Identifycharacters,problems,setting,solutionsUseGoldilocksmethodPredictReadmenus& adsWatch theHistory/DiscoveryChannelFigure outwhatmakessenseDemonstrateskey elementsof a storyRead tomom, dad,sister,grandpaReadaheadand gobackHangmanNewspapersDinnertabletalkScrabbleRead atthe doctorsor dentistofficeAnalyzeandinterpretSelf-monitor/self-correctComprehendReadwithinyour levelBoggleTic-tac-toevocabularyScrabblePredictFiction &NonfictionDo "ususual"things:park, camp,picnic,museumSelf-monitor/self-correctMagazinesGraphicNovelsGraphicnovelsFluencyDecodingwordsIdentifycharacters,problems,setting,solutionsUseGoldilocksmethodPredictReadmenus& adsWatch theHistory/DiscoveryChannelFigure outwhatmakessenseDemonstrateskey elementsof a storyRead tomom, dad,sister,grandpaReadaheadand gobackHangmanNewspapersDinnertabletalkScrabbleRead atthe doctorsor dentistofficeAnalyzeandinterpretSelf-monitor/self-correctComprehendReadwithinyour levelBoggleTic-tac-toevocabularyScrabblePredictFiction &NonfictionDo "ususual"things:park, camp,picnic,museumSelf-monitor/self-correctMagazinesGraphicNovelsGraphicnovelsFluencyDecodingwords

Bingo for books - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Identify characters, problems, setting, solutions
  2. Use Goldilocks method
  3. Predict
  4. Read menus & ads
  5. Watch the History/ Discovery Channel
  6. Figure out what makes sense
  7. Demonstrates key elements of a story
  8. Read to mom, dad, sister, grandpa
  9. Read ahead and go back
  10. Hangman
  11. Newspapers
  12. Dinner table talk
  13. Scrabble
  14. Read at the doctors or dentist office
  15. Analyze and interpret
  16. Self-monitor/self-correct
  17. Comprehend
  18. Read within your level
  19. Boggle
  20. Tic-tac-toe vocabulary
  21. Scrabble
  22. Predict
  23. Fiction & Nonfiction
  24. Do "ususual" things: park, camp, picnic, museum
  25. Self-monitor/self-correct
  26. Magazines
  27. Graphic Novels
  28. Graphic novels
  29. Fluency
  30. Decoding words