virtual diffraction convergent tapetum reflection radio wave cornea real concave lenses cyan magenta yellow red green blue retina particle cone infrared blind spot spectrum glacoma translucent nearsightedness refraction plane mirror violet convex mirror light ultraviolet rod opaque gamma peripheral vision angle of incidence electromagnetic wave rays 300,000,000 virtual diffraction convergent tapetum reflection radio wave cornea real concave lenses cyan magenta yellow red green blue retina particle cone infrared blind spot spectrum glacoma translucent nearsightedness refraction plane mirror violet convex mirror light ultraviolet rod opaque gamma peripheral vision angle of incidence electromagnetic wave rays 300,000,000
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
virtual
diffraction
convergent
tapetum
reflection
radio wave
cornea
real
concave lenses
cyan magenta
yellow
red
green blue
retina
particle
cone
infrared
blind spot
spectrum
glacoma
translucent
nearsightedness
refraction
plane mirror
violet
convex mirror
light
ultraviolet
rod
opaque
gamma
peripheral vision
angle of incidence
electromagnetic wave
rays
300,000,000