OneClassicOneOneshotThree ormoreBPMchangesRandomizedsongname andartist in alllowercaseLongerthan fourminutesThree ormoredifferent Xpatterns forholdsLevelthumbnailhas oldcharactersGimmickexclusiveto levelCommunityRemix/MashupThree ormore rowswith thesamecharacterSong namehas anumber(written ornot)LegalHoMvertSong namelonger thanfive wordsNocustomassetsDeformedrowOneshotcues withmore thanone "Ready"Has threeor moreartist linksRowplayingoffscreenMostlypurpleCharactershownwithoutrowCustomcharacter"None"chracterNon-jokeVery Toughwith threerows or lessHit onholdreleaseThumbnailhasgameplaySong fromRD/ADOFAI(exceptSamuraiTechno)Intimate(----xx)Set RoomPerspectiveSongnamecontainsan XCustomendscreenXenoArrowClickOnly onerow onMediumor harderRowCPU'd formore than8 beatsHas acontentwarningSurgery-onlycharacterSong froma non-rhythmgame OSTOneshotsonlyFour ormorerows atonceIrregularoneshotsIs/HasatutorialSamuraiTechnoVFX inspiredfrom adifferentrhythm gameMadefor aneventNotRDSkipshot/Freezeshotto avoidhitting onhold release2PNo rowoutlineWindowdance(real or fake)Visuallyrics thatare not inEnglishFrumsTwo or moreoneshotrows at onceVisualonlygimmickChopinToo manycustomassetsSONG NAMEAND ARTISTIN ALLUPPERCASENightShiftThree ormoreartistsBox ofShapes orPandora'sBoxText witha font notused inRDIrregulartimesignature(not 4/4 or3/4)Three ormorecreatorsFeaturedinRDCardsSelf-composedsongMore thansevenbeatsPreviewsong is thesame asstart of songLeveldescriptionless thanfive wordsMonochromatic"Medium"Memelevel withdecentgameplayFakeTriangleshotsClassyBeatBeansDecoHolds thatare not-x-x-x or-xx-xxSyncopationMetronomecues forfast beatsIs/Has aProjectSekaicoverHoMenabledfor most ofthe levelTemporalShiftOneClassicOneOneshotThree ormoreBPMchangesRandomizedsongname andartist in alllowercaseLongerthan fourminutesThree ormoredifferent Xpatterns forholdsLevelthumbnailhas oldcharactersGimmickexclusiveto levelCommunityRemix/MashupThree ormore rowswith thesamecharacterSong namehas anumber(written ornot)LegalHoMvertSong namelonger thanfive wordsNocustomassetsDeformedrowOneshotcues withmore thanone "Ready"Has threeor moreartist linksRowplayingoffscreenMostlypurpleCharactershownwithoutrowCustomcharacter"None"chracterNon-jokeVery Toughwith threerows or lessHit onholdreleaseThumbnailhasgameplaySong fromRD/ADOFAI(exceptSamuraiTechno)Intimate(----xx)Set RoomPerspectiveSongnamecontainsan XCustomendscreenXenoArrowClickOnly onerow onMediumor harderRowCPU'd formore than8 beatsHas acontentwarningSurgery-onlycharacterSong froma non-rhythmgame OSTOneshotsonlyFour ormorerows atonceIrregularoneshotsIs/HasatutorialSamuraiTechnoVFX inspiredfrom adifferentrhythm gameMadefor aneventNotRDSkipshot/Freezeshotto avoidhitting onhold release2PNo rowoutlineWindowdance(real or fake)Visuallyrics thatare not inEnglishFrumsTwo or moreoneshotrows at onceVisualonlygimmickChopinToo manycustomassetsSONG NAMEAND ARTISTIN ALLUPPERCASENightShiftThree ormoreartistsBox ofShapes orPandora'sBoxText witha font notused inRDIrregulartimesignature(not 4/4 or3/4)Three ormorecreatorsFeaturedinRDCardsSelf-composedsongMore thansevenbeatsPreviewsong is thesame asstart of songLeveldescriptionless thanfive wordsMonochromatic"Medium"Memelevel withdecentgameplayFakeTriangleshotsClassyBeatBeansDecoHolds thatare not-x-x-x or-xx-xxSyncopationMetronomecues forfast beatsIs/Has aProjectSekaicoverHoMenabledfor most ofthe levelTemporalShift

RD Custom Levels Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. One Classic One Oneshot
  2. Three or more BPM changes
  3. Randomized
  4. song name and artist in all lowercase
  5. Longer than four minutes
  6. Three or more different X patterns for holds
  7. Level thumbnail has old characters
  8. Gimmick exclusive to level
  9. Community Remix/Mashup
  10. Three or more rows with the same character
  11. Song name has a number (written or not)
  12. Legal HoMvert
  13. Song name longer than five words
  14. No custom assets
  15. Deformed row
  16. Oneshot cues with more than one "Ready"
  17. Has three or more artist links
  18. Row playing offscreen
  19. Mostly purple
  20. Character shown without row
  21. Custom character
  22. "None" chracter
  23. Non-joke Very Tough with three rows or less
  24. Hit on hold release
  25. Thumbnail has gameplay
  26. Song from RD/ADOFAI (except Samurai Techno)
  27. Intimate (----xx)
  28. Set Room Perspective
  29. Song name contains an X
  30. Custom end screen
  31. Xeno
  32. Arrow Click
  33. Only one row on Medium or harder
  34. Row CPU'd for more than 8 beats
  35. Has a content warning
  36. Surgery-only character
  37. Song from a non-rhythm game OST
  38. Oneshots only
  39. Four or more rows at once
  40. Irregular oneshots
  41. Is/Has a tutorial
  42. Samurai Techno
  43. VFX inspired from a different rhythm game
  44. Made for an event
  45. NotRD
  46. Skipshot/ Freezeshot to avoid hitting on hold release
  47. 2P
  48. No row outline
  49. Windowdance (real or fake)
  50. Visual lyrics that are not in English
  51. Frums
  52. Two or more oneshot rows at once
  53. Visual only gimmick
  54. Chopin
  55. Too many custom assets
  56. SONG NAME AND ARTIST IN ALL UPPERCASE
  57. Night Shift
  58. Three or more artists
  59. Box of Shapes or Pandora's Box
  60. Text with a font not used in RD
  61. Irregular time signature (not 4/4 or 3/4)
  62. Three or more creators
  63. Featured in RDCards
  64. Self-composed song
  65. More than seven beats
  66. Preview song is the same as start of song
  67. Level description less than five words
  68. Monochromatic
  69. "Medium"
  70. Meme level with decent gameplay
  71. Fake Triangleshots
  72. ClassyBeat
  73. Beans Deco
  74. Holds that are not -x-x-x or -xx-xx
  75. Syncopation
  76. Metronome cues for fast beats
  77. Is/Has a Project Sekai cover
  78. HoM enabled for most of the level
  79. Temporal Shift