CharismaskillcheckChetgift forDeannaFCGwrongnessSpeakwithPlantsSpeakwithDeadBookfoundTurnUndeadElkreturnsInflictWoundsOtherpartymentionRemoveCurseParty split(not Chetsolo)GildhollowTowerfoundInsightcheckPersonencounteredHistorycheckGreat BeastencounteredLudinusmentionFCGcoinflipItemfoundWarthogreturnsChetacquireswoodChetsolosSurvivalcheckChet’sSavalirwoodhistorydiscussedInvisibilityFlee fromweirdnessAnothermutatedanimalTrapdisabledStrengthcheckLockpickedEiselcrossdiscussedInvestigationcheckFamiliarNPCencounteredArcanacheckSaveagainstregionaleffectSpeak withAnimals /SmallBeastsShortrestAdverseCondition(poisonedetc)Wolf-KingmentionAnimalHandlingcheckLongrestHunter’sBaneChetgift forFRIDACharismaskillcheckChetgift forDeannaFCGwrongnessSpeakwithPlantsSpeakwithDeadBookfoundTurnUndeadElkreturnsInflictWoundsOtherpartymentionRemoveCurseParty split(not Chetsolo)GildhollowTowerfoundInsightcheckPersonencounteredHistorycheckGreat BeastencounteredLudinusmentionFCGcoinflipItemfoundWarthogreturnsChetacquireswoodChetsolosSurvivalcheckChet’sSavalirwoodhistorydiscussedInvisibilityFlee fromweirdnessAnothermutatedanimalTrapdisabledStrengthcheckLockpickedEiselcrossdiscussedInvestigationcheckFamiliarNPCencounteredArcanacheckSaveagainstregionaleffectSpeak withAnimals /SmallBeastsShortrestAdverseCondition(poisonedetc)Wolf-KingmentionAnimalHandlingcheckLongrestHunter’sBaneChetgift forFRIDA

And To Your Left, You'll See the Dead Bodies [Critical Role 3.57] - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Charisma skill check
  2. Chet gift for Deanna
  3. FCG wrongness
  4. Speak with Plants
  5. Speak with Dead
  6. Book found
  7. Turn Undead
  8. Elk returns
  9. Inflict Wounds
  10. Other party mention
  11. Remove Curse
  12. Party split (not Chet solo)
  13. Gildhollow Tower found
  14. Insight check
  15. Person encountered
  16. History check
  17. Great Beast encountered
  18. Ludinus mention
  19. FCG coin flip
  20. Item found
  21. Warthog returns
  22. Chet acquires wood
  23. Chet solos
  24. Survival check
  25. Chet’s Savalirwood history discussed
  26. Invisibility
  27. Flee from weirdness
  28. Another mutated animal
  29. Trap disabled
  30. Strength check
  31. Lock picked
  32. Eiselcross discussed
  33. Investigation check
  34. Familiar NPC encountered
  35. Arcana check
  36. Save against regional effect
  37. Speak with Animals / Small Beasts
  38. Short rest
  39. Adverse Condition (poisoned etc)
  40. Wolf-King mention
  41. Animal Handling check
  42. Long rest
  43. Hunter’s Bane
  44. Chet gift for FRIDA