Franklins Player gets bled out Jonathan in lobby (not in SWF) Player sandbags teammate Player runs killer for 5 gens Player misses gen skill check TTV (killer or teammate not in SWF) Nurse Teammate lets survivor die on hook Killer dodges P100 lobby Anyone drops shack pallet at 5 gens Nodders/ Noppers Killer slugs for the 4k Lightborn Killer face camps Successful save Teammate t-bags 4% Killer jump scares player Pokos DC Player t-bags Teammate has No Mither Killer "t- bags" Killer slugs at 5 gens Killer has a hex totem Someone is "toxic" in end game chat Map offering It's a Myers Player gets sandbagged Hex: Haunted Grounds Player makes the killer whiff 2x (in one chase) Any P100 (not in SWF) Killer hits survivor on hook Killer gives hatch/gate Player gets grabbed Failed save Hatch offering Player gets tunneled Teammate has pebble Teammate has Self Care Hag Teammate misses any skill check No way out Killer brings mori Player escapes (not given by killer) Killer opens gate Tombstone "I'm embarrassed" Franklins Player gets bled out Jonathan in lobby (not in SWF) Player sandbags teammate Player runs killer for 5 gens Player misses gen skill check TTV (killer or teammate not in SWF) Nurse Teammate lets survivor die on hook Killer dodges P100 lobby Anyone drops shack pallet at 5 gens Nodders/ Noppers Killer slugs for the 4k Lightborn Killer face camps Successful save Teammate t-bags 4% Killer jump scares player Pokos DC Player t-bags Teammate has No Mither Killer "t- bags" Killer slugs at 5 gens Killer has a hex totem Someone is "toxic" in end game chat Map offering It's a Myers Player gets sandbagged Hex: Haunted Grounds Player makes the killer whiff 2x (in one chase) Any P100 (not in SWF) Killer hits survivor on hook Killer gives hatch/gate Player gets grabbed Failed save Hatch offering Player gets tunneled Teammate has pebble Teammate has Self Care Hag Teammate misses any skill check No way out Killer brings mori Player escapes (not given by killer) Killer opens gate Tombstone "I'm embarrassed"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Franklins
Player gets bled out
Jonathan in lobby (not in SWF)
Player sandbags teammate
Player runs killer for 5 gens
Player misses gen skill check
TTV (killer or teammate not in SWF)
Nurse
Teammate lets survivor die on hook
Killer dodges P100 lobby
Anyone drops shack pallet at 5 gens
Nodders/ Noppers
Killer slugs for the 4k
Lightborn
Killer face camps
Successful save
Teammate t-bags
4%
Killer jump scares player
Pokos
DC
Player t-bags
Teammate has No Mither
Killer "t-bags"
Killer slugs at 5 gens
Killer has a hex totem
Someone is "toxic" in end game chat
Map offering
It's a Myers
Player gets sandbagged
Hex: Haunted Grounds
Player makes the killer whiff 2x (in one chase)
Any P100 (not in SWF)
Killer hits survivor on hook
Killer gives hatch/gate
Player gets grabbed
Failed save
Hatch offering
Player gets tunneled
Teammate has pebble
Teammate has Self Care
Hag
Teammate misses any skill check
No way out
Killer brings mori
Player escapes (not given by killer)
Killer opens gate
Tombstone
"I'm embarrassed"