ultraviolet spectrum particle convergent red green blue convex mirror glacoma gamma angle of incidence radio wave refraction rod concave lenses opaque peripheral vision blind spot plane mirror violet reflection cone light 300,000,000 rays translucent cyan magenta yellow infrared virtual retina diffraction real tapetum nearsightedness cornea electromagnetic wave ultraviolet spectrum particle convergent red green blue convex mirror glacoma gamma angle of incidence radio wave refraction rod concave lenses opaque peripheral vision blind spot plane mirror violet reflection cone light 300,000,000 rays translucent cyan magenta yellow infrared virtual retina diffraction real tapetum nearsightedness cornea electromagnetic wave
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
ultraviolet
spectrum
particle
convergent
red
green blue
convex mirror
glacoma
gamma
angle of incidence
radio wave
refraction
rod
concave lenses
opaque
peripheral vision
blind spot
plane mirror
violet
reflection
cone
light
300,000,000
rays
translucent
cyan magenta
yellow
infrared
virtual
retina
diffraction
real
tapetum
nearsightedness
cornea
electromagnetic wave