SyncopationFeaturedinRDCards2PCustomendscreenSong namelonger thanfive wordsFour ormorerows atonceDeformedrowNightShift"None"chracterMostlypurpleThree ormorecreatorsHoMenabledfor most ofthe levelFakeTriangleshotsArrowClickSkipshot/Freezeshotto avoidhitting onhold releasePreviewsong is thesame asstart of songThree ormore rowswith thesamecharacterFrums"Medium"NotRDThree ormoreBPMchangesOnly onerow onMediumor harderLongerthan fourminutesWindowdance(real or fake)VisualonlygimmickRowplayingoffscreenMadefor aneventSong fromRD/ADOFAI(exceptSamuraiTechno)Song froma non-rhythmgame OSTSONG NAMEAND ARTISTIN ALLUPPERCASETwo or moreoneshotrows at onceCommunityRemix/MashupIrregularoneshotsThree ormoredifferent Xpatterns forholdsLegalHoMvertCharactershownwithoutrowMemelevel withdecentgameplayThumbnailhasgameplayCustomcharacterOneClassicOneOneshotNo rowoutlineGimmickexclusiveto levelMonochromaticOneshotcues withmore thanone "Ready"Non-jokeVery Toughwith threerows or lessChopinHolds thatare not-x-x-x or-xx-xxHas threeor moreartist linksHit onholdreleaseRandomizedLeveldescriptionless thanfive wordsSelf-composedsongVFX inspiredfrom adifferentrhythm gameMetronomecues forfast beatsIntimate(----xx)Is/Has aProjectSekaicoverOneshotsonlySurgery-onlycharacterLevelthumbnailhas oldcharactersSong namehas anumber(written ornot)songname andartist in alllowercaseSongnamecontainsan XBeansDecoIs/HasatutorialIrregulartimesignature(not 4/4 or3/4)SamuraiTechnoClassyBeatThree ormoreartistsHas acontentwarningText witha font notused inRDSet RoomPerspectiveRowCPU'd formore than8 beatsMore thansevenbeatsXenoVisuallyrics thatare not inEnglishToo manycustomassetsBox ofShapes orPandora'sBoxNocustomassetsTemporalShiftSyncopationFeaturedinRDCards2PCustomendscreenSong namelonger thanfive wordsFour ormorerows atonceDeformedrowNightShift"None"chracterMostlypurpleThree ormorecreatorsHoMenabledfor most ofthe levelFakeTriangleshotsArrowClickSkipshot/Freezeshotto avoidhitting onhold releasePreviewsong is thesame asstart of songThree ormore rowswith thesamecharacterFrums"Medium"NotRDThree ormoreBPMchangesOnly onerow onMediumor harderLongerthan fourminutesWindowdance(real or fake)VisualonlygimmickRowplayingoffscreenMadefor aneventSong fromRD/ADOFAI(exceptSamuraiTechno)Song froma non-rhythmgame OSTSONG NAMEAND ARTISTIN ALLUPPERCASETwo or moreoneshotrows at onceCommunityRemix/MashupIrregularoneshotsThree ormoredifferent Xpatterns forholdsLegalHoMvertCharactershownwithoutrowMemelevel withdecentgameplayThumbnailhasgameplayCustomcharacterOneClassicOneOneshotNo rowoutlineGimmickexclusiveto levelMonochromaticOneshotcues withmore thanone "Ready"Non-jokeVery Toughwith threerows or lessChopinHolds thatare not-x-x-x or-xx-xxHas threeor moreartist linksHit onholdreleaseRandomizedLeveldescriptionless thanfive wordsSelf-composedsongVFX inspiredfrom adifferentrhythm gameMetronomecues forfast beatsIntimate(----xx)Is/Has aProjectSekaicoverOneshotsonlySurgery-onlycharacterLevelthumbnailhas oldcharactersSong namehas anumber(written ornot)songname andartist in alllowercaseSongnamecontainsan XBeansDecoIs/HasatutorialIrregulartimesignature(not 4/4 or3/4)SamuraiTechnoClassyBeatThree ormoreartistsHas acontentwarningText witha font notused inRDSet RoomPerspectiveRowCPU'd formore than8 beatsMore thansevenbeatsXenoVisuallyrics thatare not inEnglishToo manycustomassetsBox ofShapes orPandora'sBoxNocustomassetsTemporalShift

RD Custom Levels Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Syncopation
  2. Featured in RDCards
  3. 2P
  4. Custom end screen
  5. Song name longer than five words
  6. Four or more rows at once
  7. Deformed row
  8. Night Shift
  9. "None" chracter
  10. Mostly purple
  11. Three or more creators
  12. HoM enabled for most of the level
  13. Fake Triangleshots
  14. Arrow Click
  15. Skipshot/ Freezeshot to avoid hitting on hold release
  16. Preview song is the same as start of song
  17. Three or more rows with the same character
  18. Frums
  19. "Medium"
  20. NotRD
  21. Three or more BPM changes
  22. Only one row on Medium or harder
  23. Longer than four minutes
  24. Windowdance (real or fake)
  25. Visual only gimmick
  26. Row playing offscreen
  27. Made for an event
  28. Song from RD/ADOFAI (except Samurai Techno)
  29. Song from a non-rhythm game OST
  30. SONG NAME AND ARTIST IN ALL UPPERCASE
  31. Two or more oneshot rows at once
  32. Community Remix/Mashup
  33. Irregular oneshots
  34. Three or more different X patterns for holds
  35. Legal HoMvert
  36. Character shown without row
  37. Meme level with decent gameplay
  38. Thumbnail has gameplay
  39. Custom character
  40. One Classic One Oneshot
  41. No row outline
  42. Gimmick exclusive to level
  43. Monochromatic
  44. Oneshot cues with more than one "Ready"
  45. Non-joke Very Tough with three rows or less
  46. Chopin
  47. Holds that are not -x-x-x or -xx-xx
  48. Has three or more artist links
  49. Hit on hold release
  50. Randomized
  51. Level description less than five words
  52. Self-composed song
  53. VFX inspired from a different rhythm game
  54. Metronome cues for fast beats
  55. Intimate (----xx)
  56. Is/Has a Project Sekai cover
  57. Oneshots only
  58. Surgery-only character
  59. Level thumbnail has old characters
  60. Song name has a number (written or not)
  61. song name and artist in all lowercase
  62. Song name contains an X
  63. Beans Deco
  64. Is/Has a tutorial
  65. Irregular time signature (not 4/4 or 3/4)
  66. Samurai Techno
  67. ClassyBeat
  68. Three or more artists
  69. Has a content warning
  70. Text with a font not used in RD
  71. Set Room Perspective
  72. Row CPU'd for more than 8 beats
  73. More than seven beats
  74. Xeno
  75. Visual lyrics that are not in English
  76. Too many custom assets
  77. Box of Shapes or Pandora's Box
  78. No custom assets
  79. Temporal Shift