Theme Main idea Protagonist Flashback Narrative essay Genre Non- Fiction Personification Direct Characterization Contrast Dialogue Compare) Fiction Venn Diagram Stanza Supporting details Exposition Hyperbole Second person POV Counterclaim Author Foreshadowing Persuasive essay Onomatopoeia First person POV Third person omniscient POV Indirect Characterization Alliteration Resolution Mood Antagonist Falling action Simile Third person limited POV Inference Free! Rising action Text evidence Tone Metaphor Theme Main idea Protagonist Flashback Narrative essay Genre Non- Fiction Personification Direct Characterization Contrast Dialogue Compare) Fiction Venn Diagram Stanza Supporting details Exposition Hyperbole Second person POV Counterclaim Author Foreshadowing Persuasive essay Onomatopoeia First person POV Third person omniscient POV Indirect Characterization Alliteration Resolution Mood Antagonist Falling action Simile Third person limited POV Inference Free! Rising action Text evidence Tone Metaphor
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Theme
Main idea
Protagonist
Flashback
Narrative essay
Genre
Non-Fiction
Personification
Direct Characterization
Contrast
Dialogue
Compare)
Fiction
Venn Diagram
Stanza
Supporting details
Exposition
Hyperbole
Second person POV
Counterclaim
Author
Foreshadowing
Persuasive essay
Onomatopoeia
First person POV
Third person omniscient POV
Indirect Characterization
Alliteration
Resolution
Mood
Antagonist
Falling action
Simile
Third person limited POV
Inference
Free!
Rising action
Text evidence
Tone
Metaphor