Any P100 (not in SWF) Franklins Tombstone Killer slugs at 5 gens Player makes the killer whiff 2x (in one chase) It's a Myers Nurse Player gets tunneled Player misses gen skill check Lightborn Nodders/ Noppers Someone is "toxic" in end game chat Killer dodges P100 lobby Failed save Teammate lets survivor die on hook Teammate has Self Care Killer slugs for the 4k Hag No way out Killer brings mori Player gets bled out Jonathan in lobby (not in SWF) "I'm embarrassed" Hex: Haunted Grounds Player gets sandbagged Teammate misses any skill check Killer gives hatch/gate Pokos Killer has a hex totem Player gets grabbed Player runs killer for 5 gens Player t-bags DC Player sandbags teammate Successful save Killer hits survivor on hook Teammate has pebble Map offering 4% Anyone drops shack pallet at 5 gens Killer jump scares player TTV (killer or teammate not in SWF) Player escapes (not given by killer) Killer "t- bags" Teammate has No Mither Killer opens gate Killer face camps Hatch offering Teammate t-bags Any P100 (not in SWF) Franklins Tombstone Killer slugs at 5 gens Player makes the killer whiff 2x (in one chase) It's a Myers Nurse Player gets tunneled Player misses gen skill check Lightborn Nodders/ Noppers Someone is "toxic" in end game chat Killer dodges P100 lobby Failed save Teammate lets survivor die on hook Teammate has Self Care Killer slugs for the 4k Hag No way out Killer brings mori Player gets bled out Jonathan in lobby (not in SWF) "I'm embarrassed" Hex: Haunted Grounds Player gets sandbagged Teammate misses any skill check Killer gives hatch/gate Pokos Killer has a hex totem Player gets grabbed Player runs killer for 5 gens Player t-bags DC Player sandbags teammate Successful save Killer hits survivor on hook Teammate has pebble Map offering 4% Anyone drops shack pallet at 5 gens Killer jump scares player TTV (killer or teammate not in SWF) Player escapes (not given by killer) Killer "t- bags" Teammate has No Mither Killer opens gate Killer face camps Hatch offering Teammate t-bags
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Any P100 (not in SWF)
Franklins
Tombstone
Killer slugs at 5 gens
Player makes the killer whiff 2x (in one chase)
It's a Myers
Nurse
Player gets tunneled
Player misses gen skill check
Lightborn
Nodders/ Noppers
Someone is "toxic" in end game chat
Killer dodges P100 lobby
Failed save
Teammate lets survivor die on hook
Teammate has Self Care
Killer slugs for the 4k
Hag
No way out
Killer brings mori
Player gets bled out
Jonathan in lobby (not in SWF)
"I'm embarrassed"
Hex: Haunted Grounds
Player gets sandbagged
Teammate misses any skill check
Killer gives hatch/gate
Pokos
Killer has a hex totem
Player gets grabbed
Player runs killer for 5 gens
Player t-bags
DC
Player sandbags teammate
Successful save
Killer hits survivor on hook
Teammate has pebble
Map offering
4%
Anyone drops shack pallet at 5 gens
Killer jump scares player
TTV (killer or teammate not in SWF)
Player escapes (not given by killer)
Killer "t-bags"
Teammate has No Mither
Killer opens gate
Killer face camps
Hatch offering
Teammate t-bags