violet rays plane mirror opaque diffraction translucent cornea blind spot tapetum angle of incidence red green blue ultraviolet light cyan magenta yellow refraction rod nearsightedness gamma wave virtual Infrared concave lenses 300,000,000 real particle peripheral vision glacoma electromagnetic wave cone retina spectrum light radio wave convergent convex mirror reflection violet rays plane mirror opaque diffraction translucent cornea blind spot tapetum angle of incidence red green blue ultraviolet light cyan magenta yellow refraction rod nearsightedness gamma wave virtual Infrared concave lenses 300,000,000 real particle peripheral vision glacoma electromagnetic wave cone retina spectrum light radio wave convergent convex mirror reflection
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
violet
rays
plane mirror
opaque
diffraction
translucent
cornea
blind spot
tapetum
angle of incidence
red green blue
ultraviolet light
cyan magenta
yellow
refraction
rod
nearsightedness
gamma wave
virtual
Infrared
concave lenses
300,000,000
real
particle
peripheral vision
glacoma
electromagnetic wave
cone
retina
spectrum
light
radio wave
convergent
convex
mirror
reflection