Player sandbags teammate No way out Killer slugs for the 4k Killer brings mori Any P100 (not in SWF) Killer has a hex totem Killer hits survivor on hook Player gets grabbed Hatch offering Teammate t-bags "I'm embarrassed" Player makes the killer whiff 2x (in one chase) Player t-bags Killer opens gate It's a Myers Teammate lets survivor die on hook Franklins Killer jump scares player Player escapes (not given by killer) Hex: Haunted Grounds Killer dodges P100 lobby Nodders/ Noppers DC TTV (killer or teammate not in SWF) Hag 4% Killer gives hatch/gate Player runs killer for 5 gens Someone is "toxic" in end game chat Jonathan in lobby (not in SWF) Killer face camps Killer "t- bags" Teammate misses any skill check Lightborn Player gets bled out Tombstone Teammate has No Mither Failed save Nurse Player gets sandbagged Teammate has pebble Successful save Player gets tunneled Player misses gen skill check Teammate has Self Care Pokos Killer slugs at 5 gens Map offering Anyone drops shack pallet at 5 gens Player sandbags teammate No way out Killer slugs for the 4k Killer brings mori Any P100 (not in SWF) Killer has a hex totem Killer hits survivor on hook Player gets grabbed Hatch offering Teammate t-bags "I'm embarrassed" Player makes the killer whiff 2x (in one chase) Player t-bags Killer opens gate It's a Myers Teammate lets survivor die on hook Franklins Killer jump scares player Player escapes (not given by killer) Hex: Haunted Grounds Killer dodges P100 lobby Nodders/ Noppers DC TTV (killer or teammate not in SWF) Hag 4% Killer gives hatch/gate Player runs killer for 5 gens Someone is "toxic" in end game chat Jonathan in lobby (not in SWF) Killer face camps Killer "t- bags" Teammate misses any skill check Lightborn Player gets bled out Tombstone Teammate has No Mither Failed save Nurse Player gets sandbagged Teammate has pebble Successful save Player gets tunneled Player misses gen skill check Teammate has Self Care Pokos Killer slugs at 5 gens Map offering Anyone drops shack pallet at 5 gens
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Player sandbags teammate
No way out
Killer slugs for the 4k
Killer brings mori
Any P100 (not in SWF)
Killer has a hex totem
Killer hits survivor on hook
Player gets grabbed
Hatch offering
Teammate t-bags
"I'm embarrassed"
Player makes the killer whiff 2x (in one chase)
Player t-bags
Killer opens gate
It's a Myers
Teammate lets survivor die on hook
Franklins
Killer jump scares player
Player escapes (not given by killer)
Hex: Haunted Grounds
Killer dodges P100 lobby
Nodders/ Noppers
DC
TTV (killer or teammate not in SWF)
Hag
4%
Killer gives hatch/gate
Player runs killer for 5 gens
Someone is "toxic" in end game chat
Jonathan in lobby (not in SWF)
Killer face camps
Killer "t-bags"
Teammate misses any skill check
Lightborn
Player gets bled out
Tombstone
Teammate has No Mither
Failed save
Nurse
Player gets sandbagged
Teammate has pebble
Successful save
Player gets tunneled
Player misses gen skill check
Teammate has Self Care
Pokos
Killer slugs at 5 gens
Map offering
Anyone drops shack pallet at 5 gens