ElkreturnsChetsolosSpeak withAnimals /SmallBeastsTurnUndeadSpeakwithDeadChetgift forFRIDAChet’sSavalirwoodhistorydiscussedGildhollowTowerfoundSurvivalcheckChetacquireswoodFlee fromweirdnessFCGcoinflipShortrestRemoveCurseItemfoundEiselcrossdiscussedAnimalHandlingcheckChetgift forDeannaFCGwrongnessWarthogreturnsLockpickedHunter’sBaneFamiliarNPCencounteredCharismaskillcheckSaveagainstregionaleffectSpeakwithPlantsHistorycheckArcanacheckInflictWoundsPersonencounteredLudinusmentionGreat BeastencounteredLongrestInvestigationcheckParty split(not Chetsolo)BookfoundTrapdisabledStrengthcheckInvisibilityInsightcheckAdverseCondition(poisonedetc)OtherpartymentionAnothermutatedanimalWolf-KingmentionElkreturnsChetsolosSpeak withAnimals /SmallBeastsTurnUndeadSpeakwithDeadChetgift forFRIDAChet’sSavalirwoodhistorydiscussedGildhollowTowerfoundSurvivalcheckChetacquireswoodFlee fromweirdnessFCGcoinflipShortrestRemoveCurseItemfoundEiselcrossdiscussedAnimalHandlingcheckChetgift forDeannaFCGwrongnessWarthogreturnsLockpickedHunter’sBaneFamiliarNPCencounteredCharismaskillcheckSaveagainstregionaleffectSpeakwithPlantsHistorycheckArcanacheckInflictWoundsPersonencounteredLudinusmentionGreat BeastencounteredLongrestInvestigationcheckParty split(not Chetsolo)BookfoundTrapdisabledStrengthcheckInvisibilityInsightcheckAdverseCondition(poisonedetc)OtherpartymentionAnothermutatedanimalWolf-Kingmention

And To Your Left, You'll See the Dead Bodies [Critical Role 3.57] - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Elk returns
  2. Chet solos
  3. Speak with Animals / Small Beasts
  4. Turn Undead
  5. Speak with Dead
  6. Chet gift for FRIDA
  7. Chet’s Savalirwood history discussed
  8. Gildhollow Tower found
  9. Survival check
  10. Chet acquires wood
  11. Flee from weirdness
  12. FCG coin flip
  13. Short rest
  14. Remove Curse
  15. Item found
  16. Eiselcross discussed
  17. Animal Handling check
  18. Chet gift for Deanna
  19. FCG wrongness
  20. Warthog returns
  21. Lock picked
  22. Hunter’s Bane
  23. Familiar NPC encountered
  24. Charisma skill check
  25. Save against regional effect
  26. Speak with Plants
  27. History check
  28. Arcana check
  29. Inflict Wounds
  30. Person encountered
  31. Ludinus mention
  32. Great Beast encountered
  33. Long rest
  34. Investigation check
  35. Party split (not Chet solo)
  36. Book found
  37. Trap disabled
  38. Strength check
  39. Invisibility
  40. Insight check
  41. Adverse Condition (poisoned etc)
  42. Other party mention
  43. Another mutated animal
  44. Wolf-King mention