Main idea Antagonist Resolution Narrative essay Dialogue Tone Simile Second person POV Free! Indirect Characterization Foreshadowing Onomatopoeia Rising action Non- Fiction Fiction Falling action Exposition First person POV Theme Personification Metaphor Alliteration Stanza Protagonist Supporting details Compare Hyperbole Flashback Inference Counterclaim Mood Main idea Antagonist Resolution Narrative essay Dialogue Tone Simile Second person POV Free! Indirect Characterization Foreshadowing Onomatopoeia Rising action Non- Fiction Fiction Falling action Exposition First person POV Theme Personification Metaphor Alliteration Stanza Protagonist Supporting details Compare Hyperbole Flashback Inference Counterclaim Mood
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Main idea
Antagonist
Resolution
Narrative essay
Dialogue
Tone
Simile
Second person POV
Free!
Indirect Characterization
Foreshadowing
Onomatopoeia
Rising action
Non-Fiction
Fiction
Falling action
Exposition
First person POV
Theme
Personification
Metaphor
Alliteration
Stanza
Protagonist
Supporting details
Compare
Hyperbole
Flashback
Inference
Counterclaim
Mood