No way out Player gets grabbed Teammate has Self Care Map offering Killer slugs at 5 gens TTV (killer or teammate not in SWF) Franklins Killer slugs for the 4k Jonathan in lobby (not in SWF) Tombstone Teammate misses any skill check Pokos Player sandbags teammate It's a Myers Killer dodges P100 lobby Killer opens gate Teammate has pebble Killer face camps DC Lightborn Player gets sandbagged Nurse Teammate has No Mither Killer brings mori Anyone drops shack pallet at 5 gens Killer hits survivor on hook Hex: Haunted Grounds Any P100 (not in SWF) Killer jump scares player Player escapes (not given by killer) Someone is "toxic" in end game chat Failed save Teammate lets survivor die on hook Teammate t-bags Player t-bags Hatch offering 4% Killer has a hex totem "I'm embarrassed" Killer "t- bags" Nodders/ Noppers Player makes the killer whiff 2x (in one chase) Killer gives hatch/gate Player misses gen skill check Hag Player gets bled out Successful save Player gets tunneled Player runs killer for 5 gens No way out Player gets grabbed Teammate has Self Care Map offering Killer slugs at 5 gens TTV (killer or teammate not in SWF) Franklins Killer slugs for the 4k Jonathan in lobby (not in SWF) Tombstone Teammate misses any skill check Pokos Player sandbags teammate It's a Myers Killer dodges P100 lobby Killer opens gate Teammate has pebble Killer face camps DC Lightborn Player gets sandbagged Nurse Teammate has No Mither Killer brings mori Anyone drops shack pallet at 5 gens Killer hits survivor on hook Hex: Haunted Grounds Any P100 (not in SWF) Killer jump scares player Player escapes (not given by killer) Someone is "toxic" in end game chat Failed save Teammate lets survivor die on hook Teammate t-bags Player t-bags Hatch offering 4% Killer has a hex totem "I'm embarrassed" Killer "t- bags" Nodders/ Noppers Player makes the killer whiff 2x (in one chase) Killer gives hatch/gate Player misses gen skill check Hag Player gets bled out Successful save Player gets tunneled Player runs killer for 5 gens
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
No way out
Player gets grabbed
Teammate has Self Care
Map offering
Killer slugs at 5 gens
TTV (killer or teammate not in SWF)
Franklins
Killer slugs for the 4k
Jonathan in lobby (not in SWF)
Tombstone
Teammate misses any skill check
Pokos
Player sandbags teammate
It's a Myers
Killer dodges P100 lobby
Killer opens gate
Teammate has pebble
Killer face camps
DC
Lightborn
Player gets sandbagged
Nurse
Teammate has No Mither
Killer brings mori
Anyone drops shack pallet at 5 gens
Killer hits survivor on hook
Hex: Haunted Grounds
Any P100 (not in SWF)
Killer jump scares player
Player escapes (not given by killer)
Someone is "toxic" in end game chat
Failed save
Teammate lets survivor die on hook
Teammate t-bags
Player t-bags
Hatch offering
4%
Killer has a hex totem
"I'm embarrassed"
Killer "t-bags"
Nodders/ Noppers
Player makes the killer whiff 2x (in one chase)
Killer gives hatch/gate
Player misses gen skill check
Hag
Player gets bled out
Successful save
Player gets tunneled
Player runs killer for 5 gens