MotorcycleHouseMarker10Pat'sSchoolHouseFirstHighSchool1939SchoolFirstFireEngine5CornersThirdRapidsMarker11Marker3ThirdPostOfficeNewWhiteBridgeJoseph B.Sartell'sGraveMarker9LittleCoborn's2ndPoliceStationDumpRoadMarker6Marker1Marker12Marker7Marker4IndianTrailMarker5MotorcycleHouseMarker10Pat'sSchoolHouseFirstHighSchool1939SchoolFirstFireEngine5CornersThirdRapidsMarker11Marker3ThirdPostOfficeNewWhiteBridgeJoseph B.Sartell'sGraveMarker9LittleCoborn's2ndPoliceStationDumpRoadMarker6Marker1Marker12Marker7Marker4IndianTrailMarker5

SARTELL HISTORY - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Motorcycle House
  2. Marker 10
  3. Pat's School House
  4. First High School
  5. 1939 School
  6. First Fire Engine
  7. 5 Corners
  8. Third Rapids
  9. Marker 11
  10. Marker 3
  11. Third Post Office
  12. New White Bridge
  13. Joseph B. Sartell's Grave
  14. Marker 9
  15. Little Coborn's
  16. 2nd Police Station
  17. Dump Road
  18. Marker 6
  19. Marker 1
  20. Marker 12
  21. Marker 7
  22. Marker 4
  23. Indian Trail
  24. Marker 5