CentersComprehensionFourthWholeGroupInstructionTheCalendarPlace value,fractions,measurement,and geometryMathInterventionsOralReadingandMAZE3ThirdFormativeandSummativeAssessmentsESOL,ESE, andGiftedComputation(COMP) andConcepts andApplications(CAP)ReadingWritingAssessmentReadingInterventionsi-ReadyREAD!FluencyTextFeaturesCopyEvery 6weeksBy beinga StrongTEAM!ARHomeConnectInterventionPlayBoard andCardGamesAR(AcceleratedReader)Reading,Writing,and MathOn thecomputerTextEvidenceOn theschool'swebsiteUsingTechnologyand ProblemSolvingCentersComprehensionFourthWholeGroupInstructionTheCalendarPlace value,fractions,measurement,and geometryMathInterventionsOralReadingandMAZE3ThirdFormativeandSummativeAssessmentsESOL,ESE, andGiftedComputation(COMP) andConcepts andApplications(CAP)ReadingWritingAssessmentReadingInterventionsi-ReadyREAD!FluencyTextFeaturesCopyEvery 6weeksBy beinga StrongTEAM!ARHomeConnectInterventionPlayBoard andCardGamesAR(AcceleratedReader)Reading,Writing,and MathOn thecomputerTextEvidenceOn theschool'swebsiteUsingTechnologyand ProblemSolving

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Centers
  2. Comprehension
  3. Fourth
  4. Whole Group Instruction
  5. The Calendar
  6. Place value, fractions, measurement, and geometry
  7. Math Interventions
  8. Oral Reading and MAZE
  9. 3
  10. Third
  11. Formative and Summative Assessments
  12. ESOL, ESE, and Gifted
  13. Computation (COMP) and Concepts and Applications (CAP)
  14. Reading Writing Assessment
  15. Reading Interventions
  16. i-Ready
  17. READ!
  18. Fluency
  19. Text Features
  20. Copy
  21. Every 6 weeks
  22. By being a Strong TEAM!
  23. AR Home Connect
  24. Intervention
  25. Play Board and Card Games
  26. AR (Accelerated Reader)
  27. Reading, Writing, and Math
  28. On the computer
  29. Text Evidence
  30. On the school's website
  31. Using Technology and Problem Solving