convex mirror cyan magenta yellow gamma plane mirror cornea red green blue tapetum rays diffraction 300,000,000 translucent virtual nearsightedness spectrum reflection blind spot refraction concave lenses electromagnetic wave angle of incidence glacoma opaque infrared ultraviolet rod radio wave retina convergent violet cone particle light real peripheral vision convex mirror cyan magenta yellow gamma plane mirror cornea red green blue tapetum rays diffraction 300,000,000 translucent virtual nearsightedness spectrum reflection blind spot refraction concave lenses electromagnetic wave angle of incidence glacoma opaque infrared ultraviolet rod radio wave retina convergent violet cone particle light real peripheral vision
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
convex mirror
cyan magenta
yellow
gamma
plane mirror
cornea
red
green blue
tapetum
rays
diffraction
300,000,000
translucent
virtual
nearsightedness
spectrum
reflection
blind spot
refraction
concave lenses
electromagnetic wave
angle of incidence
glacoma
opaque
infrared
ultraviolet
rod
radio wave
retina
convergent
violet
cone
particle
light
real
peripheral vision