convergent rod blind spot tapetum real concave lenses nearsightedness cornea infrared red green blue opaque reflection violet peripheral vision convex mirror rays gamma particle angle of incidence translucent 300,000,000 electromagnetic wave refraction retina plane mirror glacoma virtual ultraviolet diffraction cyan magenta yellow cone light spectrum radio wave convergent rod blind spot tapetum real concave lenses nearsightedness cornea infrared red green blue opaque reflection violet peripheral vision convex mirror rays gamma particle angle of incidence translucent 300,000,000 electromagnetic wave refraction retina plane mirror glacoma virtual ultraviolet diffraction cyan magenta yellow cone light spectrum radio wave
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
convergent
rod
blind spot
tapetum
real
concave lenses
nearsightedness
cornea
infrared
red
green blue
opaque
reflection
violet
peripheral vision
convex mirror
rays
gamma
particle
angle of incidence
translucent
300,000,000
electromagnetic wave
refraction
retina
plane mirror
glacoma
virtual
ultraviolet
diffraction
cyan magenta
yellow
cone
light
spectrum
radio wave