CharismaskillcheckFamiliarNPCencounteredParty split(not Chetsolo)ElkreturnsWarthogreturnsSpeakwithDeadTurnUndeadChetsolosPersonencounteredHistorycheckTrapdisabledSurvivalcheckFCGcoinflipSpeak withAnimals /SmallBeastsArcanacheckSaveagainstregionaleffectGreat BeastencounteredEiselcrossdiscussedAnimalHandlingcheckFlee fromweirdnessWolf-KingmentionChetacquireswoodInsightcheckSpeakwithPlantsInvisibilityBookfoundRemoveCurseItemfoundLongrestAnothermutatedanimalHunter’sBaneLockpickedStrengthcheckChetgift forFRIDAInvestigationcheckAdverseCondition(poisonedetc)GildhollowTowerfoundInflictWoundsOtherpartymentionFCGwrongnessChet’sSavalirwoodhistorydiscussedShortrestChetgift forDeannaLudinusmentionCharismaskillcheckFamiliarNPCencounteredParty split(not Chetsolo)ElkreturnsWarthogreturnsSpeakwithDeadTurnUndeadChetsolosPersonencounteredHistorycheckTrapdisabledSurvivalcheckFCGcoinflipSpeak withAnimals /SmallBeastsArcanacheckSaveagainstregionaleffectGreat BeastencounteredEiselcrossdiscussedAnimalHandlingcheckFlee fromweirdnessWolf-KingmentionChetacquireswoodInsightcheckSpeakwithPlantsInvisibilityBookfoundRemoveCurseItemfoundLongrestAnothermutatedanimalHunter’sBaneLockpickedStrengthcheckChetgift forFRIDAInvestigationcheckAdverseCondition(poisonedetc)GildhollowTowerfoundInflictWoundsOtherpartymentionFCGwrongnessChet’sSavalirwoodhistorydiscussedShortrestChetgift forDeannaLudinusmention

And To Your Left, You'll See the Dead Bodies [Critical Role 3.57] - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
  1. Charisma skill check
  2. Familiar NPC encountered
  3. Party split (not Chet solo)
  4. Elk returns
  5. Warthog returns
  6. Speak with Dead
  7. Turn Undead
  8. Chet solos
  9. Person encountered
  10. History check
  11. Trap disabled
  12. Survival check
  13. FCG coin flip
  14. Speak with Animals / Small Beasts
  15. Arcana check
  16. Save against regional effect
  17. Great Beast encountered
  18. Eiselcross discussed
  19. Animal Handling check
  20. Flee from weirdness
  21. Wolf-King mention
  22. Chet acquires wood
  23. Insight check
  24. Speak with Plants
  25. Invisibility
  26. Book found
  27. Remove Curse
  28. Item found
  29. Long rest
  30. Another mutated animal
  31. Hunter’s Bane
  32. Lock picked
  33. Strength check
  34. Chet gift for FRIDA
  35. Investigation check
  36. Adverse Condition (poisoned etc)
  37. Gildhollow Tower found
  38. Inflict Wounds
  39. Other party mention
  40. FCG wrongness
  41. Chet’s Savalirwood history discussed
  42. Short rest
  43. Chet gift for Deanna
  44. Ludinus mention