angle of incidence violet radio wave infrared refraction spectrum red green blue cyan magenta yellow cornea real retina glacoma convex mirror translucent cone diffraction 300,000,000 virtual ultraviolet peripheral vision plane mirror tapetum particle opaque rays convergent light electromagnetic wave reflection rod blind spot concave lenses gamma nearsightedness angle of incidence violet radio wave infrared refraction spectrum red green blue cyan magenta yellow cornea real retina glacoma convex mirror translucent cone diffraction 300,000,000 virtual ultraviolet peripheral vision plane mirror tapetum particle opaque rays convergent light electromagnetic wave reflection rod blind spot concave lenses gamma nearsightedness
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
angle of incidence
violet
radio wave
infrared
refraction
spectrum
red
green blue
cyan magenta
yellow
cornea
real
retina
glacoma
convex mirror
translucent
cone
diffraction
300,000,000
virtual
ultraviolet
peripheral vision
plane mirror
tapetum
particle
opaque
rays
convergent
light
electromagnetic wave
reflection
rod
blind spot
concave lenses
gamma
nearsightedness