ultraviolet particle convergent electromagnetic wave real cornea glacoma nearsightedness rod blind spot virtual angle of incidence infrared translucent red green blue radio wave peripheral vision gamma opaque plane mirror light reflection violet concave lenses tapetum 300,000,000 cyan magenta yellow refraction retina diffraction spectrum convex mirror rays cone ultraviolet particle convergent electromagnetic wave real cornea glacoma nearsightedness rod blind spot virtual angle of incidence infrared translucent red green blue radio wave peripheral vision gamma opaque plane mirror light reflection violet concave lenses tapetum 300,000,000 cyan magenta yellow refraction retina diffraction spectrum convex mirror rays cone
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
ultraviolet
particle
convergent
electromagnetic wave
real
cornea
glacoma
nearsightedness
rod
blind spot
virtual
angle of incidence
infrared
translucent
red
green blue
radio wave
peripheral vision
gamma
opaque
plane mirror
light
reflection
violet
concave lenses
tapetum
300,000,000
cyan magenta
yellow
refraction
retina
diffraction
spectrum
convex mirror
rays
cone