refraction 300,000,000 plane mirror light particle infrared red green blue cornea cone opaque ultraviolet reflection blind spot peripheral vision angle of incidence retina nearsightedness translucent spectrum convex mirror cyan magenta yellow concave lenses diffraction convergent virtual rays gamma violet glacoma tapetum radio wave electromagnetic wave rod real refraction 300,000,000 plane mirror light particle infrared red green blue cornea cone opaque ultraviolet reflection blind spot peripheral vision angle of incidence retina nearsightedness translucent spectrum convex mirror cyan magenta yellow concave lenses diffraction convergent virtual rays gamma violet glacoma tapetum radio wave electromagnetic wave rod real
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
refraction
300,000,000
plane mirror
light
particle
infrared
red
green blue
cornea
cone
opaque
ultraviolet
reflection
blind spot
peripheral vision
angle of incidence
retina
nearsightedness
translucent
spectrum
convex mirror
cyan magenta
yellow
concave lenses
diffraction
convergent
virtual
rays
gamma
violet
glacoma
tapetum
radio wave
electromagnetic wave
rod
real