blind spot cornea spectrum light violet angle of incidence cyan magenta yellow reflection gamma wave translucent Infrared radio wave virtual plane mirror diffraction concave lenses refraction red green blue electromagnetic wave real tapetum nearsightedness glacoma particle cone ultraviolet light rays opaque convex mirror peripheral vision rod convergent retina 300,000,000 blind spot cornea spectrum light violet angle of incidence cyan magenta yellow reflection gamma wave translucent Infrared radio wave virtual plane mirror diffraction concave lenses refraction red green blue electromagnetic wave real tapetum nearsightedness glacoma particle cone ultraviolet light rays opaque convex mirror peripheral vision rod convergent retina 300,000,000
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
blind spot
cornea
spectrum
light
violet
angle of incidence
cyan magenta
yellow
reflection
gamma wave
translucent
Infrared
radio wave
virtual
plane mirror
diffraction
concave lenses
refraction
red green blue
electromagnetic wave
real
tapetum
nearsightedness
glacoma
particle
cone
ultraviolet light
rays
opaque
convex
mirror
peripheral vision
rod
convergent
retina
300,000,000