist Mood Stanza Fiction Author Theme Compare) Contrast Genre Direct Characterization Persuasive essay Third person limited POV Counterclaim Dialogue Supporting details Foreshadowing First person POV Venn Diagram Metaphor Hyperbole Free! Exposition Narrative essay Main idea Onomatopoeia Simile Rising action Alliteration Tone Text evidence Personification Second person POV Indirect Characterization Protagonist Non- Fiction Falling action Inference Resolution Flashback Third person omniscient POV
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Antagonist
Mood
Stanza
Fiction
Author
Theme
Compare)
Contrast
Genre
Direct Characterization
Persuasive essay
Third person limited POV
Counterclaim
Dialogue
Supporting details
Foreshadowing
First person POV
Venn Diagram
Metaphor
Hyperbole
Free!
Exposition
Narrative essay
Main idea
Onomatopoeia
Simile
Rising action
Alliteration
Tone
Text evidence
Personification
Second person POV
Indirect Characterization
Protagonist
Non-Fiction
Falling action
Inference
Resolution
Flashback
Third person omniscient POV