Flashback Foreshadowing Hyperbole Metaphor Antagonist Mood Protagonist Simile Supporting details Third person limited POV First person POV Rising action Onomatopoeia Free! Direct Characterization Personification Persuasive essay Falling action Second person POV Counterclaim Tone Third person omniscient POV Alliteration Theme Narrative essay Main idea Dialogue Flashback Foreshadowing Hyperbole Metaphor Antagonist Mood Protagonist Simile Supporting details Third person limited POV First person POV Rising action Onomatopoeia Free! Direct Characterization Personification Persuasive essay Falling action Second person POV Counterclaim Tone Third person omniscient POV Alliteration Theme Narrative essay Main idea Dialogue
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Flashback
Foreshadowing
Hyperbole
Metaphor
Antagonist
Mood
Protagonist
Simile
Supporting details
Third person limited POV
First person POV
Rising action
Onomatopoeia
Free!
Direct Characterization
Personification
Persuasive essay
Falling action
Second person POV
Counterclaim
Tone
Third person omniscient POV
Alliteration
Theme
Narrative essay
Main idea
Dialogue