DC Killer has a hex totem Player gets grabbed Player t-bags Killer gives hatch/gate Killer dodges P100 lobby Killer brings mori Player gets bled out Nurse Killer "t- bags" Teammate has pebble Killer slugs at 5 gens Hatch offering Teammate lets survivor die on hook Any P100 (not in SWF) Successful save TTV (killer or teammate not in SWF) Player makes the killer whiff 2x (in one chase) 4% Someone is "toxic" in end game chat Hex: Haunted Grounds Killer face camps Player misses gen skill check Player sandbags teammate Player gets sandbagged Pokos Failed save Teammate has No Mither Lightborn Teammate t-bags Franklins Player escapes (not given by killer) Player runs killer for 5 gens Killer hits survivor on hook Nodders/ Noppers "I'm embarrassed" It's a Myers Anyone drops shack pallet at 5 gens Teammate misses any skill check Hag Teammate has Self Care Killer opens gate Tombstone Killer jump scares player Killer slugs for the 4k Player gets tunneled Jonathan in lobby (not in SWF) No way out Map offering DC Killer has a hex totem Player gets grabbed Player t-bags Killer gives hatch/gate Killer dodges P100 lobby Killer brings mori Player gets bled out Nurse Killer "t- bags" Teammate has pebble Killer slugs at 5 gens Hatch offering Teammate lets survivor die on hook Any P100 (not in SWF) Successful save TTV (killer or teammate not in SWF) Player makes the killer whiff 2x (in one chase) 4% Someone is "toxic" in end game chat Hex: Haunted Grounds Killer face camps Player misses gen skill check Player sandbags teammate Player gets sandbagged Pokos Failed save Teammate has No Mither Lightborn Teammate t-bags Franklins Player escapes (not given by killer) Player runs killer for 5 gens Killer hits survivor on hook Nodders/ Noppers "I'm embarrassed" It's a Myers Anyone drops shack pallet at 5 gens Teammate misses any skill check Hag Teammate has Self Care Killer opens gate Tombstone Killer jump scares player Killer slugs for the 4k Player gets tunneled Jonathan in lobby (not in SWF) No way out Map offering
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
DC
Killer has a hex totem
Player gets grabbed
Player t-bags
Killer gives hatch/gate
Killer dodges P100 lobby
Killer brings mori
Player gets bled out
Nurse
Killer "t-bags"
Teammate has pebble
Killer slugs at 5 gens
Hatch offering
Teammate lets survivor die on hook
Any P100 (not in SWF)
Successful save
TTV (killer or teammate not in SWF)
Player makes the killer whiff 2x (in one chase)
4%
Someone is "toxic" in end game chat
Hex: Haunted Grounds
Killer face camps
Player misses gen skill check
Player sandbags teammate
Player gets sandbagged
Pokos
Failed save
Teammate has No Mither
Lightborn
Teammate t-bags
Franklins
Player escapes (not given by killer)
Player runs killer for 5 gens
Killer hits survivor on hook
Nodders/ Noppers
"I'm embarrassed"
It's a Myers
Anyone drops shack pallet at 5 gens
Teammate misses any skill check
Hag
Teammate has Self Care
Killer opens gate
Tombstone
Killer jump scares player
Killer slugs for the 4k
Player gets tunneled
Jonathan in lobby (not in SWF)
No way out
Map offering