It's a Myers Lightborn "I'm embarrassed" Killer opens gate Killer has a hex totem Nodders/ Noppers Teammate has Self Care Killer face camps Killer slugs at 5 gens Any P100 (not in SWF) Pokos Teammate has No Mither Franklins Killer "t- bags" Killer dodges P100 lobby Player makes the killer whiff 2x (in one chase) 4% Teammate t-bags Player gets sandbagged Anyone drops shack pallet at 5 gens Killer slugs for the 4k Hag DC Teammate has pebble Player runs killer for 5 gens Successful save Teammate misses any skill check Player t-bags No way out Player gets grabbed Killer gives hatch/gate Player gets tunneled Nurse Killer jump scares player Teammate lets survivor die on hook Failed save Player misses gen skill check Hex: Haunted Grounds TTV (killer or teammate not in SWF) Player escapes (not given by killer) Player sandbags teammate Tombstone Map offering Hatch offering Jonathan in lobby (not in SWF) Killer hits survivor on hook Someone is "toxic" in end game chat Killer brings mori Player gets bled out It's a Myers Lightborn "I'm embarrassed" Killer opens gate Killer has a hex totem Nodders/ Noppers Teammate has Self Care Killer face camps Killer slugs at 5 gens Any P100 (not in SWF) Pokos Teammate has No Mither Franklins Killer "t- bags" Killer dodges P100 lobby Player makes the killer whiff 2x (in one chase) 4% Teammate t-bags Player gets sandbagged Anyone drops shack pallet at 5 gens Killer slugs for the 4k Hag DC Teammate has pebble Player runs killer for 5 gens Successful save Teammate misses any skill check Player t-bags No way out Player gets grabbed Killer gives hatch/gate Player gets tunneled Nurse Killer jump scares player Teammate lets survivor die on hook Failed save Player misses gen skill check Hex: Haunted Grounds TTV (killer or teammate not in SWF) Player escapes (not given by killer) Player sandbags teammate Tombstone Map offering Hatch offering Jonathan in lobby (not in SWF) Killer hits survivor on hook Someone is "toxic" in end game chat Killer brings mori Player gets bled out
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
It's a Myers
Lightborn
"I'm embarrassed"
Killer opens gate
Killer has a hex totem
Nodders/ Noppers
Teammate has Self Care
Killer face camps
Killer slugs at 5 gens
Any P100 (not in SWF)
Pokos
Teammate has No Mither
Franklins
Killer "t-bags"
Killer dodges P100 lobby
Player makes the killer whiff 2x (in one chase)
4%
Teammate t-bags
Player gets sandbagged
Anyone drops shack pallet at 5 gens
Killer slugs for the 4k
Hag
DC
Teammate has pebble
Player runs killer for 5 gens
Successful save
Teammate misses any skill check
Player t-bags
No way out
Player gets grabbed
Killer gives hatch/gate
Player gets tunneled
Nurse
Killer jump scares player
Teammate lets survivor die on hook
Failed save
Player misses gen skill check
Hex: Haunted Grounds
TTV (killer or teammate not in SWF)
Player escapes (not given by killer)
Player sandbags teammate
Tombstone
Map offering
Hatch offering
Jonathan in lobby (not in SWF)
Killer hits survivor on hook
Someone is "toxic" in end game chat
Killer brings mori
Player gets bled out