Teammate has Self Care Lightborn Tombstone Hag Teammate misses any skill check Player sandbags teammate Player gets bled out Killer slugs at 5 gens Nurse Player gets sandbagged DC Killer hits survivor on hook Hex: Haunted Grounds No way out Teammate has No Mither Killer slugs for the 4k Player gets grabbed Player t-bags Killer gives hatch/gate Anyone drops shack pallet at 5 gens Killer has a hex totem Killer brings mori Player gets tunneled Nodders/ Noppers Hatch offering Player runs killer for 5 gens Player makes the killer whiff 2x (in one chase) Map offering Failed save Killer "t- bags" 4% It's a Myers Jonathan in lobby (not in SWF) Any P100 (not in SWF) Successful save Someone is "toxic" in end game chat Teammate t-bags Killer jump scares player Killer dodges P100 lobby Player misses gen skill check "I'm embarrassed" Pokos TTV (killer or teammate not in SWF) Killer face camps Player escapes (not given by killer) Franklins Killer opens gate Teammate has pebble Teammate lets survivor die on hook Teammate has Self Care Lightborn Tombstone Hag Teammate misses any skill check Player sandbags teammate Player gets bled out Killer slugs at 5 gens Nurse Player gets sandbagged DC Killer hits survivor on hook Hex: Haunted Grounds No way out Teammate has No Mither Killer slugs for the 4k Player gets grabbed Player t-bags Killer gives hatch/gate Anyone drops shack pallet at 5 gens Killer has a hex totem Killer brings mori Player gets tunneled Nodders/ Noppers Hatch offering Player runs killer for 5 gens Player makes the killer whiff 2x (in one chase) Map offering Failed save Killer "t- bags" 4% It's a Myers Jonathan in lobby (not in SWF) Any P100 (not in SWF) Successful save Someone is "toxic" in end game chat Teammate t-bags Killer jump scares player Killer dodges P100 lobby Player misses gen skill check "I'm embarrassed" Pokos TTV (killer or teammate not in SWF) Killer face camps Player escapes (not given by killer) Franklins Killer opens gate Teammate has pebble Teammate lets survivor die on hook
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Teammate has Self Care
Lightborn
Tombstone
Hag
Teammate misses any skill check
Player sandbags teammate
Player gets bled out
Killer slugs at 5 gens
Nurse
Player gets sandbagged
DC
Killer hits survivor on hook
Hex: Haunted Grounds
No way out
Teammate has No Mither
Killer slugs for the 4k
Player gets grabbed
Player t-bags
Killer gives hatch/gate
Anyone drops shack pallet at 5 gens
Killer has a hex totem
Killer brings mori
Player gets tunneled
Nodders/ Noppers
Hatch offering
Player runs killer for 5 gens
Player makes the killer whiff 2x (in one chase)
Map offering
Failed save
Killer "t-bags"
4%
It's a Myers
Jonathan in lobby (not in SWF)
Any P100 (not in SWF)
Successful save
Someone is "toxic" in end game chat
Teammate t-bags
Killer jump scares player
Killer dodges P100 lobby
Player misses gen skill check
"I'm embarrassed"
Pokos
TTV (killer or teammate not in SWF)
Killer face camps
Player escapes (not given by killer)
Franklins
Killer opens gate
Teammate has pebble
Teammate lets survivor die on hook