cone radio wave blind spot opaque spectrum real peripheral vision cyan magenta yellow red green blue light plane mirror rays retina translucent electromagnetic wave violet concave lenses reflection infrared nearsightedness rod angle of incidence diffraction tapetum refraction 300,000,000 convex mirror virtual gamma ultraviolet convergent cornea glacoma particle cone radio wave blind spot opaque spectrum real peripheral vision cyan magenta yellow red green blue light plane mirror rays retina translucent electromagnetic wave violet concave lenses reflection infrared nearsightedness rod angle of incidence diffraction tapetum refraction 300,000,000 convex mirror virtual gamma ultraviolet convergent cornea glacoma particle
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
cone
radio wave
blind spot
opaque
spectrum
real
peripheral vision
cyan magenta
yellow
red
green blue
light
plane mirror
rays
retina
translucent
electromagnetic wave
violet
concave lenses
reflection
infrared
nearsightedness
rod
angle of incidence
diffraction
tapetum
refraction
300,000,000
convex mirror
virtual
gamma
ultraviolet
convergent
cornea
glacoma
particle