violet spectrum tapetum rays reflection cyan magenta yellow angle of incidence red green blue 300,000,000 refraction translucent ultraviolet peripheral vision diffraction virtual light blind spot infrared opaque nearsightedness cone glacoma real convex mirror convergent rod plane mirror cornea radio wave particle retina electromagnetic wave gamma concave lenses violet spectrum tapetum rays reflection cyan magenta yellow angle of incidence red green blue 300,000,000 refraction translucent ultraviolet peripheral vision diffraction virtual light blind spot infrared opaque nearsightedness cone glacoma real convex mirror convergent rod plane mirror cornea radio wave particle retina electromagnetic wave gamma concave lenses
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
violet
spectrum
tapetum
rays
reflection
cyan magenta
yellow
angle of incidence
red
green blue
300,000,000
refraction
translucent
ultraviolet
peripheral vision
diffraction
virtual
light
blind spot
infrared
opaque
nearsightedness
cone
glacoma
real
convex mirror
convergent
rod
plane mirror
cornea
radio wave
particle
retina
electromagnetic wave
gamma
concave lenses