rod reflection rays glacoma angle of incidence refraction radio wave tapetum gamma violet nearsightedness cone retina particle diffraction translucent blind spot opaque cornea real red green blue convergent virtual ultraviolet peripheral vision convex mirror spectrum concave lenses electromagnetic wave 300,000,000 light cyan magenta yellow plane mirror infrared rod reflection rays glacoma angle of incidence refraction radio wave tapetum gamma violet nearsightedness cone retina particle diffraction translucent blind spot opaque cornea real red green blue convergent virtual ultraviolet peripheral vision convex mirror spectrum concave lenses electromagnetic wave 300,000,000 light cyan magenta yellow plane mirror infrared
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
rod
reflection
rays
glacoma
angle of incidence
refraction
radio wave
tapetum
gamma
violet
nearsightedness
cone
retina
particle
diffraction
translucent
blind spot
opaque
cornea
real
red
green blue
convergent
virtual
ultraviolet
peripheral vision
convex mirror
spectrum
concave lenses
electromagnetic wave
300,000,000
light
cyan magenta
yellow
plane mirror
infrared