Teammate has No Mither Player sandbags teammate 4% DC "I'm embarrassed" Teammate t-bags Killer gives hatch/gate Someone is "toxic" in end game chat TTV (killer or teammate not in SWF) Player gets grabbed Killer face camps Player gets bled out Pokos Teammate misses any skill check Player makes the killer whiff 2x (in one chase) Player escapes (not given by killer) Anyone drops shack pallet at 5 gens It's a Myers Franklins Player runs killer for 5 gens Killer slugs for the 4k Killer hits survivor on hook Player gets sandbagged Killer jump scares player Teammate has Self Care Hatch offering Nurse Hex: Haunted Grounds Map offering Killer slugs at 5 gens Killer opens gate Tombstone Teammate lets survivor die on hook Jonathan in lobby (not in SWF) Teammate has pebble Failed save Killer "t- bags" Nodders/ Noppers Killer dodges P100 lobby Player t-bags Successful save Lightborn Killer has a hex totem Hag Player gets tunneled No way out Killer brings mori Player misses gen skill check Any P100 (not in SWF) Teammate has No Mither Player sandbags teammate 4% DC "I'm embarrassed" Teammate t-bags Killer gives hatch/gate Someone is "toxic" in end game chat TTV (killer or teammate not in SWF) Player gets grabbed Killer face camps Player gets bled out Pokos Teammate misses any skill check Player makes the killer whiff 2x (in one chase) Player escapes (not given by killer) Anyone drops shack pallet at 5 gens It's a Myers Franklins Player runs killer for 5 gens Killer slugs for the 4k Killer hits survivor on hook Player gets sandbagged Killer jump scares player Teammate has Self Care Hatch offering Nurse Hex: Haunted Grounds Map offering Killer slugs at 5 gens Killer opens gate Tombstone Teammate lets survivor die on hook Jonathan in lobby (not in SWF) Teammate has pebble Failed save Killer "t- bags" Nodders/ Noppers Killer dodges P100 lobby Player t-bags Successful save Lightborn Killer has a hex totem Hag Player gets tunneled No way out Killer brings mori Player misses gen skill check Any P100 (not in SWF)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Teammate has No Mither
Player sandbags teammate
4%
DC
"I'm embarrassed"
Teammate t-bags
Killer gives hatch/gate
Someone is "toxic" in end game chat
TTV (killer or teammate not in SWF)
Player gets grabbed
Killer face camps
Player gets bled out
Pokos
Teammate misses any skill check
Player makes the killer whiff 2x (in one chase)
Player escapes (not given by killer)
Anyone drops shack pallet at 5 gens
It's a Myers
Franklins
Player runs killer for 5 gens
Killer slugs for the 4k
Killer hits survivor on hook
Player gets sandbagged
Killer jump scares player
Teammate has Self Care
Hatch offering
Nurse
Hex: Haunted Grounds
Map offering
Killer slugs at 5 gens
Killer opens gate
Tombstone
Teammate lets survivor die on hook
Jonathan in lobby (not in SWF)
Teammate has pebble
Failed save
Killer "t-bags"
Nodders/ Noppers
Killer dodges P100 lobby
Player t-bags
Successful save
Lightborn
Killer has a hex totem
Hag
Player gets tunneled
No way out
Killer brings mori
Player misses gen skill check
Any P100 (not in SWF)