useszonaigumballmachinepart of goth'slore theoriesgets proventrueruns outof staminawhileclimbingcompletesa dungeonwithoutdyingmakes linkcombatnoises"HYAH"getsknocked offor jumps offa ledgemasterswordacquired onday 1killed by aweak /commonenemybeats adungeonboss onfirst tryfunny /unintendedphysicsinteractionhuge lorerevelationbuilds aboatingcontraptioncollects10 korokseedsbuilds aflyingcontraption5 shrinescompletednewcharacterintroduceda characterfrom anolder zeldagamereturnsfinds an"alternate" toan intendedroute ormechanicbuilds adrivingcontraptionflyingcontraptioncrashesand burnsruns outof staminawhileswimmingzeldatimeline/loreconversationultrahandnotcooperatingmakes agoofyweapon withultrahanduseszonaigumballmachinepart of goth'slore theoriesgets proventrueruns outof staminawhileclimbingcompletesa dungeonwithoutdyingmakes linkcombatnoises"HYAH"getsknocked offor jumps offa ledgemasterswordacquired onday 1killed by aweak /commonenemybeats adungeonboss onfirst tryfunny /unintendedphysicsinteractionhuge lorerevelationbuilds aboatingcontraptioncollects10 korokseedsbuilds aflyingcontraption5 shrinescompletednewcharacterintroduceda characterfrom anolder zeldagamereturnsfinds an"alternate" toan intendedroute ormechanicbuilds adrivingcontraptionflyingcontraptioncrashesand burnsruns outof staminawhileswimmingzeldatimeline/loreconversationultrahandnotcooperatingmakes agoofyweapon withultrahand

Goth's 1st TotK Playthrough Bingo! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. uses zonai gumball machine
  2. part of goth's lore theories gets proven true
  3. runs out of stamina while climbing
  4. completes a dungeon without dying
  5. makes link combat noises "HYAH"
  6. gets knocked off or jumps off a ledge
  7. mastersword acquired on day 1
  8. killed by a weak / common enemy
  9. beats a dungeon boss on first try
  10. funny / unintended physics interaction
  11. huge lore revelation
  12. builds a boating contraption
  13. collects 10 korok seeds
  14. builds a flying contraption
  15. 5 shrines completed
  16. new character introduced
  17. a character from an older zelda game returns
  18. finds an "alternate" to an intended route or mechanic
  19. builds a driving contraption
  20. flying contraption crashes and burns
  21. runs out of stamina while swimming
  22. zelda timeline/lore conversation
  23. ultrahand not cooperating
  24. makes a goofy weapon with ultrahand