opaque cornea Infrared plane mirror cyan magenta yellow diffraction nearsightedness violet glacoma cone rod light red green blue retina convex mirror refraction radio wave convergent ultraviolet light blind spot peripheral vision particle tapetum virtual electromagnetic wave 300,000,000 angle of incidence reflection rays gamma wave real concave lenses translucent spectrum opaque cornea Infrared plane mirror cyan magenta yellow diffraction nearsightedness violet glacoma cone rod light red green blue retina convex mirror refraction radio wave convergent ultraviolet light blind spot peripheral vision particle tapetum virtual electromagnetic wave 300,000,000 angle of incidence reflection rays gamma wave real concave lenses translucent spectrum
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
opaque
cornea
Infrared
plane mirror
cyan magenta
yellow
diffraction
nearsightedness
violet
glacoma
cone
rod
light
red green blue
retina
convex
mirror
refraction
radio wave
convergent
ultraviolet light
blind spot
peripheral vision
particle
tapetum
virtual
electromagnetic wave
300,000,000
angle of incidence
reflection
rays
gamma wave
real
concave lenses
translucent
spectrum