"I'm embarrassed" Successful save Someone is "toxic" in end game chat Player gets sandbagged Jonathan in lobby (not in SWF) Player sandbags teammate Hex: Haunted Grounds Franklins Killer opens gate Teammate lets survivor die on hook Teammate has pebble Killer brings mori Killer dodges P100 lobby Killer slugs at 5 gens Killer jump scares player TTV (killer or teammate not in SWF) Teammate t-bags Killer slugs for the 4k Killer "t- bags" Player gets tunneled Failed save Player t-bags Map offering Killer has a hex totem Anyone drops shack pallet at 5 gens Nurse Player escapes (not given by killer) Pokos Teammate misses any skill check Any P100 (not in SWF) Player makes the killer whiff 2x (in one chase) Player gets bled out Teammate has No Mither Killer gives hatch/gate Teammate has Self Care It's a Myers No way out Hatch offering DC Killer face camps Player gets grabbed Lightborn Killer hits survivor on hook Player runs killer for 5 gens Nodders/ Noppers Hag Player misses gen skill check Tombstone 4% "I'm embarrassed" Successful save Someone is "toxic" in end game chat Player gets sandbagged Jonathan in lobby (not in SWF) Player sandbags teammate Hex: Haunted Grounds Franklins Killer opens gate Teammate lets survivor die on hook Teammate has pebble Killer brings mori Killer dodges P100 lobby Killer slugs at 5 gens Killer jump scares player TTV (killer or teammate not in SWF) Teammate t-bags Killer slugs for the 4k Killer "t- bags" Player gets tunneled Failed save Player t-bags Map offering Killer has a hex totem Anyone drops shack pallet at 5 gens Nurse Player escapes (not given by killer) Pokos Teammate misses any skill check Any P100 (not in SWF) Player makes the killer whiff 2x (in one chase) Player gets bled out Teammate has No Mither Killer gives hatch/gate Teammate has Self Care It's a Myers No way out Hatch offering DC Killer face camps Player gets grabbed Lightborn Killer hits survivor on hook Player runs killer for 5 gens Nodders/ Noppers Hag Player misses gen skill check Tombstone 4%
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
"I'm embarrassed"
Successful save
Someone is "toxic" in end game chat
Player gets sandbagged
Jonathan in lobby (not in SWF)
Player sandbags teammate
Hex: Haunted Grounds
Franklins
Killer opens gate
Teammate lets survivor die on hook
Teammate has pebble
Killer brings mori
Killer dodges P100 lobby
Killer slugs at 5 gens
Killer jump scares player
TTV (killer or teammate not in SWF)
Teammate t-bags
Killer slugs for the 4k
Killer "t-bags"
Player gets tunneled
Failed save
Player t-bags
Map offering
Killer has a hex totem
Anyone drops shack pallet at 5 gens
Nurse
Player escapes (not given by killer)
Pokos
Teammate misses any skill check
Any P100 (not in SWF)
Player makes the killer whiff 2x (in one chase)
Player gets bled out
Teammate has No Mither
Killer gives hatch/gate
Teammate has Self Care
It's a Myers
No way out
Hatch offering
DC
Killer face camps
Player gets grabbed
Lightborn
Killer hits survivor on hook
Player runs killer for 5 gens
Nodders/ Noppers
Hag
Player misses gen skill check
Tombstone
4%