Marker1FirstFireEngineFirstHighSchoolMarker72ndPoliceStationMotorcycleHouseThirdRapidsNewWhiteBridgeMarker3Marker5Marker4DumpRoadMarker6LittleCoborn'sJoseph B.Sartell'sGraveMarker9IndianTrailMarker11Pat'sSchoolHouse5CornersMarker12ThirdPostOffice1939SchoolMarker10Marker1FirstFireEngineFirstHighSchoolMarker72ndPoliceStationMotorcycleHouseThirdRapidsNewWhiteBridgeMarker3Marker5Marker4DumpRoadMarker6LittleCoborn'sJoseph B.Sartell'sGraveMarker9IndianTrailMarker11Pat'sSchoolHouse5CornersMarker12ThirdPostOffice1939SchoolMarker10

SARTELL HISTORY - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Marker 1
  2. First Fire Engine
  3. First High School
  4. Marker 7
  5. 2nd Police Station
  6. Motorcycle House
  7. Third Rapids
  8. New White Bridge
  9. Marker 3
  10. Marker 5
  11. Marker 4
  12. Dump Road
  13. Marker 6
  14. Little Coborn's
  15. Joseph B. Sartell's Grave
  16. Marker 9
  17. Indian Trail
  18. Marker 11
  19. Pat's School House
  20. 5 Corners
  21. Marker 12
  22. Third Post Office
  23. 1939 School
  24. Marker 10