zeldatimeline/loreconversationfinds an"alternate" toan intendedroute ormechanicpart of goth'slore theoriesgets proventrue5 shrinescompletedhuge lorerevelationultrahandnotcooperatingmakes agoofyweapon withultrahandcompletesa dungeonwithoutdyinguseszonaigumballmachineruns outof staminawhileswimmingruns outof staminawhileclimbingmasterswordacquired onday 1builds adrivingcontraptionbuilds aflyingcontraptionbeats adungeonboss onfirst tryfunny /unintendedphysicsinteractionkilled by aweak /commonenemyflyingcontraptioncrashesand burnsmakes linkcombatnoises"HYAH"a characterfrom anolder zeldagamereturnscollects10 korokseedsgetsknocked offor jumps offa ledgebuilds aboatingcontraptionnewcharacterintroducedzeldatimeline/loreconversationfinds an"alternate" toan intendedroute ormechanicpart of goth'slore theoriesgets proventrue5 shrinescompletedhuge lorerevelationultrahandnotcooperatingmakes agoofyweapon withultrahandcompletesa dungeonwithoutdyinguseszonaigumballmachineruns outof staminawhileswimmingruns outof staminawhileclimbingmasterswordacquired onday 1builds adrivingcontraptionbuilds aflyingcontraptionbeats adungeonboss onfirst tryfunny /unintendedphysicsinteractionkilled by aweak /commonenemyflyingcontraptioncrashesand burnsmakes linkcombatnoises"HYAH"a characterfrom anolder zeldagamereturnscollects10 korokseedsgetsknocked offor jumps offa ledgebuilds aboatingcontraptionnewcharacterintroduced

Goth's 1st TotK Playthrough Bingo! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. zelda timeline/lore conversation
  2. finds an "alternate" to an intended route or mechanic
  3. part of goth's lore theories gets proven true
  4. 5 shrines completed
  5. huge lore revelation
  6. ultrahand not cooperating
  7. makes a goofy weapon with ultrahand
  8. completes a dungeon without dying
  9. uses zonai gumball machine
  10. runs out of stamina while swimming
  11. runs out of stamina while climbing
  12. mastersword acquired on day 1
  13. builds a driving contraption
  14. builds a flying contraption
  15. beats a dungeon boss on first try
  16. funny / unintended physics interaction
  17. killed by a weak / common enemy
  18. flying contraption crashes and burns
  19. makes link combat noises "HYAH"
  20. a character from an older zelda game returns
  21. collects 10 korok seeds
  22. gets knocked off or jumps off a ledge
  23. builds a boating contraption
  24. new character introduced