flee fromweirdnessHunter'sBaneAnimalHandlingcheckWolf-Kingmention orappearanceSpeakwithDeadInvisibilitypersonencounteredInflictWoundsEiselcrossdiscussedRemoveCurseCharismaskillchecksaveagainstregionaleffectlongrestanothermutatedanimalitemfoundArcanacheckfamiliar NPCencounteredStrengthcheckInsightcheckChetgift forDeannaChetgift forFRIDAChet'sSavalirwoodhistorydiscussedelkreturnsInvestigationcheckGreat BeastencounteredSpeak withAnimals /SmallBeastsTurnUndeadtrapdisabledbookfoundSurvivalcheckSpeakwithPlantsChetacquireswoodGildhollowTowerfoundpartysplitHistorychecklockpickedwarthogreturnsshortrestflee fromweirdnessHunter'sBaneAnimalHandlingcheckWolf-Kingmention orappearanceSpeakwithDeadInvisibilitypersonencounteredInflictWoundsEiselcrossdiscussedRemoveCurseCharismaskillchecksaveagainstregionaleffectlongrestanothermutatedanimalitemfoundArcanacheckfamiliar NPCencounteredStrengthcheckInsightcheckChetgift forDeannaChetgift forFRIDAChet'sSavalirwoodhistorydiscussedelkreturnsInvestigationcheckGreat BeastencounteredSpeak withAnimals /SmallBeastsTurnUndeadtrapdisabledbookfoundSurvivalcheckSpeakwithPlantsChetacquireswoodGildhollowTowerfoundpartysplitHistorychecklockpickedwarthogreturnsshortrest

And To Your Left, You'll See The Dead Bodies [Critical Role 3.57] - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. flee from weirdness
  2. Hunter's Bane
  3. Animal Handling check
  4. Wolf-King mention or appearance
  5. Speak with Dead
  6. Invisibility
  7. person encountered
  8. Inflict Wounds
  9. Eiselcross discussed
  10. Remove Curse
  11. Charisma skill check
  12. save against regional effect
  13. long rest
  14. another mutated animal
  15. item found
  16. Arcana check
  17. familiar NPC encountered
  18. Strength check
  19. Insight check
  20. Chet gift for Deanna
  21. Chet gift for FRIDA
  22. Chet's Savalirwood history discussed
  23. elk returns
  24. Investigation check
  25. Great Beast encountered
  26. Speak with Animals / Small Beasts
  27. Turn Undead
  28. trap disabled
  29. book found
  30. Survival check
  31. Speak with Plants
  32. Chet acquires wood
  33. Gildhollow Tower found
  34. party split
  35. History check
  36. lock picked
  37. warthog returns
  38. short rest