builds aboatingcontraptionpart of goth'slore theoriesgets proventruebuilds aflyingcontraptionruns outof staminawhileswimming5 shrinescompletedflyingcontraptioncrashesand burnsbeats adungeonboss onfirst trycompletesa dungeonwithoutdyinguseszonaigumballmachinefinds an"alternate" toan intendedroute ormechaniczeldatimeline/loreconversationkilled by aweak /commonenemyfunny /unintendedphysicsinteractionmakes linkcombatnoises"HYAH"ultrahandnotcooperatingmasterswordacquired onday 1builds adrivingcontraptionmakes agoofyweapon withultrahanda characterfrom anolder zeldagamereturnsruns outof staminawhileclimbinghuge lorerevelationcollects10 korokseedsgetsknocked offor jumps offa ledgenewcharacterintroducedbuilds aboatingcontraptionpart of goth'slore theoriesgets proventruebuilds aflyingcontraptionruns outof staminawhileswimming5 shrinescompletedflyingcontraptioncrashesand burnsbeats adungeonboss onfirst trycompletesa dungeonwithoutdyinguseszonaigumballmachinefinds an"alternate" toan intendedroute ormechaniczeldatimeline/loreconversationkilled by aweak /commonenemyfunny /unintendedphysicsinteractionmakes linkcombatnoises"HYAH"ultrahandnotcooperatingmasterswordacquired onday 1builds adrivingcontraptionmakes agoofyweapon withultrahanda characterfrom anolder zeldagamereturnsruns outof staminawhileclimbinghuge lorerevelationcollects10 korokseedsgetsknocked offor jumps offa ledgenewcharacterintroduced

Goth's 1st TotK Playthrough Bingo! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. builds a boating contraption
  2. part of goth's lore theories gets proven true
  3. builds a flying contraption
  4. runs out of stamina while swimming
  5. 5 shrines completed
  6. flying contraption crashes and burns
  7. beats a dungeon boss on first try
  8. completes a dungeon without dying
  9. uses zonai gumball machine
  10. finds an "alternate" to an intended route or mechanic
  11. zelda timeline/lore conversation
  12. killed by a weak / common enemy
  13. funny / unintended physics interaction
  14. makes link combat noises "HYAH"
  15. ultrahand not cooperating
  16. mastersword acquired on day 1
  17. builds a driving contraption
  18. makes a goofy weapon with ultrahand
  19. a character from an older zelda game returns
  20. runs out of stamina while climbing
  21. huge lore revelation
  22. collects 10 korok seeds
  23. gets knocked off or jumps off a ledge
  24. new character introduced