glacoma retina peripheral vision cyan magenta yellow virtual particle ultraviolet light violet cone radio wave light convex mirror blind spot electromagnetic wave nearsightedness spectrum tapetum diffraction plane mirror Infrared rays real rod refraction reflection concave lenses translucent cornea convergent opaque red green blue gamma wave angle of incidence 300,000,000 glacoma retina peripheral vision cyan magenta yellow virtual particle ultraviolet light violet cone radio wave light convex mirror blind spot electromagnetic wave nearsightedness spectrum tapetum diffraction plane mirror Infrared rays real rod refraction reflection concave lenses translucent cornea convergent opaque red green blue gamma wave angle of incidence 300,000,000
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
glacoma
retina
peripheral vision
cyan magenta
yellow
virtual
particle
ultraviolet light
violet
cone
radio wave
light
convex
mirror
blind spot
electromagnetic wave
nearsightedness
spectrum
tapetum
diffraction
plane mirror
Infrared
rays
real
rod
refraction
reflection
concave lenses
translucent
cornea
convergent
opaque
red green blue
gamma wave
angle of incidence
300,000,000