zeldatimeline/loreconversationfinds an"alternate" toan intendedroute ormechanica characterfrom anolder zeldagamereturnsflyingcontraptioncrashesand burnsruns outof staminawhileclimbinghuge lorerevelationfunny /unintendedphysicsinteractionbuilds aboatingcontraptionultrahandnotcooperatingbuilds adrivingcontraption5 shrinescompletedgetsknocked offor jumps offa ledgekilled by aweak /commonenemynewcharacterintroducedcollects10 korokseedspart of goth'slore theoriesgets proventrueruns outof staminawhileswimmingcompletesa dungeonwithoutdyingmasterswordacquired onday 1makes linkcombatnoises"HYAH"useszonaigumballmachinemakes agoofyweapon withultrahandbeats adungeonboss onfirst trybuilds aflyingcontraptionzeldatimeline/loreconversationfinds an"alternate" toan intendedroute ormechanica characterfrom anolder zeldagamereturnsflyingcontraptioncrashesand burnsruns outof staminawhileclimbinghuge lorerevelationfunny /unintendedphysicsinteractionbuilds aboatingcontraptionultrahandnotcooperatingbuilds adrivingcontraption5 shrinescompletedgetsknocked offor jumps offa ledgekilled by aweak /commonenemynewcharacterintroducedcollects10 korokseedspart of goth'slore theoriesgets proventrueruns outof staminawhileswimmingcompletesa dungeonwithoutdyingmasterswordacquired onday 1makes linkcombatnoises"HYAH"useszonaigumballmachinemakes agoofyweapon withultrahandbeats adungeonboss onfirst trybuilds aflyingcontraption

Goth's 1st TotK Playthrough Bingo! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. zelda timeline/lore conversation
  2. finds an "alternate" to an intended route or mechanic
  3. a character from an older zelda game returns
  4. flying contraption crashes and burns
  5. runs out of stamina while climbing
  6. huge lore revelation
  7. funny / unintended physics interaction
  8. builds a boating contraption
  9. ultrahand not cooperating
  10. builds a driving contraption
  11. 5 shrines completed
  12. gets knocked off or jumps off a ledge
  13. killed by a weak / common enemy
  14. new character introduced
  15. collects 10 korok seeds
  16. part of goth's lore theories gets proven true
  17. runs out of stamina while swimming
  18. completes a dungeon without dying
  19. mastersword acquired on day 1
  20. makes link combat noises "HYAH"
  21. uses zonai gumball machine
  22. makes a goofy weapon with ultrahand
  23. beats a dungeon boss on first try
  24. builds a flying contraption