Any P100(not inSWF)SuccessfulsavePlayerescapes(not givenby killer)NurseKillerbringsmoriKiller hasa hextotem"I'membarrassed"No wayoutPlayermakes thekiller whiff 2x(in onechase)Playergets bledoutTTV (killer orteammatenot in SWF)TombstoneAnyonedrops shackpallet at 5gensIt's aMyersPlayert-bags4%Killerslugs at5 gensPokosPlayergetsgrabbedTeammatehaspebbleFailedsavePlayermissesgen skillcheckTeammatet-bagsTeammatelets survivordie on hookNodders/NoppersHatchofferingKillergiveshatch/gateLightbornJonathanin lobby(not inSWF)FranklinsTeammatehas NoMitherKillerjumpscaresplayerDCPlayerruns killerfor 5 gensPlayersandbagsteammateKilleropensgateKillerslugs forthe 4kKillerfacecampsTeammatemissesany skillcheckKillerdodgesP100lobbySomeoneis "toxic" inend gamechatKiller hitssurvivoron hookMapofferingPlayer getssandbaggedHex:HauntedGroundsKiller"t-bags"HagPlayergetstunneledTeammatehas SelfCareAny P100(not inSWF)SuccessfulsavePlayerescapes(not givenby killer)NurseKillerbringsmoriKiller hasa hextotem"I'membarrassed"No wayoutPlayermakes thekiller whiff 2x(in onechase)Playergets bledoutTTV (killer orteammatenot in SWF)TombstoneAnyonedrops shackpallet at 5gensIt's aMyersPlayert-bags4%Killerslugs at5 gensPokosPlayergetsgrabbedTeammatehaspebbleFailedsavePlayermissesgen skillcheckTeammatet-bagsTeammatelets survivordie on hookNodders/NoppersHatchofferingKillergiveshatch/gateLightbornJonathanin lobby(not inSWF)FranklinsTeammatehas NoMitherKillerjumpscaresplayerDCPlayerruns killerfor 5 gensPlayersandbagsteammateKilleropensgateKillerslugs forthe 4kKillerfacecampsTeammatemissesany skillcheckKillerdodgesP100lobbySomeoneis "toxic" inend gamechatKiller hitssurvivoron hookMapofferingPlayer getssandbaggedHex:HauntedGroundsKiller"t-bags"HagPlayergetstunneledTeammatehas SelfCare

Dead by Daylight Survivor - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
  1. Any P100 (not in SWF)
  2. Successful save
  3. Player escapes (not given by killer)
  4. Nurse
  5. Killer brings mori
  6. Killer has a hex totem
  7. "I'm embarrassed"
  8. No way out
  9. Player makes the killer whiff 2x (in one chase)
  10. Player gets bled out
  11. TTV (killer or teammate not in SWF)
  12. Tombstone
  13. Anyone drops shack pallet at 5 gens
  14. It's a Myers
  15. Player t-bags
  16. 4%
  17. Killer slugs at 5 gens
  18. Pokos
  19. Player gets grabbed
  20. Teammate has pebble
  21. Failed save
  22. Player misses gen skill check
  23. Teammate t-bags
  24. Teammate lets survivor die on hook
  25. Nodders/ Noppers
  26. Hatch offering
  27. Killer gives hatch/gate
  28. Lightborn
  29. Jonathan in lobby (not in SWF)
  30. Franklins
  31. Teammate has No Mither
  32. Killer jump scares player
  33. DC
  34. Player runs killer for 5 gens
  35. Player sandbags teammate
  36. Killer opens gate
  37. Killer slugs for the 4k
  38. Killer face camps
  39. Teammate misses any skill check
  40. Killer dodges P100 lobby
  41. Someone is "toxic" in end game chat
  42. Killer hits survivor on hook
  43. Map offering
  44. Player gets sandbagged
  45. Hex: Haunted Grounds
  46. Killer "t-bags"
  47. Hag
  48. Player gets tunneled
  49. Teammate has Self Care