DCKiller hasa hextotemPlayergetsgrabbedPlayert-bagsKillergiveshatch/gateKillerdodgesP100lobbyKillerbringsmoriPlayergets bledoutNurseKiller"t-bags"TeammatehaspebbleKillerslugs at5 gensHatchofferingTeammatelets survivordie on hookAny P100(not inSWF)SuccessfulsaveTTV (killer orteammatenot in SWF)Playermakes thekiller whiff 2x(in onechase)4%Someoneis "toxic" inend gamechatHex:HauntedGroundsKillerfacecampsPlayermissesgen skillcheckPlayersandbagsteammatePlayer getssandbaggedPokosFailedsaveTeammatehas NoMitherLightbornTeammatet-bagsFranklinsPlayerescapes(not givenby killer)Playerruns killerfor 5 gensKiller hitssurvivoron hookNodders/Noppers"I'membarrassed"It's aMyersAnyonedrops shackpallet at 5gensTeammatemissesany skillcheckHagTeammatehas SelfCareKilleropensgateTombstoneKillerjumpscaresplayerKillerslugs forthe 4kPlayergetstunneledJonathanin lobby(not inSWF)No wayoutMapofferingDCKiller hasa hextotemPlayergetsgrabbedPlayert-bagsKillergiveshatch/gateKillerdodgesP100lobbyKillerbringsmoriPlayergets bledoutNurseKiller"t-bags"TeammatehaspebbleKillerslugs at5 gensHatchofferingTeammatelets survivordie on hookAny P100(not inSWF)SuccessfulsaveTTV (killer orteammatenot in SWF)Playermakes thekiller whiff 2x(in onechase)4%Someoneis "toxic" inend gamechatHex:HauntedGroundsKillerfacecampsPlayermissesgen skillcheckPlayersandbagsteammatePlayer getssandbaggedPokosFailedsaveTeammatehas NoMitherLightbornTeammatet-bagsFranklinsPlayerescapes(not givenby killer)Playerruns killerfor 5 gensKiller hitssurvivoron hookNodders/Noppers"I'membarrassed"It's aMyersAnyonedrops shackpallet at 5gensTeammatemissesany skillcheckHagTeammatehas SelfCareKilleropensgateTombstoneKillerjumpscaresplayerKillerslugs forthe 4kPlayergetstunneledJonathanin lobby(not inSWF)No wayoutMapoffering

Dead by Daylight Survivor - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. DC
  2. Killer has a hex totem
  3. Player gets grabbed
  4. Player t-bags
  5. Killer gives hatch/gate
  6. Killer dodges P100 lobby
  7. Killer brings mori
  8. Player gets bled out
  9. Nurse
  10. Killer "t-bags"
  11. Teammate has pebble
  12. Killer slugs at 5 gens
  13. Hatch offering
  14. Teammate lets survivor die on hook
  15. Any P100 (not in SWF)
  16. Successful save
  17. TTV (killer or teammate not in SWF)
  18. Player makes the killer whiff 2x (in one chase)
  19. 4%
  20. Someone is "toxic" in end game chat
  21. Hex: Haunted Grounds
  22. Killer face camps
  23. Player misses gen skill check
  24. Player sandbags teammate
  25. Player gets sandbagged
  26. Pokos
  27. Failed save
  28. Teammate has No Mither
  29. Lightborn
  30. Teammate t-bags
  31. Franklins
  32. Player escapes (not given by killer)
  33. Player runs killer for 5 gens
  34. Killer hits survivor on hook
  35. Nodders/ Noppers
  36. "I'm embarrassed"
  37. It's a Myers
  38. Anyone drops shack pallet at 5 gens
  39. Teammate misses any skill check
  40. Hag
  41. Teammate has Self Care
  42. Killer opens gate
  43. Tombstone
  44. Killer jump scares player
  45. Killer slugs for the 4k
  46. Player gets tunneled
  47. Jonathan in lobby (not in SWF)
  48. No way out
  49. Map offering