Free! Antagonist Direct Characterization Simile Inference Exposition Genre Third person limited POV Protagonist Rising action Stanza Resolution Non- Fiction Personification Narrative essay Text evidence Third person omniscient POV Hyperbole Mood Contrast Metaphor First person POV Tone Foreshadowing Indirect Characterization Counterclaim Supporting details Onomatopoeia Persuasive essay Compare) Venn Diagram Theme Fiction Second person POV Alliteration Author Flashback Main idea Dialogue Falling action Free! Antagonist Direct Characterization Simile Inference Exposition Genre Third person limited POV Protagonist Rising action Stanza Resolution Non- Fiction Personification Narrative essay Text evidence Third person omniscient POV Hyperbole Mood Contrast Metaphor First person POV Tone Foreshadowing Indirect Characterization Counterclaim Supporting details Onomatopoeia Persuasive essay Compare) Venn Diagram Theme Fiction Second person POV Alliteration Author Flashback Main idea Dialogue Falling action
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Free!
Antagonist
Direct Characterization
Simile
Inference
Exposition
Genre
Third person limited POV
Protagonist
Rising action
Stanza
Resolution
Non-Fiction
Personification
Narrative essay
Text evidence
Third person omniscient POV
Hyperbole
Mood
Contrast
Metaphor
First person POV
Tone
Foreshadowing
Indirect Characterization
Counterclaim
Supporting details
Onomatopoeia
Persuasive essay
Compare)
Venn Diagram
Theme
Fiction
Second person POV
Alliteration
Author
Flashback
Main idea
Dialogue
Falling action