Flee fromweirdnessSpeak withAnimals /SmallBeastsInsightcheckShortrestLudinusmentionStrengthcheckFamiliarNPCencounteredTurnUndeadChetsolosPersonencounteredSaveagainstregionaleffectGildhollowTowerfoundParty split(not Chetsolo)Chetgift forFRIDATrapdisabledItemfoundEiselcrossdiscussedHistorycheckAnimalHandlingcheckHunter’sBaneSurvivalcheckChet’sSavalirwoodhistorydiscussedFCGcoinflipArcanacheckChetacquireswoodElkreturnsRemoveCurseOtherpartymentionAdverseCondition(poisonedetc)SpeakwithPlantsLockpickedFCGwrongnessCharismaskillcheckBookfoundLongrestInflictWoundsGreat BeastencounteredChetgift forDeannaSpeakwithDeadAnothermutatedanimalInvestigationcheckInvisibilityWolf-KingmentionWarthogreturnsFlee fromweirdnessSpeak withAnimals /SmallBeastsInsightcheckShortrestLudinusmentionStrengthcheckFamiliarNPCencounteredTurnUndeadChetsolosPersonencounteredSaveagainstregionaleffectGildhollowTowerfoundParty split(not Chetsolo)Chetgift forFRIDATrapdisabledItemfoundEiselcrossdiscussedHistorycheckAnimalHandlingcheckHunter’sBaneSurvivalcheckChet’sSavalirwoodhistorydiscussedFCGcoinflipArcanacheckChetacquireswoodElkreturnsRemoveCurseOtherpartymentionAdverseCondition(poisonedetc)SpeakwithPlantsLockpickedFCGwrongnessCharismaskillcheckBookfoundLongrestInflictWoundsGreat BeastencounteredChetgift forDeannaSpeakwithDeadAnothermutatedanimalInvestigationcheckInvisibilityWolf-KingmentionWarthogreturns

And To Your Left, You'll See the Dead Bodies [Critical Role 3.57] - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Flee from weirdness
  2. Speak with Animals / Small Beasts
  3. Insight check
  4. Short rest
  5. Ludinus mention
  6. Strength check
  7. Familiar NPC encountered
  8. Turn Undead
  9. Chet solos
  10. Person encountered
  11. Save against regional effect
  12. Gildhollow Tower found
  13. Party split (not Chet solo)
  14. Chet gift for FRIDA
  15. Trap disabled
  16. Item found
  17. Eiselcross discussed
  18. History check
  19. Animal Handling check
  20. Hunter’s Bane
  21. Survival check
  22. Chet’s Savalirwood history discussed
  23. FCG coin flip
  24. Arcana check
  25. Chet acquires wood
  26. Elk returns
  27. Remove Curse
  28. Other party mention
  29. Adverse Condition (poisoned etc)
  30. Speak with Plants
  31. Lock picked
  32. FCG wrongness
  33. Charisma skill check
  34. Book found
  35. Long rest
  36. Inflict Wounds
  37. Great Beast encountered
  38. Chet gift for Deanna
  39. Speak with Dead
  40. Another mutated animal
  41. Investigation check
  42. Invisibility
  43. Wolf-King mention
  44. Warthog returns