gamma wave blind spot Infrared virtual refraction cornea plane mirror ultraviolet light convergent concave lenses cyan magenta yellow red green blue tapetum peripheral vision glacoma violet nearsightedness reflection 300,000,000 convex mirror spectrum light electromagnetic wave rod cone particle translucent diffraction real opaque rays radio wave angle of incidence retina gamma wave blind spot Infrared virtual refraction cornea plane mirror ultraviolet light convergent concave lenses cyan magenta yellow red green blue tapetum peripheral vision glacoma violet nearsightedness reflection 300,000,000 convex mirror spectrum light electromagnetic wave rod cone particle translucent diffraction real opaque rays radio wave angle of incidence retina
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
gamma wave
blind spot
Infrared
virtual
refraction
cornea
plane mirror
ultraviolet light
convergent
concave lenses
cyan magenta
yellow
red green blue
tapetum
peripheral vision
glacoma
violet
nearsightedness
reflection
300,000,000
convex
mirror
spectrum
light
electromagnetic wave
rod
cone
particle
translucent
diffraction
real
opaque
rays
radio wave
angle of incidence
retina