Hyperbole Dialogue Falling action Tone Onomatopoeia Theme Indirect Characterization Second person POV Metaphor Simile Resolution Compare Exposition Alliteration Narrative essay Fiction First person POV Flashback Inference Supporting details Protagonist Main idea Non- Fiction Foreshadowing Antagonist Mood Free! Personification Counterclaim Rising action Stanza Hyperbole Dialogue Falling action Tone Onomatopoeia Theme Indirect Characterization Second person POV Metaphor Simile Resolution Compare Exposition Alliteration Narrative essay Fiction First person POV Flashback Inference Supporting details Protagonist Main idea Non- Fiction Foreshadowing Antagonist Mood Free! Personification Counterclaim Rising action Stanza
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Hyperbole
Dialogue
Falling action
Tone
Onomatopoeia
Theme
Indirect Characterization
Second person POV
Metaphor
Simile
Resolution
Compare
Exposition
Alliteration
Narrative essay
Fiction
First person POV
Flashback
Inference
Supporting details
Protagonist
Main idea
Non-Fiction
Foreshadowing
Antagonist
Mood
Free!
Personification
Counterclaim
Rising action
Stanza