People pleaser Put your needs last Attract people w/ problems can't set limits excessively worry about others get self esteem from helping others unspoken resentments take things personally Feel not appreciated lack of self identity can't detach from what others do Focused on others overwork or over schedule yourself enabler vs enabled low self esteem or worth difficulties identifying wants and needs anxious when others are hurting give but not receiving needing to be needed your "job" yo save people responsible for everyone else self critical hard time setting healthy boundaries controller People pleaser Put your needs last Attract people w/ problems can't set limits excessively worry about others get self esteem from helping others unspoken resentments take things personally Feel not appreciated lack of self identity can't detach from what others do Focused on others overwork or over schedule yourself enabler vs enabled low self esteem or worth difficulties identifying wants and needs anxious when others are hurting give but not receiving needing to be needed your "job" yo save people responsible for everyone else self critical hard time setting healthy boundaries controller
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-People pleaser
B-Put your needs last
B-Attract people w/ problems
G-can't set limits
G-excessively worry about others
B-get self esteem from helping others
I-unspoken resentments
O-take things personally
B-Feel not appreciated
I-lack of self identity
G-can't detach from what others do
N-Focused on others
O-overwork or over schedule yourself
N-enabler vs enabled
I-low self esteem or worth
I-difficulties identifying wants and needs
O-anxious when others are hurting
O-give but not receiving
O-needing to be needed
B-your "job" yo save people
G-responsible for everyone else
N-self critical
G-hard time setting healthy boundaries
N-controller