Player t-bags Teammate lets survivor die on hook Pokos Teammate misses any skill check 4% Killer slugs for the 4k Hag Killer hits survivor on hook No way out Player makes the killer whiff 2x (in one chase) "I'm embarrassed" Teammate has No Mither Killer "t- bags" Player sandbags teammate Killer slugs at 5 gens Player escapes (not given by killer) Player gets bled out Failed save Nurse Player gets grabbed Successful save TTV (killer or teammate not in SWF) Killer gives hatch/gate Teammate has pebble Lightborn Someone is "toxic" in end game chat Any P100 (not in SWF) Hatch offering Hex: Haunted Grounds Killer brings mori Player runs killer for 5 gens Killer face camps Player gets tunneled Franklins Nodders/ Noppers Killer has a hex totem DC Jonathan in lobby (not in SWF) It's a Myers Killer dodges P100 lobby Tombstone Player misses gen skill check Player gets sandbagged Teammate has Self Care Map offering Killer jump scares player Teammate t-bags Anyone drops shack pallet at 5 gens Killer opens gate Player t-bags Teammate lets survivor die on hook Pokos Teammate misses any skill check 4% Killer slugs for the 4k Hag Killer hits survivor on hook No way out Player makes the killer whiff 2x (in one chase) "I'm embarrassed" Teammate has No Mither Killer "t- bags" Player sandbags teammate Killer slugs at 5 gens Player escapes (not given by killer) Player gets bled out Failed save Nurse Player gets grabbed Successful save TTV (killer or teammate not in SWF) Killer gives hatch/gate Teammate has pebble Lightborn Someone is "toxic" in end game chat Any P100 (not in SWF) Hatch offering Hex: Haunted Grounds Killer brings mori Player runs killer for 5 gens Killer face camps Player gets tunneled Franklins Nodders/ Noppers Killer has a hex totem DC Jonathan in lobby (not in SWF) It's a Myers Killer dodges P100 lobby Tombstone Player misses gen skill check Player gets sandbagged Teammate has Self Care Map offering Killer jump scares player Teammate t-bags Anyone drops shack pallet at 5 gens Killer opens gate
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Player t-bags
Teammate lets survivor die on hook
Pokos
Teammate misses any skill check
4%
Killer slugs for the 4k
Hag
Killer hits survivor on hook
No way out
Player makes the killer whiff 2x (in one chase)
"I'm embarrassed"
Teammate has No Mither
Killer "t-bags"
Player sandbags teammate
Killer slugs at 5 gens
Player escapes (not given by killer)
Player gets bled out
Failed save
Nurse
Player gets grabbed
Successful save
TTV (killer or teammate not in SWF)
Killer gives hatch/gate
Teammate has pebble
Lightborn
Someone is "toxic" in end game chat
Any P100 (not in SWF)
Hatch offering
Hex: Haunted Grounds
Killer brings mori
Player runs killer for 5 gens
Killer face camps
Player gets tunneled
Franklins
Nodders/ Noppers
Killer has a hex totem
DC
Jonathan in lobby (not in SWF)
It's a Myers
Killer dodges P100 lobby
Tombstone
Player misses gen skill check
Player gets sandbagged
Teammate has Self Care
Map offering
Killer jump scares player
Teammate t-bags
Anyone drops shack pallet at 5 gens
Killer opens gate