InflictWoundsStrengthcheckWarthogreturnsInvisibilityParty split(not Chetsolo)LongrestLockpickedSpeakwithDeadChetgift forFRIDAChetacquireswoodSpeak withAnimals /SmallBeastsChet’sSavalirwoodhistorydiscussedShortrestHistorycheckGreat BeastencounteredFlee fromweirdnessPersonencounteredCharismaskillcheckGildhollowTowerfoundBookfoundSpeakwithPlantsAdverseCondition(poisonedetc)Wolf-KingmentionAnothermutatedanimalChetsolosChetgift forDeannaSurvivalcheckLudinusmentionElkreturnsHunter’sBaneItemfoundOtherpartymentionInsightcheckFCGwrongnessFCGcoinflipTrapdisabledAnimalHandlingcheckRemoveCurseFamiliarNPCencounteredSaveagainstregionaleffectArcanacheckInvestigationcheckTurnUndeadEiselcrossdiscussedInflictWoundsStrengthcheckWarthogreturnsInvisibilityParty split(not Chetsolo)LongrestLockpickedSpeakwithDeadChetgift forFRIDAChetacquireswoodSpeak withAnimals /SmallBeastsChet’sSavalirwoodhistorydiscussedShortrestHistorycheckGreat BeastencounteredFlee fromweirdnessPersonencounteredCharismaskillcheckGildhollowTowerfoundBookfoundSpeakwithPlantsAdverseCondition(poisonedetc)Wolf-KingmentionAnothermutatedanimalChetsolosChetgift forDeannaSurvivalcheckLudinusmentionElkreturnsHunter’sBaneItemfoundOtherpartymentionInsightcheckFCGwrongnessFCGcoinflipTrapdisabledAnimalHandlingcheckRemoveCurseFamiliarNPCencounteredSaveagainstregionaleffectArcanacheckInvestigationcheckTurnUndeadEiselcrossdiscussed

And To Your Left, You'll See the Dead Bodies [Critical Role 3.57] - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Inflict Wounds
  2. Strength check
  3. Warthog returns
  4. Invisibility
  5. Party split (not Chet solo)
  6. Long rest
  7. Lock picked
  8. Speak with Dead
  9. Chet gift for FRIDA
  10. Chet acquires wood
  11. Speak with Animals / Small Beasts
  12. Chet’s Savalirwood history discussed
  13. Short rest
  14. History check
  15. Great Beast encountered
  16. Flee from weirdness
  17. Person encountered
  18. Charisma skill check
  19. Gildhollow Tower found
  20. Book found
  21. Speak with Plants
  22. Adverse Condition (poisoned etc)
  23. Wolf-King mention
  24. Another mutated animal
  25. Chet solos
  26. Chet gift for Deanna
  27. Survival check
  28. Ludinus mention
  29. Elk returns
  30. Hunter’s Bane
  31. Item found
  32. Other party mention
  33. Insight check
  34. FCG wrongness
  35. FCG coin flip
  36. Trap disabled
  37. Animal Handling check
  38. Remove Curse
  39. Familiar NPC encountered
  40. Save against regional effect
  41. Arcana check
  42. Investigation check
  43. Turn Undead
  44. Eiselcross discussed